This commit is contained in:
AzaezelX 2022-03-23 01:43:08 -05:00
parent ee4253c982
commit 2614274639
1225 changed files with 148950 additions and 51674 deletions

View file

@ -1,4 +1,3 @@
syntax:glob
aclocal.m4
autom4te*
config.cache
@ -9,11 +8,35 @@ Makefile
Makefile.rules
sdl2-config
sdl2-config.cmake
sdl2-config-version.cmake
sdl2.pc
SDL2.spec
build
gen
Build
buildbot
*.so
*.so.*
*.dll
*.exe
*.o
*.obj
*.lib
*.a
*.la
*.dSYM
*,e1f
*,ff8
*.lnk
*.err
*.exp
*.map
*.orig
*~
*.swp
*.tmp
*.rej
# for CMake
CMakeFiles/
@ -21,10 +44,6 @@ CMakeCache.txt
cmake_install.cmake
cmake_uninstall.cmake
SDL2ConfigVersion.cmake
*.a
*.la
*.so
*.so.*
.ninja_*
*.ninja
@ -33,12 +52,6 @@ SDL2ConfigVersion.cmake
cmake-build-*
# for Xcode
*.orig
*.swp
*.tmp
*.rej
*~
*.o
*.mode1*
*.perspective*
*.pbxuser
@ -48,24 +61,31 @@ xcuserdata
*.xcworkspace
# for Visual C++
.vs
Debug
Release
*.user
*.ncb
*.suo
*.sdf
VisualC/tests/controllermap/axis.bmp
VisualC/tests/controllermap/button.bmp
VisualC/tests/controllermap/controllermap.bmp
VisualC/tests/controllermap/controllermap_back.bmp
VisualC/tests/loopwave/sample.wav
VisualC/tests/testautomation/CompareSurfaces0001_Reference.bmp
VisualC/tests/testautomation/CompareSurfaces0001_TestOutput.bmp
VisualC/tests/testgamecontroller/axis.bmp
VisualC/tests/testgamecontroller/button.bmp
VisualC/tests/testgamecontroller/controllermap.bmp
VisualC/tests/testgamecontroller/controllermap_back.bmp
VisualC/tests/testoverlay2/moose.dat
VisualC/tests/testrendertarget/icon.bmp
VisualC/tests/testrendertarget/sample.bmp
VisualC/tests/testscale/icon.bmp
VisualC/tests/testscale/sample.bmp
VisualC/tests/testsprite2/icon.bmp
VisualC/tests/testyuv/testyuv.bmp
VisualC/visualtest/icon.bmp
VisualC/visualtest/testquit.actions
VisualC/visualtest/testquit.config
@ -79,14 +99,8 @@ VisualC/visualtest/testsprite2_sample.parameters
# for Android
android-project/local.properties
test/aclocal.m4
test/autom4te*
test/config.cache
test/config.log
test/config.status
test/Makefile
test/SDL2.dll
test/checkkeys
test/checkkeysthreads
test/controllermap
test/loopwave
test/loopwavequeue
@ -102,9 +116,11 @@ test/testdraw2
test/testdrawchessboard
test/testdropfile
test/testerror
test/testevdev
test/testfile
test/testfilesystem
test/testgamecontroller
test/testgeometry
test/testgesture
test/testgl2
test/testgles
@ -118,8 +134,10 @@ test/testintersections
test/testjoystick
test/testkeys
test/testloadso
test/testlocale
test/testlock
test/testmessage
test/testmouse
test/testmultiaudio
test/testnative
test/testoverlay2
@ -139,17 +157,22 @@ test/testshape
test/testsprite2
test/testspriteminimal
test/teststreaming
test/testsurround
test/testthread
test/testtimer
test/testurl
test/testver
test/testviewport
test/testvulkan
test/testwm2
test/testyuv
test/torturethread
test/*.exe
test/*,e1f
test/*,ff8
test/*.dSYM
buildbot
test/buildbot
builddir/
debian/*.debhelper.log
debian/*.substvars
debian/*.tar.gz
debian/.debhelper/
debian/files
debian/libsdl*/
debian/tmp/

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@ -1,40 +0,0 @@
0afe0e38e02cf2048e93582f01c52fbb91d3c7bb release-1.2.7
230b156829ed13b31134d96f689c917981f57b84 release-1.2.5
27cab50ec9c746e886ce0f3fdaa0b0cdc55a594f release-1.2.11
2fe3fbd2bff50165b3cad33bf40d70b3bb3c9fd0 release-1.2.3
3c052d3bcc76c899dfd4846be76243a78e8c7180 release-1.2.4
3c5eed71a3320962551af3b3dfbee0c99fcf0086 release-1.2.10
4867f7f7dd3426d1dbbeef48b3f3b3aa19590cc4 release-1.2.12
6e28dae59e3baf4447c83e833a8d2ac912536f5b release-1.2.1
7c2589fb8d4df54c6faabd3faebd0c0e73f67879 release-1.2.13
86de11faf082881ad9b73a1a1d78733ca07f8db8 release-1.2.6
bb051fa871aa0b53ea57df56a446cec3bb85924c release-1.2.2
cfcb2e1c36ebe9809577adf768b0ec53e8768af9 release-1.2.8
e044e7c70a50a2f54d14ee20d0933e904e5853b6 release-1.2.9
f14cf9d71233934811774f941d0de121d5f96ccf release-1.2.14
39c22a953456f6c9e2c8993c8ff973824104102a pre-touch-removal
ccf5fbfa2afabab429ad911308f362201a94d810 macosx_10_4_supported
d6a8fa507a45d9de7258e51585eab3e45c415149 release-2.0.0
a8bd63b33636715f2cf6e7d36ab7201acbd478fe release-2.0.1
a8bd63b33636715f2cf6e7d36ab7201acbd478fe release-2.0.1
715a01415ac9305b9f8ec72b99fcf8cc9dd64dde release-2.0.1
715a01415ac9305b9f8ec72b99fcf8cc9dd64dde release-2.0.1
9ec71e56071cc80eda6691a3f8719ed5395dfcfb release-2.0.1
9ec71e56071cc80eda6691a3f8719ed5395dfcfb release-2.0.1
0000000000000000000000000000000000000000 release-2.0.1
0000000000000000000000000000000000000000 release-2.0.1
b9663c77f5c95ebf05f3c18e80619caae8ae1460 release-2.0.1
be2102f000d0d2d9bab75e9703a1d503d0f6bb33 release-2.0.2
f285b9487756ff681f76c85644222c03a7bfa1c7 release-2.0.3
f285b9487756ff681f76c85644222c03a7bfa1c7 release-2.0.3
704a0bfecf754e4e1383f83c7d5118b00cae26ea release-2.0.3
e12c387305129c847b3928a123300b113782fe3f release-2.0.4
007dfe83abf81b1ff5df40186f65e8e64987b825 release-2.0.5
8df7a59b55283aa09889522369a2b32674c048de release-2.0.6
2088cd828335797d73d151e3288d899f77204862 release-2.0.7
f1084c419f33610cf274e309a8b2798d2ae665c7 release-2.0.8
8feb5da6f2fb75703bde2c06813375af984a57f0 release-2.0.9
bc90ce38f1e27ace54b83bebf987993002504f7f release-2.0.10
78d0bb6f3b8f9b8f2a76cb357a407bc7ace57234 release-2.0.12
78d0bb6f3b8f9b8f2a76cb357a407bc7ace57234 release-2.0.12
355a4f94a782747a990b2fedaebc7bebd280e153 release-2.0.12

View file

@ -20,6 +20,7 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/aaudio/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/openslES/*.c) \
$(LOCAL_PATH)/src/atomic/SDL_atomic.c.arm \
$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
@ -30,6 +31,8 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/file/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/hidapi/*.c) \
$(wildcard $(LOCAL_PATH)/src/hidapi/android/*.cpp) \
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/hidapi/*.c) \
@ -56,8 +59,6 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c) \
$(wildcard $(LOCAL_PATH)/src/test/*.c))
LOCAL_SHARED_LIBRARIES := hidapi
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
LOCAL_CFLAGS += \
-Wall -Wextra \
@ -77,7 +78,6 @@ LOCAL_CFLAGS += \
# Warnings we haven't fixed (yet)
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
@ -120,22 +120,4 @@ LOCAL_MODULE_FILENAME := libSDL2main
include $(BUILD_STATIC_LIBRARY)
###########################
#
# hidapi library
#
###########################
include $(CLEAR_VARS)
LOCAL_CPPFLAGS += -std=c++11
LOCAL_SRC_FILES := src/hidapi/android/hid.cpp
LOCAL_MODULE := libhidapi
LOCAL_LDLIBS := -llog
include $(BUILD_SHARED_LIBRARY)
$(call import-module,android/cpufeatures)

View file

@ -1,7 +1,7 @@
Bugs are now managed in the SDL bug tracker, here:
Bugs are now managed in the SDL issue tracker, here:
https://bugzilla.libsdl.org/
https://github.com/libsdl-org/SDL/issues
You may report bugs there, and search to see if a given issue has already
been reported, discussed, and maybe even fixed.
@ -11,6 +11,6 @@ You may also find help at the SDL forums/mailing list:
https://discourse.libsdl.org/
Bug reports are welcome here, but we really appreciate if you use Bugzilla, as
bugs discussed on the mailing list may be forgotten or missed.
Bug reports are welcome here, but we really appreciate if you use the issue
tracker, as bugs discussed on the mailing list may be forgotten or missed.

File diff suppressed because it is too large Load diff

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@ -2,16 +2,16 @@
To compile and install SDL:
1. Windows with Visual Studio:
* Read VisualC.html
* Read ./docs/README-visualc.md
Windows with gcc, either native or cross-compiling:
* Read the FAQ at https://wiki.libsdl.org/moin.fcg/FAQWindows
* Read the FAQ at https://wiki.libsdl.org/FAQWindows
* Run './configure; make; make install'
Mac OS X with Xcode:
macOS with Xcode:
* Read docs/README-macosx.md
Mac OS X from the command line:
macOS from the command line:
* Run './configure; make; make install'
Linux and other UNIX systems:
@ -29,12 +29,13 @@ To compile and install SDL:
2. Look at the example programs in ./test, and check out the online
documentation at https://wiki.libsdl.org/
3. Join the SDL developer mailing list by sending E-mail to
sdl-request@libsdl.org
and put "subscribe" in the subject of the message.
3. Join the SDL developer discussions, sign up on
https://discourse.libsdl.org/
and go to the development forum
https://discourse.libsdl.org/c/sdl-development/6
Or alternatively you can use the web interface:
https://www.libsdl.org/mailing-list.php
4. Sign up for the announcement list through the web interface:
https://www.libsdl.org/mailing-list.php
That's it!
Sam Lantinga <slouken@libsdl.org>

View file

@ -1,6 +1,4 @@
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -29,6 +29,8 @@ INSTALL = @INSTALL@
AR = @AR@
RANLIB = @RANLIB@
RC = @RC@
LINKER = @LINKER@
LIBTOOLLINKERTAG = @LIBTOOLLINKERTAG@
TARGET = libSDL2.la
OBJECTS = @OBJECTS@
@ -43,10 +45,11 @@ SDLTEST_TARGET = libSDL2_test.la
SDLTEST_OBJECTS = @SDLTEST_OBJECTS@
WAYLAND_SCANNER = @WAYLAND_SCANNER@
WAYLAND_SCANNER_CODE_MODE = @WAYLAND_SCANNER_CODE_MODE@
INSTALL_SDL2_CONFIG = @INSTALL_SDL2_CONFIG@
SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac debian docs include Makefile.* sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC.html VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac docs include Makefile.* sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
GEN_DIST = SDL2.spec
ifneq ($V,1)
@ -77,6 +80,7 @@ HDRS = \
SDL_gamecontroller.h \
SDL_gesture.h \
SDL_haptic.h \
SDL_hidapi.h \
SDL_hints.h \
SDL_joystick.h \
SDL_keyboard.h \
@ -151,13 +155,13 @@ update-revision:
.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)
$(objects)/$(TARGET): $(GEN_HEADERS) $(GEN_OBJECTS) $(OBJECTS) $(VERSION_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -o $@ $(OBJECTS) $(GEN_OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=$(LIBTOOLLINKERTAG) --mode=link $(LINKER) -o $@ $(OBJECTS) $(GEN_OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -static -o $@ $(SDLMAIN_OBJECTS) -rpath $(libdir)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=$(LIBTOOLLINKERTAG) --mode=link $(LINKER) -static -o $@ $(SDLMAIN_OBJECTS) -rpath $(libdir)
$(objects)/$(SDLTEST_TARGET): $(SDLTEST_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -static -o $@ $(SDLTEST_OBJECTS) -rpath $(libdir)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=$(LIBTOOLLINKERTAG) --mode=link $(LINKER) -static -o $@ $(SDLTEST_OBJECTS) -rpath $(libdir)
install: all install-bin install-hdrs install-lib install-data
install-bin:

View file

@ -5,9 +5,12 @@ CFLAGS = -g -O2 $(INCLUDE)
AR = ar
RANLIB = ranlib
TARGET = libSDL.a
TARGET = libSDL2.a
TESTTARGET = libSDL2_test.a
SOURCES = \
src/*.c \
src/atomic/*.c \
src/audio/*.c \
src/audio/dummy/*.c \
src/cpuinfo/*.c \
@ -15,30 +18,44 @@ SOURCES = \
src/file/*.c \
src/haptic/*.c \
src/haptic/dummy/*.c \
src/hidapi/*.c \
src/joystick/*.c \
src/joystick/dummy/*.c \
src/loadso/dummy/*.c \
src/power/*.c \
src/filesystem/dummy/*.c \
src/locale/*.c \
src/locale/dummy/*.c \
src/misc/*.c \
src/misc/dummy/*.c \
src/render/*.c \
src/render/software/*.c \
src/sensor/*.c \
src/sensor/dummy/*.c \
src/stdlib/*.c \
src/libm/*.c \
src/thread/*.c \
src/thread/generic/*.c \
src/timer/*.c \
src/timer/dummy/*.c \
src/video/*.c \
src/video/yuv2rgb/*.c \
src/video/dummy/*.c \
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
TSOURCES = src/test/*.c
all: $(TARGET)
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
TOBJECTS= $(shell echo $(TSOURCES) | sed -e 's,\.c,\.o,g')
all: $(TARGET) $(TESTTARGET)
$(TARGET): $(OBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
$(TESTTARGET): $(TOBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
clean:
rm -f $(TARGET) $(OBJECTS)
rm -f $(TARGET) $(TESTTARGET) $(OBJECTS) $(TOBJECTS)

