Commit graph

10 commits

Author SHA1 Message Date
Thomas "elfprince13" Dickerson bcc5459818 whitespace 2017-01-11 23:34:46 -05:00
Azaezel dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
Conflicts:
	Engine/source/T3D/staticShape.cpp
2016-12-20 22:50:28 -06:00
Anis 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2
more unused variable cleanups
2016-10-23 21:04:36 +02:00
Azaezel 1ee127b753 more unused variable cleanups 2016-10-16 14:41:34 -05:00
Azaezel fbfd3ed8ed clang: constructor initialization order
while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 2016-10-14 17:26:13 -05:00
Daniel Buckmaster bd437cda1c Merge branch 'development' into walkabout
Conflicts:
	Engine/source/T3D/aiPlayer.cpp
2015-01-29 21:38:20 +11:00
Ben Payne 68b5e7b517 Fix more use-after-delete errors 2014-12-11 19:09:01 -05:00
Daniel Buckmaster f4c940f4fe Added basic Walkabout with #define renamed and no editor. 2014-11-28 19:42:10 +11:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00