Commit graph

23 commits

Author SHA1 Message Date
AzaezelX 4823dee76e update sdl2 to 2.32.10 2025-12-24 13:35:39 -06:00
AzaezelX ddc1f8c1e2 update sdl to 2.32.6 2025-05-24 13:39:03 -05:00
Bloodknight 402f7aff99 Update SDL to 2.28.4 2023-10-16 16:51:30 +01:00
JeffR 083d2175ea Updates the SDL library to the latest standard bugfix release 2023-07-13 15:20:29 -05:00
Robert MacGregor eab544c8f3 * Adjustment: Update libsdl to address a bug in compilation on MacOS devices. 2022-05-21 20:25:30 -04:00
AzaezelX d4307ea413 update sdl to release 2.0.22 2022-04-26 09:17:21 -05:00
AzaezelX 2614274639 update sdl to https://github.com/libsdl-org/SDL 22March 2022 2022-03-23 01:43:08 -05:00
AzaezelX 80f184e73d obsolete file removal 2020-12-22 17:44:24 -06:00
AzaezelX 77fc164e96 update sdl2 to release https://github.com/spurious/SDL-mirror/tree/release-2.0.14 2020-12-22 14:33:44 -06:00
Areloch bf8455469f from @rextimmy: appends vcruntime as a release dependency when using visual studio versions exceeding mark 1920, as failure to do so was leading to Error LNK2019 unresolved external symbol memset referenced in function SDL_vsnprintf_REAL
Ported up for the 2.0.12 version
2020-08-12 13:28:31 -05:00
Areloch a526029f2f Updates SDL to 2.0.12 2020-08-12 11:56:18 -05:00
AzaezelX 669e811cbb from @rextimmy: appends vcruntime as a release dependency when using visual studio versions exceeding mark 1920, as failure to do so was leading to Error LNK2019 unresolved external symbol memset referenced in function SDL_vsnprintf_REAL 2019-08-21 02:40:32 -05:00
Areloch c932bda8dd Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
AzaezelX bc77ff0833 Revert "Updated SDL, Bullet and OpenAL soft libs"
This reverts commit 370161cfb1.
2019-07-08 09:49:44 -05:00
Areloch f8750dd8ed Updated SDL, Bullet and OpenAL soft libs
Fixed case sensitivity problem
Fixed clang compiler problem with having the class namespace used in an inline for the == operator
Tweaked some theme stuff to be more consistent.
Added initial test of no-pie for linux
test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
2019-07-07 02:43:49 -05:00
Tim ec8f56b3b0 sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
chaigler 878e09acb2 Removes dxerr libs from SDL2
SDL2 wa still linking against dxerr.lib and dxerr8.lib but not actually
using any code that requires them. Both libs are deprecated and no
longer included in the Windows SDKs.
2018-01-24 08:02:23 -05:00
Thomas "elfprince13" Dickerson de53ac86c7 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:44:05 -05:00
Areloch 1e671bfc7a Updates SDL to 2.0.5 2016-11-08 20:49:49 -06:00
RexTimmy dd64004eaf MacOS platform support. 2016-09-28 11:09:48 +10:00
Areloch b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
LuisAntonRebollo 674133ac86 Add library SDL2 2015-01-18 21:05:38 +01:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00