View file

@ -1,10 +1,22 @@
# Open Watcom makefile to build SDL2.dll for OS/2
# wmake -f Makefile.os2
#
# If you have GNU libiconv installed (iconv2.dll), you
# can compile against it by specifying LIBICONV=1, e.g.:
# wmake -f Makefile.os2 LIBICONV=1
#
# If you have libusb-1.0 installed (usb100.dll, libusb.h), you
# can compile hidapi joystick support against it (experimental)
# by specifying HIDAPI=1, e.g.:
# wmake -f Makefile.os2 HIDAPI=1
LIBNAME = SDL2
VERSION = 2.0.14
VERSION = 2.0.21
DESCRIPTION = Simple DirectMedia Layer 2
LIBICONV=0
ICONVLIB=$(LIBICONV_LIB)
LIBHOME = .
DLLFILE = $(LIBHOME)/$(LIBNAME).dll
LIBFILE = $(LIBHOME)/$(LIBNAME).lib
@ -12,32 +24,41 @@ LNKFILE = $(LIBNAME).lnk
INCPATH = -I"$(%WATCOM)/h/os2" -I"$(%WATCOM)/h"
INCPATH+= -Iinclude
INCPATH+= -I"src/core/os2" -I"src/core/os2/geniconv"
LIBM = libm.lib
LIBS = mmpm2.lib libuls.lib libconv.lib $(LIBM)
CFLAGS = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oteanbmier -ei
# max warnings:
CFLAGS+= -wx
# newer OpenWatcom versions enable W303 by default
CFLAGS+= -wcd=303
# building dll:
CFLAGS+= -bd
# the include paths :
CFLAGS+= $(INCPATH)
# building SDL itself (for DECLSPEC):
CFLAGS+= -DBUILD_SDL
LIBM = SDL2libm.lib
TLIB = SDL2test.lib
LIBS = mmpm2.lib $(LIBM)
CFLAGS = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oeatxhn -ei
# Debug options:
# - debug messages from OS/2 related code to stdout:
#CFLAGS+= -DOS2DEBUG
# - debug messages from OS/2 code via SDL_LogDebug():
#CFLAGS+= -DOS2DEBUG=2
MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c
# max warnings:
CFLAGS+= -wx
# newer OpenWatcom versions enable W303 by default
CFLAGS+= -wcd=303
# the include paths :
CFLAGS+= $(INCPATH)
CFLAGS_STATIC=$(CFLAGS)
# building dll:
CFLAGS_DLL =$(CFLAGS)
CFLAGS_DLL+= -bd
# iconv:
LIBICONV_LIB=iconv2.lib
!ifeq LIBICONV 1
CFLAGS_DLL+= -DHAVE_ICONV=1 -DHAVE_ICONV_H=1
LIBS+= $(ICONVLIB)
!else
LIBS+= libuls.lib libconv.lib
!endif
# hidapi (libusb):
!ifeq HIDAPI 1
CFLAGS_DLL+= -DHAVE_LIBUSB_H=1
!endif
# building SDL itself (for DECLSPEC):
CFLAGS_DLL+= -DBUILD_SDL
SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c
SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c SDL_crc32.c
@ -47,10 +68,10 @@ SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c
SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
SDL_sensor.c SDL_touch.c
SRCS+= SDL_haptic.c SDL_gamecontroller.c SDL_joystick.c
SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
SDL_render_sw.c SDL_rotate.c
SDL_render_sw.c SDL_rotate.c SDL_triangle.c
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
@ -60,15 +81,18 @@ SRCS+= SDL_syscond.c SDL_sysmutex.c SDL_syssem.c SDL_systhread.c SDL_systls.c
SRCS+= SDL_systimer.c
SRCS+= SDL_sysloadso.c
SRCS+= SDL_sysfilesystem.c
SRCS+= SDL_syshaptic.c SDL_sysjoystick.c
SRCS+= SDL_virtualjoystick.c
SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS+= SDL_dummysensor.c
SRCS+= SDL_locale.c SDL_syslocale.c
SRCS+= SDL_url.c SDL_sysurl.c
SRCS+= SDL_os2.c geniconv.c os2cp.c os2iconv.c sys2utf8.c
SRCS+= SDL_os2.c
!ifeq LIBICONV 0
SRCS+= geniconv.c os2cp.c os2iconv.c sys2utf8.c
!endif
SRCS+= SDL_os2audio.c
SRCS+= SDL_os2video.c SDL_os2util.c SDL_os2dive.c SDL_os2vman.c &
SDL_os2mouse.c SDL_os2messagebox.c
@ -76,19 +100,22 @@ SRCS+= SDL_os2video.c SDL_os2util.c SDL_os2dive.c SDL_os2vman.c &
SRCS+= SDL_dynapi.c
OBJS = $(SRCS:.c=.obj)
MOBJS= $(MSRCS:.c=.obj)
.extensions:
.extensions: .lib .dll .obj .c .asm
.c: ./src;./src/dynapi;./src/audio;./src/cpuinfo;./src/events;./src/file;./src/haptic;./src/joystick;./src/power;./src/render;./src/render/software;./src/sensor;./src/stdlib;./src/thread;./src/timer;./src/video;./src/video/yuv2rgb;./src/atomic;./src/audio/disk;
.c: ./src/haptic/dummy;./src/joystick/dummy;./src/joystick/virtual;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy;
.c: ./src/core/os2;./src/core/os2/geniconv;./src/audio/os2;./src/loadso/os2;./src/filesystem/os2;./src/thread/os2;./src/timer/os2;./src/video/os2;
.c: ./src/locale/;./src/locale/unix;./src/misc;./src/misc/dummy
.c: ./src/core/os2;./src/audio/os2;./src/loadso/os2;./src/filesystem/os2;./src/joystick/os2;./src/thread/os2;./src/timer/os2;./src/video/os2;
.c: ./src/core/os2/geniconv;
.c: ./src/locale/;./src/locale/unix;./src/misc;./src/misc/dummy;./src/joystick/hidapi;./src/hidapi
all: $(DLLFILE) $(LIBFILE) .symbolic
all: $(DLLFILE) $(LIBFILE) $(TLIB) .symbolic
$(DLLFILE): $(OBJS) $(LIBM) $(LNKFILE)
build_dll: .symbolic
@echo * Compiling dll objects
$(DLLFILE): build_dll $(OBJS) $(LIBM) $(LIBICONV_LIB) $(LNKFILE)
@echo * Linking: $@
wlink @$(LNKFILE)
@ -97,36 +124,132 @@ $(LIBFILE): $(DLLFILE)
wlib -q -b -n -c -pa -s -t -zld -ii -io $* $(DLLFILE)
.c.obj:
wcc386 $(CFLAGS) -fo=$^@ $<
wcc386 $(CFLAGS_DLL) -fo=$^@ $<
SDL_syscond.obj: "src/thread/generic/SDL_syscond.c"
wcc386 $(CFLAGS) -fo=$^@ $<
wcc386 $(CFLAGS_DLL) -fo=$^@ $<
SDL_cpuinfo.obj: SDL_cpuinfo.c
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
SDL_rwops.obj: SDL_rwops.c
wcc386 $(CFLAGS) -wcd=136 -fo=$^@ $<
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_wave.obj: SDL_wave.c
wcc386 $(CFLAGS) -wcd=124 -fo=$^@ $<
wcc386 $(CFLAGS_DLL) -wcd=124 -fo=$^@ $<
SDL_blendfillrect.obj: SDL_blendfillrect.c
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_blendline.obj: SDL_blendline.c
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_blendpoint.obj: SDL_blendpoint.c
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_RLEaccel.obj: SDL_RLEaccel.c
wcc386 $(CFLAGS) -wcd=201 -fo=$^@ $<
wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
# c99 mode needed because of structs with flexible array members in libusb.h
SDL_hidapi.obj: SDL_hidapi.c
wcc386 $(CFLAGS_DLL) -za99 -fo=$^@ $<
$(LIBICONV_LIB): "src/core/os2/iconv2.lbc"
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ @$<
# SDL2libm
MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c
MOBJS= $(MSRCS:.c=.obj)
.c: ./src/libm;
$(LIBM): $(MOBJS)
e_atan2.obj: e_atan2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_exp.obj: e_exp.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_fmod.obj: e_fmod.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_log10.obj: e_log10.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_log.obj: e_log.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_pow.obj: e_pow.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_rem_pio2.obj: e_rem_pio2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_sqrt.obj: e_sqrt.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_cos.obj: k_cos.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_rem_pio2.obj: k_rem_pio2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_sin.obj: k_sin.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_tan.obj: k_tan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_atan.obj: s_atan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_copysign.obj: s_copysign.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_cos.obj: s_cos.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_fabs.obj: s_fabs.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_floor.obj: s_floor.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_scalbn.obj: s_scalbn.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_sin.obj: s_sin.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_tan.obj: s_tan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
build_libm: .symbolic
@echo * Compiling libm objects
$(LIBM): build_libm $(MOBJS)
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(MOBJS)
# SDL2test
TSRCS = SDL_test_assert.c SDL_test_common.c SDL_test_compare.c &
SDL_test_crc32.c SDL_test_font.c SDL_test_fuzzer.c SDL_test_harness.c &
SDL_test_imageBlit.c SDL_test_imageBlitBlend.c SDL_test_imageFace.c &
SDL_test_imagePrimitives.c SDL_test_imagePrimitivesBlend.c &
SDL_test_log.c SDL_test_md5.c SDL_test_random.c SDL_test_memory.c
TOBJS= $(TSRCS:.c=.obj)
.c: ./src/test;
SDL_test_assert.obj: SDL_test_assert.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_common.obj: SDL_test_common.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_compare.obj: SDL_test_compare.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_crc32.obj: SDL_test_crc32.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_font.obj: SDL_test_font.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_fuzzer.obj: SDL_test_fuzzer.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_harness.obj: SDL_test_harness.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageBlit.obj: SDL_test_imageBlit.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageBlitBlend.obj: SDL_test_imageBlitBlend.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageFace.obj: SDL_test_imageFace.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imagePrimitives.obj: SDL_test_imagePrimitives.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imagePrimitivesBlend.obj: SDL_test_imagePrimitivesBlend.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_log.obj: SDL_test_log.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_md5.obj: SDL_test_md5.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_random.obj: SDL_test_random.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_memory.obj: SDL_test_memory.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
build_tlib: .symbolic
@echo * Compiling testlib objects
$(TLIB): build_tlib $(TOBJS)
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(TOBJS)
$(LNKFILE):
@echo * Creating linker file: $@
@%create $@
@ -144,14 +267,16 @@ $(LNKFILE):
@%append $@ OPTION SHOWDEAD
clean: .SYMBOLIC
@ echo * Clean: $(LIBNAME)
@echo * Clean: $(LIBNAME)
@if exist *.obj rm *.obj
@if exist *.err rm *.err
@if exist $(LNKFILE) rm $(LNKFILE)
@if exist $(LIBM) rm $(LIBM)
@if exist $(LIBICONV_LIB) rm $(LIBICONV_LIB)
distclean: .SYMBOLIC clean
@if exist $(LIBHOME)/*.exp rm $(LIBHOME)/*.exp
@if exist $(LIBHOME)/*.map rm $(LIBHOME)/*.map
@if exist $(LIBFILE) rm $(LIBFILE)
@if exist $(DLLFILE) rm $(DLLFILE)
@if exist $(TLIB) rm $(TLIB)

View file

@ -10,7 +10,7 @@ CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp
-mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \
-I./include -I$(PNDSDK)/usr/include
TARGET = libSDL.a
TARGET = libSDL2.a
SOURCES =
./src/*.c \
@ -25,9 +25,14 @@ SOURCES =
./src/filesystem/unix/*.c \
./src/haptic/*.c \
./src/haptic/linux/*.c \
./src/hidapi/*.c \
./src/joystick/*.c \
./src/joystick/linux/*.c \
./src/loadso/dlopen/*.c \
./src/locale/*.c \
./src/locale/unix/*.c \
./src/misc/*.c \
./src/misc/unix/*.c \
./src/power/*.c \
./src/sensor/*.c \
./src/sensor/dummy/*.c \
@ -40,11 +45,10 @@ SOURCES =
./src/timer/*.c \
./src/timer/unix/*.c \
./src/video/*.c \
./src/video/yuv2rgb/*.c \
./src/video/dummy/*.c \
./src/video/pandora/SDL_pandora.o \
./src/video/pandora/SDL_pandora_events.o \
./src/video/x11/*.c \
./src/video/pandora/*.c
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')

View file

@ -1,96 +0,0 @@
TARGET_LIB = libSDL2.a
OBJS= src/SDL.o \
src/SDL_assert.o \
src/SDL_error.o \
src/SDL_hints.o \
src/SDL_log.o \
src/atomic/SDL_atomic.o \
src/atomic/SDL_spinlock.o \
src/audio/SDL_audio.o \
src/audio/SDL_audiocvt.o \
src/audio/SDL_audiodev.o \
src/audio/SDL_audiotypecvt.o \
src/audio/SDL_mixer.o \
src/audio/SDL_wave.o \
src/audio/psp/SDL_pspaudio.o \
src/cpuinfo/SDL_cpuinfo.o \
src/events/SDL_clipboardevents.o \
src/events/SDL_dropevents.o \
src/events/SDL_events.o \
src/events/SDL_gesture.o \
src/events/SDL_keyboard.o \
src/events/SDL_mouse.o \
src/events/SDL_quit.o \
src/events/SDL_touch.o \
src/events/SDL_windowevents.o \
src/file/SDL_rwops.o \
src/haptic/SDL_haptic.o \
src/haptic/dummy/SDL_syshaptic.o \
src/joystick/SDL_joystick.o \
src/joystick/SDL_gamecontroller.o \
src/joystick/psp/SDL_sysjoystick.o \
src/power/SDL_power.o \
src/power/psp/SDL_syspower.o \
src/filesystem/dummy/SDL_sysfilesystem.o \
src/render/SDL_render.o \
src/render/SDL_yuv_sw.o \
src/render/psp/SDL_render_psp.o \
src/render/software/SDL_blendfillrect.o \
src/render/software/SDL_blendline.o \
src/render/software/SDL_blendpoint.o \
src/render/software/SDL_drawline.o \
src/render/software/SDL_drawpoint.o \
src/render/software/SDL_render_sw.o \
src/render/software/SDL_rotate.o \
src/sensor/SDL_sensor.o \
src/sensor/dummy/SDL_dummysensor.o \
src/stdlib/SDL_getenv.o \
src/stdlib/SDL_iconv.o \
src/stdlib/SDL_malloc.o \
src/stdlib/SDL_qsort.o \
src/stdlib/SDL_stdlib.o \
src/stdlib/SDL_string.o \
src/stdlib/SDL_strtokr.o \
src/thread/SDL_thread.o \
src/thread/generic/SDL_systls.o \
src/thread/psp/SDL_syssem.o \
src/thread/psp/SDL_systhread.o \
src/thread/psp/SDL_sysmutex.o \
src/thread/psp/SDL_syscond.o \
src/timer/SDL_timer.o \
src/timer/psp/SDL_systimer.o \
src/video/SDL_RLEaccel.o \
src/video/SDL_blit.o \
src/video/SDL_blit_0.o \
src/video/SDL_blit_1.o \
src/video/SDL_blit_A.o \
src/video/SDL_blit_N.o \
src/video/SDL_blit_auto.o \
src/video/SDL_blit_copy.o \
src/video/SDL_blit_slow.o \
src/video/SDL_bmp.o \
src/video/SDL_clipboard.o \
src/video/SDL_fillrect.o \
src/video/SDL_pixels.o \
src/video/SDL_rect.o \
src/video/SDL_stretch.o \
src/video/SDL_surface.o \
src/video/SDL_video.o \
src/video/psp/SDL_pspevents.o \
src/video/psp/SDL_pspvideo.o \
src/video/psp/SDL_pspgl.o \
src/video/psp/SDL_pspmouse.o
INCDIR = ./include
CFLAGS = -g -O2 -G0 -Wall -D__PSP__ -DHAVE_OPENGL
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)
LIBDIR =
LIBS = -lGL -lGLU -lglut -lz \
-lpspvfpu -lpsphprm -lpspsdk -lpspctrl -lpspumd -lpsprtc -lpsppower -lpspgum -lpspgu -lpspaudiolib -lpspaudio -lpsphttp -lpspssl -lpspwlan \
-lpspnet_adhocmatching -lpspnet_adhoc -lpspnet_adhocctl -lm -lpspvram
PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak

