Commit graph

13 commits

Author SHA1 Message Date
AzaezelX c5afb407db inverse lerp function 2023-05-21 12:10:33 -05:00
AzaezelX b7b4ced8d6 adds binary to decimal and vice versa methods 2021-04-02 14:08:26 -05:00
Areloch 247c0eb34a Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. 2020-07-18 02:53:34 -05:00
Lukas Joergensen e718841467 Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
Azaezel d57287cf75 adds an mWrap and mWrapF method for cycling values to within a given range.
examples of usage would be say, keeping a rotation within 360 degrees, or hitting a tile boundary and resetting the offset
2018-01-16 13:40:09 -06:00
Areloch c2c34cdd5d Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. 2017-02-19 23:00:54 -06:00
Areloch 31ed509c1c Adds some helpful utility math functions. 2016-11-28 22:42:29 -06:00
Anis 2a1f81d3aa removed tabs 2016-02-21 22:48:10 +01:00
Lopuska 03109c9d6d Color Picker 2015-06-24 20:36:30 -05:00
Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis.
* Made use of dStrIsEmpty in more locations (and fixed it :P)
 * Removed commented-out code
 * Corrected default params
 * Fixed some console warning formats
 * Removed tabs
 * Corrected setExtent API
2014-12-23 18:48:02 +11:00
Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
bank f3fc84738b Use fixed buffer size var when allocating return buffer from console.
Conflicts:
	Engine/source/T3D/missionArea.cpp
	Engine/source/gui/editor/guiDebugger.cpp
2014-06-11 13:09:55 +04:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00