View file

@ -1,80 +0,0 @@
# Makefile to build the pandora SDL library
WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu
AR = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar
RANLIB = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib
CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc
CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++
STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip
CFLAGS = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE
TARGET_STATIC = libSDL2.a
TARGET_SHARED = libSDL2.so
SOURCES = \
./src/*.c \
./src/audio/*.c \
./src/audio/disk/*.c \
./src/audio/dsp/*.c \
./src/audio/dummy/*.c \
./src/cpuinfo/*.c \
./src/events/*.c \
./src/file/*.c \
./src/haptic/*.c \
./src/haptic/linux/*.c \
./src/joystick/*.c \
./src/joystick/linux/*.c \
./src/loadso/dlopen/*.c \
./src/sensor/*.c \
./src/sensor/dummy/*.c \
./src/stdlib/*.c \
./src/thread/*.c \
./src/thread/pthread/SDL_syscond.c \
./src/thread/pthread/SDL_sysmutex.c \
./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_systhread.c \
./src/timer/*.c \
./src/timer/unix/*.c \
./src/video/*.c \
./src/video/dummy/*.c \
./src/video/pandora/*.c \
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
all: config_copy $(TARGET_STATIC) $(TARGET_SHARED)
$(TARGET_STATIC): $(OBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
$(TARGET_SHARED):
$(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1 $(OBJECTS)
ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0
ln -s $(TARGET_SHARED).0 $(TARGET_SHARED)
config_copy:
cp include/SDL_config_wiz.h include/SDL_config.h
clean:
rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS)
install:
mkdir -p $(WIZSDK)/lib
mkdir -p $(WIZSDK)/include/SDL2
cp -f $(TARGET_STATIC) $(WIZSDK)/lib
cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib
rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0
ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
cp $(TARGET_STATIC) ../../toolchain/libs
cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs
rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0
ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0
cp -f include/*.h $(WIZSDK)/include/SDL2/
cp -f include/*.h ../../toolchain/include/SDL2/

View file

@ -1,11 +1,6 @@
Simple DirectMedia Layer
# Simple DirectMedia Layer (SDL) Version 2.0
(SDL)
Version 2.0
---
https://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
@ -18,4 +13,5 @@ More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Sam Lantinga (slouken@libsdl.org)

View file

@ -63,7 +63,7 @@ rm -rf $RPM_BUILD_ROOT
%files
%{__defattr}
%doc README*.txt COPYING.txt CREDITS.txt BUGS.txt
%doc README*.txt LICENSE.txt CREDITS.txt BUGS.txt
%{_libdir}/lib*.%{__soext}.*
%files devel

View file

@ -1 +1,119 @@
include("${CMAKE_CURRENT_LIST_DIR}/SDL2Targets.cmake")
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL2Targets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL2Targets.cmake")
endif()
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL2mainTargets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL2mainTargets.cmake")
endif()
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL2staticTargets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL2staticTargets.cmake")
endif()
# on static-only builds create an alias
if(NOT TARGET SDL2::SDL2 AND TARGET SDL2::SDL2-static)
if(CMAKE_VERSION VERSION_LESS "3.18")
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
set_target_properties(SDL2::SDL2-static PROPERTIES IMPORTED_GLOBAL TRUE)
endif()
add_library(SDL2::SDL2 ALIAS SDL2::SDL2-static)
endif()
# provide ${SDL2_LIBRARIES}, ${SDL2_INCLUDE_DIRS} etc, like sdl2-config.cmake does,
# for compatibility between SDL2 built with autotools and SDL2 built with CMake
# the following seems to work on Windows for both MSVC and MINGW+MSYS and with both SDL2Config/Target.cmake
# from vcpkg and from building myself with cmake from latest git
# AND on Linux when building SDL2 (tested current git) with CMake
# the headers are easy - but note that this adds both .../include/ and .../include/SDL2/
# while the SDL2_INCLUDE_DIRS of sdl2-config.cmake only add ...include/SDL2/
# But at least if building worked with sdl2-config.cmake it will also work with this.
get_target_property(SDL2_INCLUDE_DIRS SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
# get the paths to the files to link against (.lib or .dll.a on Windows, .so or .a on Unix, ...) for both SDL2 and SDL2main
# for the "normal"/release build they could be in lots of different properties..
set(relprops IMPORTED_IMPLIB_RELEASE IMPORTED_IMPLIB_NOCONFIG IMPORTED_IMPLIB IMPORTED_IMPLIB_MINSIZEREL IMPORTED_IMPLIB_RELWITHDEBINFO
IMPORTED_LOCATION_RELEASE IMPORTED_LOCATION_NOCONFIG IMPORTED_LOCATION IMPORTED_LOCATION_MINSIZEREL IMPORTED_LOCATION_RELWITHDEBINFO)
# fewer possibilities for debug builds
set(dbgprops IMPORTED_IMPLIB_DEBUG IMPORTED_LOCATION_DEBUG)
foreach(prop ${relprops})
get_target_property(sdl2implib SDL2::SDL2 ${prop})
if(sdl2implib)
#message("set sdl2implib from ${prop}")
break()
endif()
endforeach()
foreach(prop ${relprops})
get_target_property(sdl2mainimplib SDL2::SDL2main ${prop})
if(sdl2mainimplib)
#message("set sdl2mainimplib from ${prop}")
break()
endif()
endforeach()
foreach(prop ${dbgprops})
get_target_property(sdl2implibdbg SDL2::SDL2 ${prop})
if(sdl2implibdbg)
#message("set sdl2implibdbg from ${prop}")
break()
endif()
endforeach()
foreach(prop ${dbgprops})
get_target_property(sdl2mainimplibdbg SDL2::SDL2main ${prop})
if(sdl2mainimplibdbg)
#message("set sdl2mainimplibdbg from ${prop}")
break()
endif()
endforeach()
if( sdl2implib AND sdl2mainimplib AND sdl2implibdbg AND sdl2mainimplibdbg )
# we have both release and debug builds of SDL2 and SDL2main, so use this ugly
# generator expression in SDL2_LIBRARIES to support both in MSVC, depending on build type configured there
set(SDL2_LIBRARIES $<IF:$<CONFIG:Debug>,${sdl2mainimplibdbg},${sdl2mainimplib}> $<IF:$<CONFIG:Debug>,${sdl2implibdbg},${sdl2implib}>)
else()
if( (NOT sdl2implib) AND sdl2implibdbg ) # if we only have a debug version of the lib
set(sdl2implib ${sdl2implibdbg})
endif()
if( (NOT sdl2mainimplib) AND sdl2mainimplibdbg ) # if we only have a debug version of the lib
set(sdl2mainimplib ${sdl2mainimplibdbg})
endif()
if( sdl2implib AND sdl2mainimplib )
set(SDL2_LIBRARIES ${sdl2mainimplib} ${sdl2implib})
elseif(WIN32 OR APPLE) # I think these platforms have a non-dummy SDLmain?
message(FATAL_ERROR, "SDL2::SDL2 and/or SDL2::SDL2main don't seem to contain any kind of IMPORTED_IMPLIB* or IMPORTED_LOCATION*")
elseif(sdl2implib) # on other platforms just libSDL2 will hopefully do?
set(SDL2_LIBRARIES ${sdl2implib})
message(STATUS, "No SDL2main lib not found, I hope you don't need it..")
else()
message(FATAL_ERROR, "SDL2::SDL2 doesn't seem to contain any kind of lib to link against in IMPORTED_IMPLIB* or IMPORTED_LOCATION*")
endif()
# TODO: should something like INTERFACE_LINK_LIBRARIES be appended? or wherever -mwindows and things like that
# might be defined (if they were defined by the CMake build at all; autotools has @SDL_RLD_FLAGS@ @SDL_LIBS@)?
# LINK_DEPENDS? LINK_FLAGS?
endif()
get_filename_component(SDL2_LIBDIR ${sdl2implib} PATH)
# NOTE: SDL2_LIBRARIES now looks like "c:/path/to/SDL2main.lib;c:/path/to/SDL2.lib"
# which is different to what it looks like when coming from sdl2-config.cmake
# (there it's more like "-L${SDL2_LIBDIR} -lSDL2main -lSDL2" - and also -lmingw32 and -mwindows)
# This seems to work with both MSVC and MinGW though, while the other only worked with MinGW
# On Linux it looks like "/tmp/sdl2inst/lib/libSDL2main.a;/tmp/sdl2inst/lib/libSDL2-2.0.so.0.14.1" which also seems to work
# the exec prefix is one level up from lib/ - TODO: really, always? at least on Linux there's /usr/lib/x86_64-bla-blub/libSDL2-asdf.so.0 ..
get_filename_component(SDL2_EXEC_PREFIX ${SDL2_LIBDIR} PATH)
set(SDL2_PREFIX ${SDL2_EXEC_PREFIX}) # TODO: could this be somewhere else? parent dir of include or sth?
unset(sdl2implib)
unset(sdl2mainimplib)
unset(sdl2implibdbg)
unset(sdl2mainimplibdbg)
unset(relprops)
unset(dbgprops)

View file

@ -1,5 +1,5 @@
Future work roadmap:
* http://wiki.libsdl.org/moin.cgi/Roadmap
* http://wiki.libsdl.org/Roadmap
* Check 1.2 revisions:
3554 - Need to resolve semantics for locking keys on different platforms

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@ -1,23 +0,0 @@
<?xml version="1.0"?>
<package >
<metadata>
<id>SDL2-WinRT</id>
<version>2.0.4-Unofficial</version>
<authors>Sam Lantinga</authors>
<owners>David Ludwig</owners>
<licenseUrl>http://libsdl.org/license.php</licenseUrl>
<projectUrl>http://libsdl.org</projectUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>Unofficial pre-release of LibSDL2, built for WinRT platforms</description>
<copyright>Copyright 2015</copyright>
<tags>SDL2 SDL LibSDL OpenGL C C++ nativepackage</tags>
</metadata>
<files>
<file src="lib\**\*.dll" target="bin"/>
<file src="lib\**\*.lib" target="bin"/>
<file src="lib\**\*.pdb" target="bin"/>
<file src="..\include\**\*.*" target="include"/>
<file src="..\src\**\*.*" target="src"/>
<file src="SDL2-WinRT.targets" target="build\native"/>
</files>
</package>

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@ -1,38 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'Windows' and '$(TargetPlatformVersion)' == '8.1'">WinRT81</LibSDL2-DeviceType>
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'Windows Phone' and '$(TargetPlatformVersion)' == '8.0'">WinPhone80</LibSDL2-DeviceType>
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'WindowsPhoneApp' and '$(TargetPlatformVersion)' == '8.1'">WinPhone81</LibSDL2-DeviceType>
<LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'UAP'">UWP</LibSDL2-DeviceType>
<LibSDL2-BinPath>$(MSBuildThisFileDirectory)..\..\bin\$(LibSDL2-DeviceType)\$(Platform)</LibSDL2-BinPath>
</PropertyGroup>
<Target Name="LibSDL2-DeviceType-Check" BeforeTargets="ResolveAssemblyReferences">
<Error Condition="'$(LibSDL2-DeviceType)' == ''" Text="Unable to determine which version of Windows is being built-for" />
</Target>
<ItemDefinitionGroup>
<Link>
<AdditionalLibraryDirectories>$(LibSDL2-BinPath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup Label="LibSDL2">
<PackagingOutputs Include="$(LibSDL2-BinPath)\SDL2.dll">
<OutputGroup>LibSDL2Binaries</OutputGroup>
<ProjectName>$(ProjectName)</ProjectName>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</PackagingOutputs>
</ItemGroup>
</Project>

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@ -1,22 +0,0 @@
<?xml version="1.0"?>
<package >
<metadata>
<id>SDL2main-WinRT-NonXAML</id>
<version>2.0.4-Unofficial</version>
<authors>Sam Lantinga</authors>
<owners>David Ludwig</owners>
<licenseUrl>http://libsdl.org/license.php</licenseUrl>
<projectUrl>http://libsdl.org</projectUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>WinMain() function for SDL2 + WinRT + CoreWindow (non-XAML) apps</description>
<copyright>Copyright 2015</copyright>
<tags>SDL2 SDL LibSDL OpenGL C C++ nativepackage</tags>
<dependencies>
<dependency id="SDL2-WinRT" version="2.0.4"/>
</dependencies>
</metadata>
<files>
<file src="..\src\main\winrt\SDL_winrt_main_NonXAML.cpp" target="src\main\winrt"/>
<file src="SDL2main-WinRT-NonXAML.targets" target="build\native"/>
</files>
</package>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="LibSDL2">
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\main\winrt\SDL_winrt_main_NonXAML.cpp">
<CompileAsWinRT>true</CompileAsWinRT>
</ClCompile>
</ItemGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest">
<Identity Name="1702c480-cf09-431e-a5e4-b21b283ec818"
Publisher="CN=David"
Version="1.0.0.0" />
<Properties>
<DisplayName>loopwave_VS2012_WinRT</DisplayName>
<PublisherDisplayName>David</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Prerequisites>
<OSMinVersion>6.2.1</OSMinVersion>
<OSMaxVersionTested>6.2.1</OSMaxVersionTested>
</Prerequisites>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="loopwave_VS2012_WinRT.App">
<VisualElements
DisplayName="loopwave_VS2012_WinRT"
Logo="Assets\Logo.png"
SmallLogo="Assets\SmallLogo.png"
Description="loopwave_VS2012_WinRT"
ForegroundText="light"
BackgroundColor="#464646">
<DefaultTile ShowName="allLogos" />
<SplashScreen Image="Assets\SplashScreen.png" />
</VisualElements>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClient" />
</Capabilities>
</Package>

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@ -1,42 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest">
<Identity Name="ca3178f1-b2b2-43bf-97dd-28ee1b7d32c5"
Publisher="CN=David"
Version="1.0.0.0" />
<Properties>
<DisplayName>testthread_VS2012_WinRT</DisplayName>
<PublisherDisplayName>David</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Prerequisites>
<OSMinVersion>6.2.1</OSMinVersion>
<OSMaxVersionTested>6.2.1</OSMaxVersionTested>
</Prerequisites>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="testthread_VS2012_WinRT.App">
<VisualElements
DisplayName="testthread_VS2012_WinRT"
Logo="Assets\Logo.png"
SmallLogo="Assets\SmallLogo.png"
Description="testthread_VS2012_WinRT"
ForegroundText="light"
BackgroundColor="#464646">
<DefaultTile ShowName="allLogos" />
<SplashScreen Image="Assets\SplashScreen.png" />
</VisualElements>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClient" />
</Capabilities>
</Package>

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@ -1,146 +0,0 @@
<HTML>
<HEAD>
<TITLE>Using SDL with Microsoft Visual C++</TITLE>
</HEAD>
<BODY>
<H1>
Using SDL with Microsoft Visual C++
</H1>
<H3>
by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro </A>and additions by <A HREF="mailto:james@conceptofzero.net">
James Turk</A>
</H3>
<p>
You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php"> the SDL Download web site </A>, or you can build SDL yourself.
</p>
<H3>
Building SDL
</H3>
<P>
Go into the VisualC directory and double-click on the Visual Studio solution for your version of Visual Studio, e.g. <CODE>SDL_VS2008.sln</CODE> This should open up the IDE.
</P>
<P>
There are different solution files for the various
versions of the IDE. Please use the appropriate version
2008, 2010, 2012 or 2013.
</P>
<P>
Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files.
</P>
<P>
This is done by right clicking on each project in turn (Projects are listed in
the Workspace panel in the FileView tab), and selecting "Build".
</P>
<P>
You may get a few warnings, but you should not get any errors. You do have to
have at least the DirectX 9 SDK installed, however. The latest
version of DirectX can be downloaded from <A HREF="http://www.microsoft.com">Microsoft</A>.
</P>
<P>
Later, we will refer to the following .lib and .dll files that have just been
generated:
</P>
<ul>
<li> SDL2.dll</li>
<li> SDL2.lib</li>
<li> SDL2main.lib</li>
</ul>
<P>
Search for these using the Windows Find (Windows-F) utility inside the VisualC directory.
</P>
<H3>
Creating a Project with SDL
</H3>
<P>
Create a project as a Win32 Application.
</P>
<P>
Create a C++ file for your project.
</P>
<P>
Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++
tab|Code Generation|Runtime Library </CODE>.
</P>
<P>
Add the SDL <CODE>include</CODE> directory to your list of includes in the
menu: <CODE>Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE>
.
<br>
<STRONG><FONT color="#009900">VC7 Specific: Instead of doing this I find it easier to
add the include and library directories to the list that VC7 keeps. Do this by
selecting Tools|Options|Projects|VC++ Directories and under the "Show
Directories For:" dropbox select "Include Files", and click the "New Directory
Icon" and add the [SDLROOT]\include directory (e.g. If you installed to
c:\SDL\ add c:\SDL\include).&nbsp;Proceed to&nbsp;change the
dropbox selection to "Library Files" and add [SDLROOT]\lib.</FONT></STRONG>
</P>
<P>
The "include directory" I am referring to is the <CODE>include</CODE> folder
within the main SDL directory (the one that this HTML file located within).
</P>
<P>
Now we're going to use the files that we had created earlier in the Build SDL
step.
</P>
<P>
Copy the following files into your Project directory:
</P>
<ul>
<li> SDL2.dll</li>
</ul>
<P>
Add the following files to your project (It is not necessary to copy them to
your project directory):
</P>
<ul>
<li> SDL2.lib </li>
<li> SDL2main.lib</li>
</ul>
<P>
(To add them to your project, right click on your project, and select "Add
files to project")
</P>
<P><STRONG><FONT color="#009900">Instead of adding the files to your project it is more
desirable to add them to the linker options: Project|Properties|Linker|Command
Line and type the names of the libraries to link with in the "Additional
Options:" box.&nbsp; Note: This must be done&nbsp;for&nbsp;each&nbsp;build
configuration (e.g. Release,Debug).</FONT></STRONG></P>
<H3>
SDL 101, First Day of Class
</H3>
<P>
Now create the basic body of your project. The body of your program should take
the following form:
<PRE><CODE>
#include "SDL.h"
int main( int argc, char* argv[] )
{
// Body of the program goes here.
return 0;
}
</CODE></PRE>
<P></P>
<H3>
That's it!
</H3>
<P>
I hope that this document has helped you get through the most difficult part of
using the SDL: installing it. Suggestions for improvements to this document
should be sent to the writers of this document.
</P>
<P>
Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port.
</P>
<P>
This document was originally called "VisualC.txt", and was written by <A HREF="mailto:slouken@libsdl.org">
Sam Lantinga</A>.
</P>
<P>
Later, it was converted to HTML and expanded into the document that you see
today by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro</A>.
</P>
<P>Minor Fixes and Visual C++ 7 Information (In Green) was added by <A HREF="mailto:james@conceptofzero.net">James Turk</A>
</P>
</BODY>
</HTML>

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@ -1,6 +1,118 @@
This is a list of major changes in SDL's version history.
---------------------------------------------------------------------------
2.0.22:
---------------------------------------------------------------------------
General:
* Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram mice show up as joysticks
---------------------------------------------------------------------------
2.0.20:
---------------------------------------------------------------------------
General:
* SDL_RenderGeometryRaw() takes a pointer to SDL_Color, not int. You can cast color data in SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 on little endian systems) for this parameter.
* Improved accuracy of horizontal and vertical line drawing when using OpenGL or OpenGLES
* Added the hint SDL_HINT_RENDER_LINE_METHOD to control the method of line drawing used, to select speed, correctness, and compatibility.
Windows:
* Fixed size of custom cursors
Linux:
* Fixed hotplug controller detection, broken in 2.0.18
---------------------------------------------------------------------------
2.0.18:
---------------------------------------------------------------------------
General:
* The SDL wiki documentation and development headers are automatically kept in sync
* Each function has information about in which version of SDL it was introduced
* SDL-specific CMake options are now prefixed with 'SDL_'. Be sure to update your CMake build scripts accordingly!
* Added the hint SDL_HINT_APP_NAME to let SDL know the name of your application for various places it might show up in system information
* Added SDL_RenderGeometry() and SDL_RenderGeometryRaw() to allow rendering of arbitrary shapes using the SDL 2D render API
* Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate application data with an SDL texture
* Added SDL_RenderWindowToLogical() and SDL_RenderLogicalToWindow() to convert between window coordinates and logical render coordinates
* Added SDL_RenderSetVSync() to change whether a renderer present is synchronized with vblank at runtime
* Added SDL_PremultiplyAlpha() to premultiply alpha on a block of SDL_PIXELFORMAT_ARGB8888 pixels
* Added a window event SDL_WINDOWEVENT_DISPLAY_CHANGED which is sent when a window changes what display it's centered on
* Added SDL_GetWindowICCProfile() to query a window's ICC profile, and a window event SDL_WINDOWEVENT_ICCPROF_CHANGED that is sent when it changes
* Added the hint SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY to allow EGL windows to be transparent instead of opaque
* SDL_WaitEvent() has been redesigned to use less CPU in most cases
* Added SDL_SetWindowMouseRect() and SDL_GetWindowMouseRect() to confine the mouse cursor to an area of a window
* You can now read precise mouse wheel motion using 'preciseX' and 'preciseY' event fields
* Added SDL_GameControllerHasRumble() and SDL_GameControllerHasRumbleTriggers() to query whether a game controller supports rumble
* Added SDL_JoystickHasRumble() and SDL_JoystickHasRumbleTriggers() to query whether a joystick supports rumble
* SDL's hidapi implementation is now available as a public API in SDL_hidapi.h
Windows:
* Improved relative mouse motion over Windows Remote Desktop
* Added the hint SDL_HINT_IME_SHOW_UI to show native UI components instead of hiding them (defaults off)
Windows/UWP:
* WGI is used instead of XInput for better controller support in UWP apps
Linux:
* Added the hint SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME to set the activity that's displayed by the system when the screensaver is disabled
* Added the hint SDL_HINT_LINUX_JOYSTICK_CLASSIC to control whether /dev/input/js* or /dev/input/event* are used as joystick devices
* Added the hint SDL_HINT_JOYSTICK_DEVICE to allow the user to specify devices that will be opened in addition to the normal joystick detection
* Added SDL_LinuxSetThreadPriorityAndPolicy() for more control over a thread priority on Linux
Android:
* Added support for audio output and capture using AAudio on Android 8.1 and newer
* Steam Controller support is disabled by default, and can be enabled by setting the hint SDL_HINT_JOYSTICK_HIDAPI_STEAM to "1" before calling SDL_Init()
Apple Arcade:
* Added SDL_GameControllerGetAppleSFSymbolsNameForButton() and SDL_GameControllerGetAppleSFSymbolsNameForAxis() to support Apple Arcade titles
iOS:
* Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true in your application's Info.plist in order to get real Bluetooth mouse events.
* Steam Controller support is disabled by default, and can be enabled by setting the hint SDL_HINT_JOYSTICK_HIDAPI_STEAM to "1" before calling SDL_Init()
---------------------------------------------------------------------------
2.0.16:
---------------------------------------------------------------------------
General:
* Added SDL_FlashWindow() to get a user's attention
* Added SDL_GetAudioDeviceSpec() to get the preferred audio format of a device
* Added SDL_SetWindowAlwaysOnTop() to dynamically change the SDL_WINDOW_ALWAYS_ON_TOP flag for a window
* Added SDL_SetWindowKeyboardGrab() to support grabbing the keyboard independently of the mouse
* Added SDL_SoftStretchLinear() to do bilinear scaling between 32-bit software surfaces
* Added SDL_UpdateNVTexture() to update streaming NV12/21 textures
* Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow sending custom trigger effects to the DualSense controller
* Added SDL_GameControllerGetSensorDataRate() to get the sensor data rate for PlayStation and Nintendo Switch controllers
* Added support for the Amazon Luna game controller
* Added rumble support for the Google Stadia controller using the HIDAPI driver
* Added SDL_GameControllerType constants for the Amazon Luna and Google Stadia controllers
* Added analog rumble for Nintendo Switch Pro controllers using the HIDAPI driver
* Reduced CPU usage when using SDL_WaitEvent() and SDL_WaitEventTimeout()
Windows:
* Added SDL_SetWindowsMessageHook() to set a function that is called for all Windows messages
* Added SDL_RenderGetD3D11Device() to get the D3D11 device used by the SDL renderer
Linux:
* Greatly improved Wayland support
* Added support for audio output and capture using Pipewire
* Added the hint SDL_HINT_AUDIO_INCLUDE_MONITORS to control whether PulseAudio recording should include monitor devices
* Added the hint SDL_HINT_AUDIO_DEVICE_STREAM_ROLE to describe the role of your application for audio control panels
Android:
* Added SDL_AndroidShowToast() to show a lightweight notification
iOS:
* Added support for mouse relative mode on iOS 14.1 and newer
* Added support for the Xbox Series X controller
tvOS:
* Added support for the Xbox Series X controller
---------------------------------------------------------------------------
2.0.14:
---------------------------------------------------------------------------

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@ -16,6 +16,8 @@
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundleShortVersionString</key>
<string>1.0.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
@ -28,5 +30,7 @@
<string>iOS Launch Screen</string>
<key>UISupportedInterfaceOrientations</key>
<array/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

View file

@ -58,7 +58,7 @@ render(SDL_Renderer *renderer, int w, int h, double deltaTime)
ay * SDL_IPHONE_MAX_GFORCE / SINT16_MAX * GRAVITY_CONSTANT *
deltaMilliseconds;
speed = sqrt(shipData.vx * shipData.vx + shipData.vy * shipData.vy);
speed = SDL_sqrt(shipData.vx * shipData.vx + shipData.vy * shipData.vy);
if (speed > 0) {
/* compensate for friction */

View file

@ -109,7 +109,7 @@ stepParticles(double deltaTime)
}
} else {
float speed =
sqrt(curr->xvel * curr->xvel + curr->yvel * curr->yvel);
SDL_sqrt(curr->xvel * curr->xvel + curr->yvel * curr->yvel);
/* if wind resistance is not powerful enough to stop us completely,
then apply winde resistance, otherwise just stop us completely */
if (WIND_RESISTANCE * deltaMilliseconds < speed) {
@ -194,15 +194,15 @@ explodeEmitter(struct particle *emitter)
/* come up with a random angle and speed for new particle */
float theta = randomFloat(0, 2.0f * 3.141592);
float exponent = 3.0f;
float speed = randomFloat(0.00, powf(0.17, exponent));
speed = powf(speed, 1.0f / exponent);
float speed = randomFloat(0.00, SDL_powf(0.17, exponent));
speed = SDL_powf(speed, 1.0f / exponent);
/* select the particle at the end of our array */
struct particle *p = &particles[num_active_particles];
/* set the particles properties */
p->xvel = speed * cos(theta);
p->yvel = speed * sin(theta);
p->xvel = speed * SDL_cos(theta);
p->yvel = speed * SDL_sin(theta);
p->x = emitter->x + emitter->xvel;
p->y = emitter->y + emitter->yvel;
p->isActive = 1;
@ -297,7 +297,7 @@ spawnEmitterParticle(GLfloat x, GLfloat y)
p->y = screen_h;
/* set velocity so that terminal point is (x,y) */
p->xvel = 0;
p->yvel = -sqrt(2 * ACCEL * (screen_h - y));
p->yvel = -SDL_sqrt(2 * ACCEL * (screen_h - y));
/* set other attributes */
p->size = 10 * pointSizeScale;
p->type = emitter;

View file

@ -111,7 +111,7 @@ loadSound(const char *file, struct sound *s)
if (SDL_ConvertAudio(&cvt) == -1) { /* convert the sound */
fatalError("could not convert .wav");
}
SDL_free(s->buffer); /* free the original (unconverted) buffer */
SDL_free(s->buffer); /* Free the original (unconverted) buffer */
s->buffer = cvt.buf; /* point sound buffer to converted buffer */
s->length = cvt.len_cvt; /* set sound buffer's new length */
}

View file

@ -21,7 +21,7 @@ void
drawLine(SDL_Renderer *renderer, float startx, float starty, float dx, float dy)
{
float distance = sqrt(dx * dx + dy * dy); /* length of line segment (pythagoras) */
float distance = SDL_sqrt(dx * dx + dy * dy); /* length of line segment (pythagoras) */
int iterations = distance / PIXELS_PER_ITERATION + 1; /* number of brush sprites to draw for the line */
float dx_prime = dx / iterations; /* x-shift per iteration */
float dy_prime = dy / iterations; /* y-shift per iteration */
@ -81,6 +81,7 @@ main(int argc, char *argv[])
SDL_Event event;
SDL_Window *window; /* main window */
SDL_Renderer *renderer;
SDL_Texture *target;
int done; /* does user want to quit? */
int w, h;
@ -100,29 +101,38 @@ main(int argc, char *argv[])
initializeTexture(renderer);
/* fill canvass initially with all black */
target = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, w, h);
SDL_SetRenderTarget(renderer, target);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
SDL_SetRenderTarget(renderer, NULL);
done = 0;
while (!done && SDL_WaitEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
done = 1;
break;
case SDL_MOUSEMOTION:
state = SDL_GetMouseState(&x, &y); /* get its location */
SDL_GetRelativeMouseState(&dx, &dy); /* find how much the mouse moved */
if (state & SDL_BUTTON_LMASK) { /* is the mouse (touch) down? */
drawLine(renderer, x - dx, y - dy, dx, dy); /* draw line segment */
SDL_RenderPresent(renderer);
while (!done) {
while (SDL_PollEvent(&event) == 1) {
switch (event.type) {
case SDL_QUIT:
done = 1;
break;
case SDL_MOUSEMOTION:
state = SDL_GetMouseState(&x, &y); /* get its location */
SDL_GetRelativeMouseState(&dx, &dy); /* find how much the mouse moved */
if (state & SDL_BUTTON_LMASK) { /* is the mouse (touch) down? */
SDL_SetRenderTarget(renderer, target);
drawLine(renderer, x - dx, y - dy, dx, dy); /* draw line segment */
SDL_SetRenderTarget(renderer, NULL);
}
break;
}
break;
}
SDL_RenderCopy(renderer, target, NULL, NULL);
SDL_RenderPresent(renderer);
}
/* cleanup */
SDL_DestroyTexture(brush);
SDL_DestroyTexture(target);
SDL_Quit();
return 0;

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@ -1,28 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string>Icon</string>
<key>CFBundleIdentifier</key>
<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<false/>
</dict>
</plist>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Description</key>
<string>This project builds an SDL based project for iPhone OS using C or Objective-C. It includes everything you need to get up and running with SDL on iPhone.</string>
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SDKROOT = iphoneos;
};
name = Release;
};
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "___PROJECTNAME___" */ = {
isa = XCConfigurationList;
buildConfigurations = (
1D6058940D05DD3E006BFB54 /* Debug */,
1D6058950D05DD3E006BFB54 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
C01FCF4E08A954540054247B /* Build configuration list for PBXProject "___PROJECTNAME___" */ = {
isa = XCConfigurationList;
buildConfigurations = (
C01FCF4F08A954540054247B /* Debug */,
C01FCF5008A954540054247B /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 29B97313FDCFA39411CA2CEA /* Project object */;
}

View file

@ -1,100 +0,0 @@
/*
* rectangles.c
* written by Holmes Futrell
* use however you want
*/
#include "SDL.h"
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 480
int
randomInt(int min, int max)
{
return min + rand() % (max - min + 1);
}
void
render(SDL_Renderer *renderer)
{
SDL_Rect rect;
Uint8 r, g, b;
/* Clear the screen */
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
/* Come up with a random rectangle */
rect.w = randomInt(64, 128);
rect.h = randomInt(64, 128);
rect.x = randomInt(0, SCREEN_WIDTH);
rect.y = randomInt(0, SCREEN_HEIGHT);
/* Come up with a random color */
r = randomInt(50, 255);
g = randomInt(50, 255);
b = randomInt(50, 255);
SDL_SetRenderDrawColor(renderer, r, g, b, 255);
/* Fill the rectangle in the color */
SDL_RenderFillRect(renderer, &rect);
/* update screen */
SDL_RenderPresent(renderer);
}
int
main(int argc, char *argv[])
{
SDL_Window *window;
SDL_Renderer *renderer;
int done;
SDL_Event event;
/* initialize SDL */
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("Could not initialize SDL\n");
return 1;
}
/* seed random number generator */
srand(time(NULL));
/* create window and renderer */
window =
SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
SDL_WINDOW_OPENGL);
if (!window) {
printf("Could not initialize Window\n");
return 1;
}
renderer = SDL_CreateRenderer(window, -1, 0);
if (!renderer) {
printf("Could not create renderer\n");
return 1;
}
/* Enter render loop, waiting for user to quit */
done = 0;
while (!done) {
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
done = 1;
}
}
render(renderer);
SDL_Delay(1);
}
/* shutdown SDL */
SDL_Quit();
return 0;
}

View file

@ -19,10 +19,10 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>2.0.14</string>
<string>2.0.21</string>
<key>CFBundleSignature</key>
<string>SDLX</string>
<key>CFBundleVersion</key>
<string>2.0.14</string>
<string>2.0.21</string>
</dict>
</plist>

File diff suppressed because it is too large Load diff

View file

@ -1,22 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
</dict>
</plist>

View file

@ -1,6 +1,6 @@
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -72,11 +72,10 @@ no_alsa=""
alsa_min_micro_version=`echo $min_alsa_version | \
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
AC_LANG_SAVE
AC_LANG_C
AC_TRY_COMPILE([
AC_LANG_PUSH([C])
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
#include <alsa/asoundlib.h>
], [
]], [[
/* ensure backward compatibility */
#if !defined(SND_LIB_MAJOR) && defined(SOUNDLIB_VERSION_MAJOR)
#define SND_LIB_MAJOR SOUNDLIB_VERSION_MAJOR
@ -108,13 +107,13 @@ AC_TRY_COMPILE([
# endif
# endif
exit(0);
],
]])],
[AC_MSG_RESULT(found.)],
[AC_MSG_RESULT(not present.)
ifelse([$3], , [AC_MSG_ERROR(Sufficiently new version of libasound not found.)])
alsa_found=no]
)
AC_LANG_RESTORE
AC_LANG_POP([C])
dnl Now that we know that we have the right version, let's see if we have the library and not just the headers.
if test "x$enable_alsatest" = "xyes"; then

View file

@ -8,7 +8,7 @@ dnl AM_PATH_ESD([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
dnl Test for ESD, and define ESD_CFLAGS and ESD_LIBS
dnl
AC_DEFUN([AM_PATH_ESD],
[dnl
[dnl
dnl Get the cflags and libraries from the esd-config script
dnl
AC_ARG_WITH(esd-prefix,[ --with-esd-prefix=PFX Prefix where ESD is installed (optional)],
@ -48,6 +48,7 @@ AC_ARG_ENABLE(esdtest, [ --disable-esdtest Do not try to compile and run
esd_micro_version=`$ESD_CONFIG $esd_config_args --version | \
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
if test "x$enable_esdtest" = "xyes" ; then
AC_LANG_PUSH([C])
ac_save_CFLAGS="$CFLAGS"
ac_save_LIBS="$LIBS"
CFLAGS="$CFLAGS $ESD_CFLAGS"
@ -57,38 +58,19 @@ dnl Now check if the installed ESD is sufficiently new. (Also sanity
dnl checks the results of esd-config to some extent
dnl
rm -f conf.esdtest
AC_TRY_RUN([
AC_RUN_IFELSE([AC_LANG_SOURCE([[
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <esd.h>
char*
my_strdup (char *str)
{
char *new_str;
if (str)
{
new_str = malloc ((strlen (str) + 1) * sizeof(char));
strcpy (new_str, str);
}
else
new_str = NULL;
return new_str;
}
int main ()
int main (void)
{
int major, minor, micro;
char *tmp_version;
FILE *fp = fopen("conf.esdtest", "w");
system ("touch conf.esdtest");
if (fp) fclose(fp);
/* HP/UX 9 (%@#!) writes to sscanf strings */
tmp_version = my_strdup("$min_esd_version");
if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
if (sscanf("$min_esd_version", "%d.%d.%d", &major, &minor, &micro) != 3) {
printf("%s, bad version string\n", "$min_esd_version");
exit(1);
}
@ -110,15 +92,15 @@ int main ()
return 1;
}
}
],, no_esd=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
]])], [], [no_esd=yes], [echo $ac_n "cross compiling; assumed OK... $ac_c"])
CFLAGS="$ac_save_CFLAGS"
LIBS="$ac_save_LIBS"
AC_LANG_POP([C])
fi
fi
if test "x$no_esd" = x ; then
AC_MSG_RESULT(yes)
ifelse([$2], , :, [$2])
ifelse([$2], , :, [$2])
else
AC_MSG_RESULT(no)
if test "$ESD_CONFIG" = "no" ; then
@ -133,10 +115,11 @@ int main ()
echo "*** Could not run ESD test program, checking why..."
CFLAGS="$CFLAGS $ESD_CFLAGS"
LIBS="$LIBS $ESD_LIBS"
AC_TRY_LINK([
AC_LANG_PUSH([C])
AC_LINK_IFELSE([AC_LANG_PROGRAM([[
#include <stdio.h>
#include <esd.h>
], [ return 0; ],
]], [[ return 0; ]])],
[ echo "*** The test program compiled, but did not run. This usually means"
echo "*** that the run-time linker is not finding ESD or finding the wrong"
echo "*** version of ESD. If it is not finding ESD, you'll need to set your"
@ -152,6 +135,7 @@ int main ()
echo "*** may want to edit the esd-config script: $ESD_CONFIG" ])
CFLAGS="$ac_save_CFLAGS"
LIBS="$ac_save_LIBS"
AC_LANG_POP([C])
fi
fi
ESD_CFLAGS=""
@ -162,3 +146,27 @@ int main ()
AC_SUBST(ESD_LIBS)
rm -f conf.esdtest
])
dnl AM_ESD_SUPPORTS_MULTIPLE_RECORD([ACTION-IF-SUPPORTS [, ACTION-IF-NOT-SUPPORTS]])
dnl Test, whether esd supports multiple recording clients (version >=0.2.21)
dnl
AC_DEFUN([AM_ESD_SUPPORTS_MULTIPLE_RECORD],
[dnl
AC_MSG_NOTICE([whether installed esd version supports multiple recording clients])
ac_save_ESD_CFLAGS="$ESD_CFLAGS"
ac_save_ESD_LIBS="$ESD_LIBS"
AM_PATH_ESD(0.2.21,
ifelse([$1], , [
AM_CONDITIONAL(ESD_SUPPORTS_MULTIPLE_RECORD, true)
AC_DEFINE(ESD_SUPPORTS_MULTIPLE_RECORD, 1,
[Define if you have esound with support of multiple recording clients.])],
[$1]),
ifelse([$2], , [AM_CONDITIONAL(ESD_SUPPORTS_MULTIPLE_RECORD, false)], [$2])
if test "x$ac_save_ESD_CFLAGS" != x ; then
ESD_CFLAGS="$ac_save_ESD_CFLAGS"
fi
if test "x$ac_save_ESD_LIBS" != x ; then
ESD_LIBS="$ac_save_ESD_LIBS"
fi
)
])

File diff suppressed because it is too large Load diff

View file

@ -1,14 +1,14 @@
# Helper functions for option handling. -*- Autoconf -*-
#
# Copyright (C) 2004, 2005, 2007, 2008, 2009 Free Software Foundation,
# Inc.
# Copyright (C) 2004-2005, 2007-2009, 2011-2015 Free Software
# Foundation, Inc.
# Written by Gary V. Vaughan, 2004
#
# This file is free software; the Free Software Foundation gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
# serial 7 ltoptions.m4
# serial 8 ltoptions.m4
# This is to help aclocal find these macros, as it can't see m4_define.
AC_DEFUN([LTOPTIONS_VERSION], [m4_if([1])])
@ -29,7 +29,7 @@ m4_define([_LT_SET_OPTION],
[m4_define(_LT_MANGLE_OPTION([$1], [$2]))dnl
m4_ifdef(_LT_MANGLE_DEFUN([$1], [$2]),
_LT_MANGLE_DEFUN([$1], [$2]),
[m4_warning([Unknown $1 option `$2'])])[]dnl
[m4_warning([Unknown $1 option '$2'])])[]dnl
])
@ -75,13 +75,15 @@ m4_if([$1],[LT_INIT],[
dnl
dnl If no reference was made to various pairs of opposing options, then
dnl we run the default mode handler for the pair. For example, if neither
dnl `shared' nor `disable-shared' was passed, we enable building of shared
dnl 'shared' nor 'disable-shared' was passed, we enable building of shared
dnl archives by default:
_LT_UNLESS_OPTIONS([LT_INIT], [shared disable-shared], [_LT_ENABLE_SHARED])
_LT_UNLESS_OPTIONS([LT_INIT], [static disable-static], [_LT_ENABLE_STATIC])
_LT_UNLESS_OPTIONS([LT_INIT], [pic-only no-pic], [_LT_WITH_PIC])
_LT_UNLESS_OPTIONS([LT_INIT], [fast-install disable-fast-install],
[_LT_ENABLE_FAST_INSTALL])
[_LT_ENABLE_FAST_INSTALL])
_LT_UNLESS_OPTIONS([LT_INIT], [aix-soname=aix aix-soname=both aix-soname=svr4],
[_LT_WITH_AIX_SONAME([aix])])
])
])# _LT_SET_OPTIONS
@ -112,7 +114,7 @@ AU_DEFUN([AC_LIBTOOL_DLOPEN],
[_LT_SET_OPTION([LT_INIT], [dlopen])
AC_DIAGNOSE([obsolete],
[$0: Remove this warning and the call to _LT_SET_OPTION when you
put the `dlopen' option into LT_INIT's first parameter.])
put the 'dlopen' option into LT_INIT's first parameter.])
])
dnl aclocal-1.4 backwards compatibility:
@ -148,7 +150,7 @@ AU_DEFUN([AC_LIBTOOL_WIN32_DLL],
_LT_SET_OPTION([LT_INIT], [win32-dll])
AC_DIAGNOSE([obsolete],
[$0: Remove this warning and the call to _LT_SET_OPTION when you
put the `win32-dll' option into LT_INIT's first parameter.])
put the 'win32-dll' option into LT_INIT's first parameter.])
])
dnl aclocal-1.4 backwards compatibility:
@ -157,9 +159,9 @@ dnl AC_DEFUN([AC_LIBTOOL_WIN32_DLL], [])
# _LT_ENABLE_SHARED([DEFAULT])
# ----------------------------
# implement the --enable-shared flag, and supports the `shared' and
# `disable-shared' LT_INIT options.
# DEFAULT is either `yes' or `no'. If omitted, it defaults to `yes'.
# implement the --enable-shared flag, and supports the 'shared' and
# 'disable-shared' LT_INIT options.
# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'.
m4_define([_LT_ENABLE_SHARED],
[m4_define([_LT_ENABLE_SHARED_DEFAULT], [m4_if($1, no, no, yes)])dnl
AC_ARG_ENABLE([shared],
@ -172,14 +174,14 @@ AC_ARG_ENABLE([shared],
*)
enable_shared=no
# Look at the argument we got. We use all the common list separators.
lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR,
for pkg in $enableval; do
IFS="$lt_save_ifs"
IFS=$lt_save_ifs
if test "X$pkg" = "X$p"; then
enable_shared=yes
fi
done
IFS="$lt_save_ifs"
IFS=$lt_save_ifs
;;
esac],
[enable_shared=]_LT_ENABLE_SHARED_DEFAULT)
@ -211,9 +213,9 @@ dnl AC_DEFUN([AM_DISABLE_SHARED], [])
# _LT_ENABLE_STATIC([DEFAULT])
# ----------------------------
# implement the --enable-static flag, and support the `static' and
# `disable-static' LT_INIT options.
# DEFAULT is either `yes' or `no'. If omitted, it defaults to `yes'.
# implement the --enable-static flag, and support the 'static' and
# 'disable-static' LT_INIT options.
# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'.
m4_define([_LT_ENABLE_STATIC],
[m4_define([_LT_ENABLE_STATIC_DEFAULT], [m4_if($1, no, no, yes)])dnl
AC_ARG_ENABLE([static],
@ -226,14 +228,14 @@ AC_ARG_ENABLE([static],
*)
enable_static=no
# Look at the argument we got. We use all the common list separators.
lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR,
for pkg in $enableval; do
IFS="$lt_save_ifs"
IFS=$lt_save_ifs
if test "X$pkg" = "X$p"; then
enable_static=yes
fi
done
IFS="$lt_save_ifs"
IFS=$lt_save_ifs
;;
esac],
[enable_static=]_LT_ENABLE_STATIC_DEFAULT)
@ -265,9 +267,9 @@ dnl AC_DEFUN([AM_DISABLE_STATIC], [])
# _LT_ENABLE_FAST_INSTALL([DEFAULT])
# ----------------------------------
# implement the --enable-fast-install flag, and support the `fast-install'
# and `disable-fast-install' LT_INIT options.
# DEFAULT is either `yes' or `no'. If omitted, it defaults to `yes'.
# implement the --enable-fast-install flag, and support the 'fast-install'
# and 'disable-fast-install' LT_INIT options.
# DEFAULT is either 'yes' or 'no'. If omitted, it defaults to 'yes'.
m4_define([_LT_ENABLE_FAST_INSTALL],
[m4_define([_LT_ENABLE_FAST_INSTALL_DEFAULT], [m4_if($1, no, no, yes)])dnl
AC_ARG_ENABLE([fast-install],
@ -280,14 +282,14 @@ AC_ARG_ENABLE([fast-install],
*)
enable_fast_install=no
# Look at the argument we got. We use all the common list separators.
lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR,
for pkg in $enableval; do
IFS="$lt_save_ifs"
IFS=$lt_save_ifs
if test "X$pkg" = "X$p"; then
enable_fast_install=yes
fi
done
IFS="$lt_save_ifs"
IFS=$lt_save_ifs
;;
esac],
[enable_fast_install=]_LT_ENABLE_FAST_INSTALL_DEFAULT)
@ -304,14 +306,14 @@ AU_DEFUN([AC_ENABLE_FAST_INSTALL],
[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[fast-install])
AC_DIAGNOSE([obsolete],
[$0: Remove this warning and the call to _LT_SET_OPTION when you put
the `fast-install' option into LT_INIT's first parameter.])
the 'fast-install' option into LT_INIT's first parameter.])
])
AU_DEFUN([AC_DISABLE_FAST_INSTALL],
[_LT_SET_OPTION([LT_INIT], [disable-fast-install])
AC_DIAGNOSE([obsolete],
[$0: Remove this warning and the call to _LT_SET_OPTION when you put
the `disable-fast-install' option into LT_INIT's first parameter.])
the 'disable-fast-install' option into LT_INIT's first parameter.])
])
dnl aclocal-1.4 backwards compatibility:
@ -319,11 +321,64 @@ dnl AC_DEFUN([AC_ENABLE_FAST_INSTALL], [])
dnl AC_DEFUN([AM_DISABLE_FAST_INSTALL], [])
# _LT_WITH_AIX_SONAME([DEFAULT])
# ----------------------------------
# implement the --with-aix-soname flag, and support the `aix-soname=aix'
# and `aix-soname=both' and `aix-soname=svr4' LT_INIT options. DEFAULT
# is either `aix', `both' or `svr4'. If omitted, it defaults to `aix'.
m4_define([_LT_WITH_AIX_SONAME],
[m4_define([_LT_WITH_AIX_SONAME_DEFAULT], [m4_if($1, svr4, svr4, m4_if($1, both, both, aix))])dnl
shared_archive_member_spec=
case $host,$enable_shared in
power*-*-aix[[5-9]]*,yes)
AC_MSG_CHECKING([which variant of shared library versioning to provide])
AC_ARG_WITH([aix-soname],
[AS_HELP_STRING([--with-aix-soname=aix|svr4|both],
[shared library versioning (aka "SONAME") variant to provide on AIX, @<:@default=]_LT_WITH_AIX_SONAME_DEFAULT[@:>@.])],
[case $withval in
aix|svr4|both)
;;
*)
AC_MSG_ERROR([Unknown argument to --with-aix-soname])
;;
esac
lt_cv_with_aix_soname=$with_aix_soname],
[AC_CACHE_VAL([lt_cv_with_aix_soname],
[lt_cv_with_aix_soname=]_LT_WITH_AIX_SONAME_DEFAULT)
with_aix_soname=$lt_cv_with_aix_soname])
AC_MSG_RESULT([$with_aix_soname])
if test aix != "$with_aix_soname"; then
# For the AIX way of multilib, we name the shared archive member
# based on the bitwidth used, traditionally 'shr.o' or 'shr_64.o',
# and 'shr.imp' or 'shr_64.imp', respectively, for the Import File.
# Even when GNU compilers ignore OBJECT_MODE but need '-maix64' flag,
# the AIX toolchain works better with OBJECT_MODE set (default 32).
if test 64 = "${OBJECT_MODE-32}"; then
shared_archive_member_spec=shr_64
else
shared_archive_member_spec=shr
fi
fi
;;
*)
with_aix_soname=aix
;;
esac
_LT_DECL([], [shared_archive_member_spec], [0],
[Shared archive member basename, for filename based shared library versioning on AIX])dnl
])# _LT_WITH_AIX_SONAME
LT_OPTION_DEFINE([LT_INIT], [aix-soname=aix], [_LT_WITH_AIX_SONAME([aix])])
LT_OPTION_DEFINE([LT_INIT], [aix-soname=both], [_LT_WITH_AIX_SONAME([both])])
LT_OPTION_DEFINE([LT_INIT], [aix-soname=svr4], [_LT_WITH_AIX_SONAME([svr4])])
# _LT_WITH_PIC([MODE])
# --------------------
# implement the --with-pic flag, and support the `pic-only' and `no-pic'
# implement the --with-pic flag, and support the 'pic-only' and 'no-pic'
# LT_INIT options.
# MODE is either `yes' or `no'. If omitted, it defaults to `both'.
# MODE is either 'yes' or 'no'. If omitted, it defaults to 'both'.
m4_define([_LT_WITH_PIC],
[AC_ARG_WITH([pic],
[AS_HELP_STRING([--with-pic@<:@=PKGS@:>@],
@ -334,19 +389,17 @@ m4_define([_LT_WITH_PIC],
*)
pic_mode=default
# Look at the argument we got. We use all the common list separators.
lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR,"
lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR,
for lt_pkg in $withval; do
IFS="$lt_save_ifs"
IFS=$lt_save_ifs
if test "X$lt_pkg" = "X$lt_p"; then
pic_mode=yes
fi
done
IFS="$lt_save_ifs"
IFS=$lt_save_ifs
;;
esac],
[pic_mode=default])
test -z "$pic_mode" && pic_mode=m4_default([$1], [default])
[pic_mode=m4_default([$1], [default])])
_LT_DECL([], [pic_mode], [0], [What type of objects to build])dnl
])# _LT_WITH_PIC
@ -359,7 +412,7 @@ AU_DEFUN([AC_LIBTOOL_PICMODE],
[_LT_SET_OPTION([LT_INIT], [pic-only])
AC_DIAGNOSE([obsolete],
[$0: Remove this warning and the call to _LT_SET_OPTION when you
put the `pic-only' option into LT_INIT's first parameter.])
put the 'pic-only' option into LT_INIT's first parameter.])
])
dnl aclocal-1.4 backwards compatibility:

View file

@ -1,6 +1,7 @@
# ltsugar.m4 -- libtool m4 base layer. -*-Autoconf-*-
#
# Copyright (C) 2004, 2005, 2007, 2008 Free Software Foundation, Inc.
# Copyright (C) 2004-2005, 2007-2008, 2011-2015 Free Software
# Foundation, Inc.
# Written by Gary V. Vaughan, 2004
#
# This file is free software; the Free Software Foundation gives
@ -33,7 +34,7 @@ m4_define([_lt_join],
# ------------
# Manipulate m4 lists.
# These macros are necessary as long as will still need to support
# Autoconf-2.59 which quotes differently.
# Autoconf-2.59, which quotes differently.
m4_define([lt_car], [[$1]])
m4_define([lt_cdr],
[m4_if([$#], 0, [m4_fatal([$0: cannot be called without arguments])],
@ -44,7 +45,7 @@ m4_define([lt_unquote], $1)
# lt_append(MACRO-NAME, STRING, [SEPARATOR])
# ------------------------------------------
# Redefine MACRO-NAME to hold its former content plus `SEPARATOR'`STRING'.
# Redefine MACRO-NAME to hold its former content plus 'SEPARATOR''STRING'.
# Note that neither SEPARATOR nor STRING are expanded; they are appended
# to MACRO-NAME as is (leaving the expansion for when MACRO-NAME is invoked).
# No SEPARATOR is output if MACRO-NAME was previously undefined (different

View file

@ -1,6 +1,6 @@
# ltversion.m4 -- version numbers -*- Autoconf -*-
#
# Copyright (C) 2004 Free Software Foundation, Inc.
# Copyright (C) 2004, 2011-2015 Free Software Foundation, Inc.
# Written by Scott James Remnant, 2004
#
# This file is free software; the Free Software Foundation gives
@ -9,15 +9,15 @@
# @configure_input@
# serial 3337 ltversion.m4
# serial 4179 ltversion.m4
# This file is part of GNU Libtool
m4_define([LT_PACKAGE_VERSION], [2.4.2])
m4_define([LT_PACKAGE_REVISION], [1.3337])
m4_define([LT_PACKAGE_VERSION], [2.4.6])
m4_define([LT_PACKAGE_REVISION], [2.4.6])
AC_DEFUN([LTVERSION_VERSION],
[macro_version='2.4.2'
macro_revision='1.3337'
[macro_version='2.4.6'
macro_revision='2.4.6'
_LT_DECL(, macro_version, 0, [Which release of libtool.m4 was used?])
_LT_DECL(, macro_revision, 0)
])

View file

@ -1,6 +1,7 @@
# lt~obsolete.m4 -- aclocal satisfying obsolete definitions. -*-Autoconf-*-
#
# Copyright (C) 2004, 2005, 2007, 2009 Free Software Foundation, Inc.
# Copyright (C) 2004-2005, 2007, 2009, 2011-2015 Free Software
# Foundation, Inc.
# Written by Scott James Remnant, 2004.
#
# This file is free software; the Free Software Foundation gives
@ -11,7 +12,7 @@
# These exist entirely to fool aclocal when bootstrapping libtool.
#
# In the past libtool.m4 has provided macros via AC_DEFUN (or AU_DEFUN)
# In the past libtool.m4 has provided macros via AC_DEFUN (or AU_DEFUN),
# which have later been changed to m4_define as they aren't part of the
# exported API, or moved to Autoconf or Automake where they belong.
#
@ -25,7 +26,7 @@
# included after everything else. This provides aclocal with the
# AC_DEFUNs it wants, but when m4 processes it, it doesn't do anything
# because those macros already exist, or will be overwritten later.
# We use AC_DEFUN over AU_DEFUN for compatibility with aclocal-1.6.
# We use AC_DEFUN over AU_DEFUN for compatibility with aclocal-1.6.
#
# Anytime we withdraw an AC_DEFUN or AU_DEFUN, remember to add it here.
# Yes, that means every name once taken will need to remain here until

View file

@ -0,0 +1,275 @@
# pkg.m4 - Macros to locate and utilise pkg-config. -*- Autoconf -*-
# serial 12 (pkg-config-0.29.2)
dnl Copyright © 2004 Scott James Remnant <scott@netsplit.com>.
dnl Copyright © 2012-2015 Dan Nicholson <dbn.lists@gmail.com>
dnl
dnl This program is free software; you can redistribute it and/or modify
dnl it under the terms of the GNU General Public License as published by
dnl the Free Software Foundation; either version 2 of the License, or
dnl (at your option) any later version.
dnl
dnl This program is distributed in the hope that it will be useful, but
dnl WITHOUT ANY WARRANTY; without even the implied warranty of
dnl MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
dnl General Public License for more details.
dnl
dnl You should have received a copy of the GNU General Public License
dnl along with this program; if not, write to the Free Software
dnl Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
dnl 02111-1307, USA.
dnl
dnl As a special exception to the GNU General Public License, if you
dnl distribute this file as part of a program that contains a
dnl configuration script generated by Autoconf, you may include it under
dnl the same distribution terms that you use for the rest of that
dnl program.
dnl PKG_PREREQ(MIN-VERSION)
dnl -----------------------
dnl Since: 0.29
dnl
dnl Verify that the version of the pkg-config macros are at least
dnl MIN-VERSION. Unlike PKG_PROG_PKG_CONFIG, which checks the user's
dnl installed version of pkg-config, this checks the developer's version
dnl of pkg.m4 when generating configure.
dnl
dnl To ensure that this macro is defined, also add:
dnl m4_ifndef([PKG_PREREQ],
dnl [m4_fatal([must install pkg-config 0.29 or later before running autoconf/autogen])])
dnl
dnl See the "Since" comment for each macro you use to see what version
dnl of the macros you require.
m4_defun([PKG_PREREQ],
[m4_define([PKG_MACROS_VERSION], [0.29.2])
m4_if(m4_version_compare(PKG_MACROS_VERSION, [$1]), -1,
[m4_fatal([pkg.m4 version $1 or higher is required but ]PKG_MACROS_VERSION[ found])])
])dnl PKG_PREREQ
dnl PKG_PROG_PKG_CONFIG([MIN-VERSION])
dnl ----------------------------------
dnl Since: 0.16
dnl
dnl Search for the pkg-config tool and set the PKG_CONFIG variable to
dnl first found in the path. Checks that the version of pkg-config found
dnl is at least MIN-VERSION. If MIN-VERSION is not specified, 0.9.0 is
dnl used since that's the first version where most current features of
dnl pkg-config existed.
AC_DEFUN([PKG_PROG_PKG_CONFIG],
[m4_pattern_forbid([^_?PKG_[A-Z_]+$])
m4_pattern_allow([^PKG_CONFIG(_(PATH|LIBDIR|SYSROOT_DIR|ALLOW_SYSTEM_(CFLAGS|LIBS)))?$])
m4_pattern_allow([^PKG_CONFIG_(DISABLE_UNINSTALLED|TOP_BUILD_DIR|DEBUG_SPEW)$])
AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility])
AC_ARG_VAR([PKG_CONFIG_PATH], [directories to add to pkg-config's search path])
AC_ARG_VAR([PKG_CONFIG_LIBDIR], [path overriding pkg-config's built-in search path])
if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then
AC_PATH_TOOL([PKG_CONFIG], [pkg-config])
fi
if test -n "$PKG_CONFIG"; then
_pkg_min_version=m4_default([$1], [0.9.0])
AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version])
if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then
AC_MSG_RESULT([yes])
else
AC_MSG_RESULT([no])
PKG_CONFIG=""
fi
fi[]dnl
])dnl PKG_PROG_PKG_CONFIG
dnl PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
dnl -------------------------------------------------------------------
dnl Since: 0.18
dnl
dnl Check to see whether a particular set of modules exists. Similar to
dnl PKG_CHECK_MODULES(), but does not set variables or print errors.
dnl
dnl Please remember that m4 expands AC_REQUIRE([PKG_PROG_PKG_CONFIG])
dnl only at the first occurence in configure.ac, so if the first place
dnl it's called might be skipped (such as if it is within an "if", you
dnl have to call PKG_CHECK_EXISTS manually
AC_DEFUN([PKG_CHECK_EXISTS],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
if test -n "$PKG_CONFIG" && \
AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then
m4_default([$2], [:])
m4_ifvaln([$3], [else
$3])dnl
fi])
dnl _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES])
dnl ---------------------------------------------
dnl Internal wrapper calling pkg-config via PKG_CONFIG and setting
dnl pkg_failed based on the result.
m4_define([_PKG_CONFIG],
[if test -n "$$1"; then
pkg_cv_[]$1="$$1"
elif test -n "$PKG_CONFIG"; then
PKG_CHECK_EXISTS([$3],
[pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null`
test "x$?" != "x0" && pkg_failed=yes ],
[pkg_failed=yes])
else
pkg_failed=untried
fi[]dnl
])dnl _PKG_CONFIG
dnl _PKG_SHORT_ERRORS_SUPPORTED
dnl ---------------------------
dnl Internal check to see if pkg-config supports short errors.
AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])
if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
_pkg_short_errors_supported=yes
else
_pkg_short_errors_supported=no
fi[]dnl
])dnl _PKG_SHORT_ERRORS_SUPPORTED
dnl PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
dnl [ACTION-IF-NOT-FOUND])
dnl --------------------------------------------------------------
dnl Since: 0.4.0
dnl
dnl Note that if there is a possibility the first call to
dnl PKG_CHECK_MODULES might not happen, you should be sure to include an
dnl explicit call to PKG_PROG_PKG_CONFIG in your configure.ac
AC_DEFUN([PKG_CHECK_MODULES],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl
AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl
pkg_failed=no
AC_MSG_CHECKING([for $2])
_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2])
_PKG_CONFIG([$1][_LIBS], [libs], [$2])
m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS
and $1[]_LIBS to avoid the need to call pkg-config.
See the pkg-config man page for more details.])
if test $pkg_failed = yes; then
AC_MSG_RESULT([no])
_PKG_SHORT_ERRORS_SUPPORTED
if test $_pkg_short_errors_supported = yes; then
$1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors --cflags --libs "$2" 2>&1`
else
$1[]_PKG_ERRORS=`$PKG_CONFIG --print-errors --cflags --libs "$2" 2>&1`
fi
# Put the nasty error message in config.log where it belongs
echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD
m4_default([$4], [AC_MSG_ERROR(
[Package requirements ($2) were not met:
$$1_PKG_ERRORS
Consider adjusting the PKG_CONFIG_PATH environment variable if you
installed software in a non-standard prefix.
_PKG_TEXT])[]dnl
])
elif test $pkg_failed = untried; then
AC_MSG_RESULT([no])
m4_default([$4], [AC_MSG_FAILURE(
[The pkg-config script could not be found or is too old. Make sure it
is in your PATH or set the PKG_CONFIG environment variable to the full
path to pkg-config.
_PKG_TEXT
To get pkg-config, see <http://pkg-config.freedesktop.org/>.])[]dnl
])
else
$1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS
$1[]_LIBS=$pkg_cv_[]$1[]_LIBS
AC_MSG_RESULT([yes])
$3
fi[]dnl
])dnl PKG_CHECK_MODULES
dnl PKG_CHECK_MODULES_STATIC(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
dnl [ACTION-IF-NOT-FOUND])
dnl ---------------------------------------------------------------------
dnl Since: 0.29
dnl
dnl Checks for existence of MODULES and gathers its build flags with
dnl static libraries enabled. Sets VARIABLE-PREFIX_CFLAGS from --cflags
dnl and VARIABLE-PREFIX_LIBS from --libs.
dnl
dnl Note that if there is a possibility the first call to
dnl PKG_CHECK_MODULES_STATIC might not happen, you should be sure to
dnl include an explicit call to PKG_PROG_PKG_CONFIG in your
dnl configure.ac.
AC_DEFUN([PKG_CHECK_MODULES_STATIC],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
_save_PKG_CONFIG=$PKG_CONFIG
PKG_CONFIG="$PKG_CONFIG --static"
PKG_CHECK_MODULES($@)
PKG_CONFIG=$_save_PKG_CONFIG[]dnl
])dnl PKG_CHECK_MODULES_STATIC
dnl PKG_INSTALLDIR([DIRECTORY])
dnl -------------------------
dnl Since: 0.27
dnl
dnl Substitutes the variable pkgconfigdir as the location where a module
dnl should install pkg-config .pc files. By default the directory is
dnl $libdir/pkgconfig, but the default can be changed by passing
dnl DIRECTORY. The user can override through the --with-pkgconfigdir
dnl parameter.
AC_DEFUN([PKG_INSTALLDIR],
[m4_pushdef([pkg_default], [m4_default([$1], ['${libdir}/pkgconfig'])])
m4_pushdef([pkg_description],
[pkg-config installation directory @<:@]pkg_default[@:>@])
AC_ARG_WITH([pkgconfigdir],
[AS_HELP_STRING([--with-pkgconfigdir], pkg_description)],,
[with_pkgconfigdir=]pkg_default)
AC_SUBST([pkgconfigdir], [$with_pkgconfigdir])
m4_popdef([pkg_default])
m4_popdef([pkg_description])
])dnl PKG_INSTALLDIR
dnl PKG_NOARCH_INSTALLDIR([DIRECTORY])
dnl --------------------------------
dnl Since: 0.27
dnl
dnl Substitutes the variable noarch_pkgconfigdir as the location where a
dnl module should install arch-independent pkg-config .pc files. By
dnl default the directory is $datadir/pkgconfig, but the default can be
dnl changed by passing DIRECTORY. The user can override through the
dnl --with-noarch-pkgconfigdir parameter.
AC_DEFUN([PKG_NOARCH_INSTALLDIR],
[m4_pushdef([pkg_default], [m4_default([$1], ['${datadir}/pkgconfig'])])
m4_pushdef([pkg_description],
[pkg-config arch-independent installation directory @<:@]pkg_default[@:>@])
AC_ARG_WITH([noarch-pkgconfigdir],
[AS_HELP_STRING([--with-noarch-pkgconfigdir], pkg_description)],,
[with_noarch_pkgconfigdir=]pkg_default)
AC_SUBST([noarch_pkgconfigdir], [$with_noarch_pkgconfigdir])
m4_popdef([pkg_default])
m4_popdef([pkg_description])
])dnl PKG_NOARCH_INSTALLDIR
dnl PKG_CHECK_VAR(VARIABLE, MODULE, CONFIG-VARIABLE,
dnl [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
dnl -------------------------------------------
dnl Since: 0.28
dnl
dnl Retrieves the value of the pkg-config variable for the given module.
AC_DEFUN([PKG_CHECK_VAR],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
AC_ARG_VAR([$1], [value of $3 for $2, overriding pkg-config])dnl
_PKG_CONFIG([$1], [variable="][$3]["], [$2])
AS_VAR_COPY([$1], [pkg_cv_][$1])
AS_VAR_IF([$1], [""], [$5], [$4])dnl
])dnl PKG_CHECK_VAR

View file

@ -1,133 +0,0 @@
# PKG_PROG_PKG_CONFIG([MIN-VERSION])
# ----------------------------------
AC_DEFUN([PKG_PROG_PKG_CONFIG],
[m4_pattern_forbid([^_?PKG_[A-Z_]+$])
m4_pattern_allow([^PKG_CONFIG(_PATH)?$])
AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility])
AC_ARG_VAR([PKG_CONFIG_PATH], [directories to add to pkg-config's search path])
AC_ARG_VAR([PKG_CONFIG_LIBDIR], [path overriding pkg-config's built-in search path])
if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then
AC_PATH_TOOL([PKG_CONFIG], [pkg-config])
fi
if test -n "$PKG_CONFIG"; then
_pkg_min_version=m4_default([$1], [0.9.0])
AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version])
if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then
AC_MSG_RESULT([yes])
else
AC_MSG_RESULT([no])
PKG_CONFIG=""
fi
fi[]dnl
])# PKG_PROG_PKG_CONFIG
# PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
#
# Check to see whether a particular set of modules exists. Similar
# to PKG_CHECK_MODULES(), but does not set variables or print errors.
#
# Please remember that m4 expands AC_REQUIRE([PKG_PROG_PKG_CONFIG])
# only at the first occurence in configure.ac, so if the first place
# it's called might be skipped (such as if it is within an "if", you
# have to call PKG_CHECK_EXISTS manually
# --------------------------------------------------------------
AC_DEFUN([PKG_CHECK_EXISTS],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
if test -n "$PKG_CONFIG" && \
AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then
m4_default([$2], [:])
m4_ifvaln([$3], [else
$3])dnl
fi])
# _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES])
# ---------------------------------------------
m4_define([_PKG_CONFIG],
[if test -n "$$1"; then
pkg_cv_[]$1="$$1"
elif test -n "$PKG_CONFIG"; then
PKG_CHECK_EXISTS([$3],
[pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null`],
[pkg_failed=yes])
else
pkg_failed=untried
fi[]dnl
])# _PKG_CONFIG
# _PKG_SHORT_ERRORS_SUPPORTED
# -----------------------------
AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])
if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
_pkg_short_errors_supported=yes
else
_pkg_short_errors_supported=no
fi[]dnl
])# _PKG_SHORT_ERRORS_SUPPORTED
# PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
# [ACTION-IF-NOT-FOUND])
#
#
# Note that if there is a possibility the first call to
# PKG_CHECK_MODULES might not happen, you should be sure to include an
# explicit call to PKG_PROG_PKG_CONFIG in your configure.ac
#
#
# --------------------------------------------------------------
AC_DEFUN([PKG_CHECK_MODULES],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl
AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl
pkg_failed=no
AC_MSG_CHECKING([for $1])
_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2])
_PKG_CONFIG([$1][_LIBS], [libs], [$2])
m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS
and $1[]_LIBS to avoid the need to call pkg-config.
See the pkg-config man page for more details.])
if test $pkg_failed = yes; then
AC_MSG_RESULT([no])
_PKG_SHORT_ERRORS_SUPPORTED
if test $_pkg_short_errors_supported = yes; then
$1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors "$2" 2>&1`
else
$1[]_PKG_ERRORS=`$PKG_CONFIG --print-errors "$2" 2>&1`
fi
# Put the nasty error message in config.log where it belongs
echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD
m4_default([$4], [AC_MSG_ERROR(
[Package requirements ($2) were not met:
$$1_PKG_ERRORS
Consider adjusting the PKG_CONFIG_PATH environment variable if you
installed software in a non-standard prefix.
_PKG_TEXT])dnl
])
elif test $pkg_failed = untried; then
AC_MSG_RESULT([no])
m4_default([$4], [AC_MSG_FAILURE(
[The pkg-config script could not be found or is too old. Make sure it
is in your PATH or set the PKG_CONFIG environment variable to the full
path to pkg-config.
_PKG_TEXT
To get pkg-config, see <http://pkg-config.freedesktop.org/>.])dnl
])
else
$1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS
$1[]_LIBS=$pkg_cv_[]$1[]_LIBS
AC_MSG_RESULT([yes])
$3
fi[]dnl
])# PKG_CHECK_MODULES

View file

@ -8,13 +8,13 @@ else {
}
android {
compileSdkVersion 26
compileSdkVersion 31
defaultConfig {
if (buildAsApplication) {
applicationId "org.libsdl.app"
}
minSdkVersion 16
targetSdkVersion 26
targetSdkVersion 31
versionCode 1
versionName "1.0"
externalNativeBuild {
@ -35,6 +35,10 @@ android {
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
applicationVariants.all { variant ->
tasks["merge${variant.name.capitalize()}Assets"]
.dependsOn("externalNativeBuild${variant.name.capitalize()}")
}
if (!project.hasProperty('EXCLUDE_NATIVE_LIBS')) {
sourceSets.main {
jniLibs.srcDir 'libs'

View file

@ -13,6 +13,6 @@ LOCAL_SRC_FILES := YourSourceHere.c
LOCAL_SHARED_LIBRARIES := SDL2
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
include $(BUILD_SHARED_LIBRARY)

View file

@ -38,10 +38,14 @@
android:name="android.hardware.microphone"
android:required="false" /> -->
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- Allow downloading to the external storage on Android 5.1 and older -->
<!-- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="22" /> -->
<!-- Allow access to Bluetooth devices -->
<uses-permission android:name="android.permission.BLUETOOTH" />
<!-- Currently this is just for Steam Controller support and requires setting SDL_HINT_JOYSTICK_HIDAPI_STEAM -->
<!-- <uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" /> -->
<!-- <uses-permission android:name="android.permission.BLUETOOTH_CONNECT" /> -->
<!-- Allow access to the vibrator -->
<uses-permission android:name="android.permission.VIBRATE" />
@ -71,11 +75,17 @@
android:alwaysRetainTaskState="true"
android:launchMode="singleInstance"
android:configChanges="layoutDirection|locale|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
android:preferMinimalPostProcessing="true"
android:exported="true"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<!-- Let Android know that we can handle some USB devices and should receive this event -->
<intent-filter>
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
</intent-filter>
<!-- Drop file event -->
<!--
<intent-filter>

View file

@ -564,10 +564,10 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
return "Steam Controller";
}
@Override
@Override
public UsbDevice getDevice() {
return null;
}
return null;
}
@Override
public boolean open() {

View file

@ -7,6 +7,7 @@ import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothManager;
import android.bluetooth.BluetoothProfile;
import android.os.Build;
import android.util.Log;
import android.content.BroadcastReceiver;
import android.content.Context;
@ -104,36 +105,6 @@ public class HIDDeviceManager {
private HIDDeviceManager(final Context context) {
mContext = context;
// Make sure we have the HIDAPI library loaded with the native functions
try {
SDL.loadLibrary("hidapi");
} catch (Throwable e) {
Log.w(TAG, "Couldn't load hidapi: " + e.toString());
AlertDialog.Builder builder = new AlertDialog.Builder(context);
builder.setCancelable(false);
builder.setTitle("SDL HIDAPI Error");
builder.setMessage("Please report the following error to the SDL maintainers: " + e.getMessage());
builder.setNegativeButton("Quit", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
try {
// If our context is an activity, exit rather than crashing when we can't
// call our native functions.
Activity activity = (Activity)context;
activity.finish();
}
catch (ClassCastException cce) {
// Context wasn't an activity, there's nothing we can do. Give up and return.
}
}
});
builder.show();
return;
}
HIDDeviceRegisterCallback();
mSharedPreferences = mContext.getSharedPreferences("hidapi", Context.MODE_PRIVATE);
@ -148,9 +119,6 @@ public class HIDDeviceManager {
{
mNextDeviceId = mSharedPreferences.getInt("next_device_id", 0);
}
initializeUSB();
initializeBluetooth();
}
public Context getContext() {
@ -173,6 +141,9 @@ public class HIDDeviceManager {
private void initializeUSB() {
mUsbManager = (UsbManager)mContext.getSystemService(Context.USB_SERVICE);
if (mUsbManager == null) {
return;
}
/*
// Logging
@ -275,6 +246,7 @@ public class HIDDeviceManager {
0x15e4, // Numark
0x162e, // Joytech
0x1689, // Razer Onza
0x1949, // Lab126, Inc.
0x1bad, // Harmonix
0x24c6, // PowerA
};
@ -377,11 +349,17 @@ public class HIDDeviceManager {
private void initializeBluetooth() {
Log.d(TAG, "Initializing Bluetooth");
if (mContext.getPackageManager().checkPermission(android.Manifest.permission.BLUETOOTH, mContext.getPackageName()) != PackageManager.PERMISSION_GRANTED) {
if (Build.VERSION.SDK_INT <= 30 &&
mContext.getPackageManager().checkPermission(android.Manifest.permission.BLUETOOTH, mContext.getPackageName()) != PackageManager.PERMISSION_GRANTED) {
Log.d(TAG, "Couldn't initialize Bluetooth, missing android.permission.BLUETOOTH");
return;
}
if (!mContext.getPackageManager().hasSystemFeature(PackageManager.FEATURE_BLUETOOTH_LE) || (Build.VERSION.SDK_INT < 18)) {
Log.d(TAG, "Couldn't initialize Bluetooth, this version of Android does not support Bluetooth LE");
return;
}
// Find bonded bluetooth controllers and create SteamControllers for them
mBluetoothManager = (BluetoothManager)mContext.getSystemService(Context.BLUETOOTH_SERVICE);
if (mBluetoothManager == null) {
@ -564,6 +542,18 @@ public class HIDDeviceManager {
////////// JNI interface functions
//////////////////////////////////////////////////////////////////////////////////////////////////////
public boolean initialize(boolean usb, boolean bluetooth) {
Log.v(TAG, "initialize(" + usb + ", " + bluetooth + ")");
if (usb) {
initializeUSB();
}
if (bluetooth) {
initializeBluetooth();
}
return true;
}
public boolean openDevice(int deviceID) {
Log.v(TAG, "openDevice deviceID=" + deviceID);
HIDDevice device = getDevice(deviceID);
@ -577,7 +567,14 @@ public class HIDDeviceManager {
if (usbDevice != null && !mUsbManager.hasPermission(usbDevice)) {
HIDDeviceOpenPending(deviceID);
try {
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), 0));
final int FLAG_MUTABLE = 0x02000000; // PendingIntent.FLAG_MUTABLE, but don't require SDK 31
int flags;
if (Build.VERSION.SDK_INT >= 31) {
flags = FLAG_MUTABLE;
} else {
flags = 0;
}
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), flags));
} catch (Exception e) {
Log.v(TAG, "Couldn't request permission for USB device " + usbDevice);
HIDDeviceOpenResult(deviceID, false);

View file

@ -52,6 +52,7 @@ import android.widget.Button;
import android.widget.LinearLayout;
import android.widget.RelativeLayout;
import android.widget.TextView;
import android.widget.Toast;
import java.util.Hashtable;
import java.util.Locale;
@ -62,6 +63,106 @@ import java.util.Locale;
*/
public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
private static final String TAG = "SDL";
/*
// Display InputType.SOURCE/CLASS of events and devices
//
// SDLActivity.debugSource(device.getSources(), "device[" + device.getName() + "]");
// SDLActivity.debugSource(event.getSource(), "event");
public static void debugSource(int sources, String prefix) {
int s = sources;
int s_copy = sources;
String cls = "";
String src = "";
int tst = 0;
int FLAG_TAINTED = 0x80000000;
if ((s & InputDevice.SOURCE_CLASS_BUTTON) != 0) cls += " BUTTON";
if ((s & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) cls += " JOYSTICK";
if ((s & InputDevice.SOURCE_CLASS_POINTER) != 0) cls += " POINTER";
if ((s & InputDevice.SOURCE_CLASS_POSITION) != 0) cls += " POSITION";
if ((s & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) cls += " TRACKBALL";
int s2 = s_copy & ~InputDevice.SOURCE_ANY; // keep class bits
s2 &= ~( InputDevice.SOURCE_CLASS_BUTTON
| InputDevice.SOURCE_CLASS_JOYSTICK
| InputDevice.SOURCE_CLASS_POINTER
| InputDevice.SOURCE_CLASS_POSITION
| InputDevice.SOURCE_CLASS_TRACKBALL);
if (s2 != 0) cls += "Some_Unkown";
s2 = s_copy & InputDevice.SOURCE_ANY; // keep source only, no class;
tst = InputDevice.SOURCE_BLUETOOTH_STYLUS;
if ((s & tst) == tst) src += " BLUETOOTH_STYLUS";
s2 &= ~tst;
tst = InputDevice.SOURCE_DPAD;
if ((s & tst) == tst) src += " DPAD";
s2 &= ~tst;
tst = InputDevice.SOURCE_GAMEPAD;
if ((s & tst) == tst) src += " GAMEPAD";
s2 &= ~tst;
tst = InputDevice.SOURCE_HDMI;
if ((s & tst) == tst) src += " HDMI";
s2 &= ~tst;
tst = InputDevice.SOURCE_JOYSTICK;
if ((s & tst) == tst) src += " JOYSTICK";
s2 &= ~tst;
tst = InputDevice.SOURCE_KEYBOARD;
if ((s & tst) == tst) src += " KEYBOARD";
s2 &= ~tst;
tst = InputDevice.SOURCE_MOUSE;
if ((s & tst) == tst) src += " MOUSE";
s2 &= ~tst;
if (Build.VERSION.SDK_INT >= 26) {
tst = InputDevice.SOURCE_MOUSE_RELATIVE;
if ((s & tst) == tst) src += " MOUSE_RELATIVE";
s2 &= ~tst;
tst = InputDevice.SOURCE_ROTARY_ENCODER;
if ((s & tst) == tst) src += " ROTARY_ENCODER";
s2 &= ~tst;
}
tst = InputDevice.SOURCE_STYLUS;
if ((s & tst) == tst) src += " STYLUS";
s2 &= ~tst;
tst = InputDevice.SOURCE_TOUCHPAD;
if ((s & tst) == tst) src += " TOUCHPAD";
s2 &= ~tst;
tst = InputDevice.SOURCE_TOUCHSCREEN;
if ((s & tst) == tst) src += " TOUCHSCREEN";
s2 &= ~tst;
tst = InputDevice.SOURCE_TOUCH_NAVIGATION;
if ((s & tst) == tst) src += " TOUCH_NAVIGATION";
s2 &= ~tst;
tst = InputDevice.SOURCE_TRACKBALL;
if ((s & tst) == tst) src += " TRACKBALL";
s2 &= ~tst;
tst = InputDevice.SOURCE_ANY;
if ((s & tst) == tst) src += " ANY";
s2 &= ~tst;
if (s == FLAG_TAINTED) src += " FLAG_TAINTED";
s2 &= ~FLAG_TAINTED;
if (s2 != 0) src += " Some_Unkown";
Log.v(TAG, prefix + "int=" + s_copy + " CLASS={" + cls + " } source(s):" + src);
}
*/
public static boolean mIsResumedCalled, mHasFocus;
public static final boolean mHasMultiWindow = (Build.VERSION.SDK_INT >= 24);
@ -163,7 +264,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
*/
protected String[] getLibraries() {
return new String[] {
"hidapi",
"SDL2",
// "SDL2_image",
// "SDL2_mixer",
@ -378,11 +478,14 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
}
public static int getCurrentOrientation() {
final Context context = SDLActivity.getContext();
final Display display = ((WindowManager) context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int result = SDL_ORIENTATION_UNKNOWN;
Activity activity = (Activity)getContext();
if (activity == null) {
return result;
}
Display display = activity.getWindowManager().getDefaultDisplay();
switch (display.getRotation()) {
case Surface.ROTATION_0:
result = SDL_ORIENTATION_PORTRAIT;
@ -496,8 +599,8 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
// If we do, the normal hardware back button will no longer work and people have to use home,
// but the mouse right click will work.
//
String trapBack = SDLActivity.nativeGetHint("SDL_ANDROID_TRAP_BACK_BUTTON");
if ((trapBack != null) && trapBack.equals("1")) {
boolean trapBack = SDLActivity.nativeGetHintBoolean("SDL_ANDROID_TRAP_BACK_BUTTON", false);
if (trapBack) {
// Exit and let the mouse handler handle this button (if appropriate)
return;
}
@ -604,7 +707,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
static final int COMMAND_CHANGE_TITLE = 1;
static final int COMMAND_CHANGE_WINDOW_STYLE = 2;
static final int COMMAND_TEXTEDIT_HIDE = 3;
static final int COMMAND_CHANGE_SURFACEVIEW_FORMAT = 4;
static final int COMMAND_SET_KEEP_SCREEN_ON = 5;
protected static final int COMMAND_USER = 0x8000;
@ -702,32 +804,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
}
break;
}
case COMMAND_CHANGE_SURFACEVIEW_FORMAT:
{
int format = (Integer) msg.obj;
int pf;
if (SDLActivity.mSurface == null) {
return;
}
SurfaceHolder holder = SDLActivity.mSurface.getHolder();
if (holder == null) {
return;
}
if (format == 1) {
pf = PixelFormat.RGBA_8888;
} else if (format == 2) {
pf = PixelFormat.RGBX_8888;
} else {
pf = PixelFormat.RGB_565;
}
holder.setFormat(pf);
break;
}
default:
if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) {
Log.e(TAG, "error handling message, command is " + msg.arg1);
@ -811,7 +887,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
public static native void nativeResume();
public static native void nativeFocusChanged(boolean hasFocus);
public static native void onNativeDropFile(String filename);
public static native void nativeSetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, int format, float rate);
public static native void nativeSetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, float rate);
public static native void onNativeResize();
public static native void onNativeKeyDown(int keycode);
public static native void onNativeKeyUp(int keycode);
@ -827,6 +903,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
public static native void onNativeSurfaceChanged();
public static native void onNativeSurfaceDestroyed();
public static native String nativeGetHint(String name);
public static native boolean nativeGetHintBoolean(String name, boolean default_value);
public static native void nativeSetenv(String name, String value);
public static native void onNativeOrientationChanged(int orientation);
public static native void nativeAddTouch(int touchId, String name);
@ -986,11 +1063,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
*/
public static boolean supportsRelativeMouse()
{
// ChromeOS doesn't provide relative mouse motion via the Android 7 APIs
if (isChromebook()) {
return false;
}
// DeX mode in Samsung Experience 9.0 and earlier doesn't support relative mice properly under
// Android 7 APIs, and simply returns no data under Android 8 APIs.
//
@ -1222,13 +1294,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
return SDLActivity.mSurface.getNativeSurface();
}
/**
* This method is called by SDL using JNI.
*/
public static void setSurfaceViewFormat(int format) {
mSingleton.sendCommand(COMMAND_CHANGE_SURFACEVIEW_FORMAT, format);
}
// Input
/**
@ -1239,8 +1304,21 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
for (int id : ids) {
InputDevice device = InputDevice.getDevice(id);
if (device != null && (device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) != 0) {
nativeAddTouch(device.getId(), device.getName());
/* Allow SOURCE_TOUCHSCREEN and also Virtual InputDevices because they can send TOUCHSCREEN events */
if (device != null && ((device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN
|| device.isVirtual())) {
int touchDevId = device.getId();
/*
* Prevent id to be -1, since it's used in SDL internal for synthetic events
* Appears when using Android emulator, eg:
* adb shell input mouse tap 100 100
* adb shell input touchscreen tap 100 100
*/
if (touchDevId < 0) {
touchDevId -= 1;
}
nativeAddTouch(touchDevId, device.getName());
}
}
}
@ -1514,6 +1592,19 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
return mLastCursorID;
}
/**
* This method is called by SDL using JNI.
*/
public static void destroyCustomCursor(int cursorID) {
if (Build.VERSION.SDK_INT >= 24) {
try {
mCursors.remove(cursorID);
} catch (Exception e) {
}
}
return;
}
/**
* This method is called by SDL using JNI.
*/
@ -1630,6 +1721,52 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
}
return 0;
}
/**
* This method is called by SDL using JNI.
*/
public static int showToast(String message, int duration, int gravity, int xOffset, int yOffset)
{
if(null == mSingleton) {
return - 1;
}
try
{
class OneShotTask implements Runnable {
String mMessage;
int mDuration;
int mGravity;
int mXOffset;
int mYOffset;
OneShotTask(String message, int duration, int gravity, int xOffset, int yOffset) {
mMessage = message;
mDuration = duration;
mGravity = gravity;
mXOffset = xOffset;
mYOffset = yOffset;
}
public void run() {
try
{
Toast toast = Toast.makeText(mSingleton, mMessage, mDuration);
if (mGravity >= 0) {
toast.setGravity(mGravity, mXOffset, mYOffset);
}
toast.show();
} catch(Exception ex) {
Log.e(TAG, ex.getMessage());
}
}
}
mSingleton.runOnUiThread(new OneShotTask(message, duration, gravity, xOffset, yOffset));
} catch(Exception ex) {
return -1;
}
return 0;
}
}
/**
@ -1754,30 +1891,6 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
return;
}
int sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 by default
switch (format) {
case PixelFormat.RGBA_8888:
Log.v("SDL", "pixel format RGBA_8888");
sdlFormat = 0x16462004; // SDL_PIXELFORMAT_RGBA8888
break;
case PixelFormat.RGBX_8888:
Log.v("SDL", "pixel format RGBX_8888");
sdlFormat = 0x16261804; // SDL_PIXELFORMAT_RGBX8888
break;
case PixelFormat.RGB_565:
Log.v("SDL", "pixel format RGB_565");
sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565
break;
case PixelFormat.RGB_888:
Log.v("SDL", "pixel format RGB_888");
// Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
sdlFormat = 0x16161804; // SDL_PIXELFORMAT_RGB888
break;
default:
Log.v("SDL", "pixel format unknown " + format);
break;
}
mWidth = width;
mHeight = height;
int nDeviceWidth = width;
@ -1800,7 +1913,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
Log.v("SDL", "Window size: " + width + "x" + height);
Log.v("SDL", "Device size: " + nDeviceWidth + "x" + nDeviceHeight);
SDLActivity.nativeSetScreenResolution(width, height, nDeviceWidth, nDeviceHeight, sdlFormat, mDisplay.getRefreshRate());
SDLActivity.nativeSetScreenResolution(width, height, nDeviceWidth, nDeviceHeight, mDisplay.getRefreshRate());
SDLActivity.onNativeResize();
// Prevent a screen distortion glitch,
@ -1895,7 +2008,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
}
}
if ((source & InputDevice.SOURCE_KEYBOARD) != 0) {
if ((source & InputDevice.SOURCE_KEYBOARD) == InputDevice.SOURCE_KEYBOARD) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
if (SDLActivity.isTextInputEvent(event)) {
SDLInputConnection.nativeCommitText(String.valueOf((char) event.getUnicodeChar()), 1);
@ -1908,7 +2021,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
}
}
if ((source & InputDevice.SOURCE_MOUSE) != 0) {
if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) {
// on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
// they are ignored here because sending them as mouse input to SDL is messy
if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {

View file

@ -47,6 +47,10 @@ public class SDLAudioManager
if (desiredChannels > 2) {
desiredChannels = 2;
}
}
/* AudioTrack has sample rate limitation of 48000 (fixed in 5.0.2) */
if (Build.VERSION.SDK_INT < 22) {
if (sampleRate < 8000) {
sampleRate = 8000;
} else if (sampleRate > 48000) {

View file

@ -255,23 +255,21 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
@Override
public boolean handleMotionEvent(MotionEvent event) {
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
int actionPointerIndex = event.getActionIndex();
int action = event.getActionMasked();
if (action == MotionEvent.ACTION_MOVE) {
SDLJoystick joystick = getJoystick(event.getDeviceId());
if (joystick != null) {
for (int i = 0; i < joystick.axes.size(); i++) {
InputDevice.MotionRange range = joystick.axes.get(i);
/* Normalize the value to -1...1 */
float value = (event.getAxisValue(range.getAxis(), actionPointerIndex) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
SDLControllerManager.onNativeJoy(joystick.device_id, i, value);
}
for (int i = 0; i < joystick.hats.size() / 2; i++) {
int hatX = Math.round(event.getAxisValue(joystick.hats.get(2 * i).getAxis(), actionPointerIndex));
int hatY = Math.round(event.getAxisValue(joystick.hats.get(2 * i + 1).getAxis(), actionPointerIndex));
SDLControllerManager.onNativeHat(joystick.device_id, i, hatX, hatY);
}
int actionPointerIndex = event.getActionIndex();
int action = event.getActionMasked();
if (action == MotionEvent.ACTION_MOVE) {
SDLJoystick joystick = getJoystick(event.getDeviceId());
if (joystick != null) {
for (int i = 0; i < joystick.axes.size(); i++) {
InputDevice.MotionRange range = joystick.axes.get(i);
/* Normalize the value to -1...1 */
float value = (event.getAxisValue(range.getAxis(), actionPointerIndex) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
SDLControllerManager.onNativeJoy(joystick.device_id, i, value);
}
for (int i = 0; i < joystick.hats.size() / 2; i++) {
int hatX = Math.round(event.getAxisValue(joystick.hats.get(2 * i).getAxis(), actionPointerIndex));
int hatY = Math.round(event.getAxisValue(joystick.hats.get(2 * i + 1).getAxis(), actionPointerIndex));
SDLControllerManager.onNativeHat(joystick.device_id, i, hatX, hatY);
}
}
}
@ -319,6 +317,7 @@ class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
KeyEvent.KEYCODE_BUTTON_X,
KeyEvent.KEYCODE_BUTTON_Y,
KeyEvent.KEYCODE_BACK,
KeyEvent.KEYCODE_MENU,
KeyEvent.KEYCODE_BUTTON_MODE,
KeyEvent.KEYCODE_BUTTON_START,
KeyEvent.KEYCODE_BUTTON_THUMBL,
@ -360,6 +359,7 @@ class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
(1 << 2), // X -> X
(1 << 3), // Y -> Y
(1 << 4), // BACK -> BACK
(1 << 6), // MENU -> START
(1 << 5), // MODE -> GUIDE
(1 << 6), // START -> START
(1 << 7), // THUMBL -> LEFTSTICK
@ -560,8 +560,6 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
switch ( event.getSource() ) {
case InputDevice.SOURCE_JOYSTICK:
case InputDevice.SOURCE_GAMEPAD:
case InputDevice.SOURCE_DPAD:
return SDLControllerManager.handleJoystickMotionEvent(event);
case InputDevice.SOURCE_MOUSE:
@ -691,8 +689,6 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
switch ( event.getSource() ) {
case InputDevice.SOURCE_JOYSTICK:
case InputDevice.SOURCE_GAMEPAD:
case InputDevice.SOURCE_DPAD:
return SDLControllerManager.handleJoystickMotionEvent(event);
case InputDevice.SOURCE_MOUSE:

View file

@ -2,11 +2,11 @@
buildscript {
repositories {
jcenter()
mavenCentral()
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.2.0'
classpath 'com.android.tools.build:gradle:7.0.3'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
@ -15,7 +15,7 @@ buildscript {
allprojects {
repositories {
jcenter()
mavenCentral()
google()
}
}

View file

@ -1,6 +1,6 @@
#Mon Oct 23 13:51:26 PDT 2017
#Thu Nov 11 18:20:34 PST 2021
distributionBase=GRADLE_USER_HOME
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3-bin.zip
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-all.zip
zipStoreBase=GRADLE_USER_HOME

View file

@ -1,5 +1,5 @@
#!/bin/sh
#
echo "Generating build information using autoconf"
echo "This may take a while ..."
@ -9,15 +9,15 @@ cd "$srcdir"
# Regenerate configuration files
cat acinclude/* >aclocal.m4
found=false
for autoconf in autoconf autoconf259 autoconf-2.59
do if which $autoconf >/dev/null 2>&1; then $autoconf && found=true; break; fi
done
if test x$found = xfalse; then
echo "Couldn't find autoconf, aborting"
exit 1
if test "$AUTOCONF"x = x; then
AUTOCONF=autoconf
fi
$AUTOCONF || exit 1
rm aclocal.m4
rm -rf autom4te.cache
(cd test; sh autogen.sh)
# Run configure for this platform
echo "Now you are ready to run ./configure"

View file

@ -27,7 +27,7 @@ cd checker-buildbot
# The -Wno-liblto is new since our checker-279 upgrade, I think; checker otherwise warns "libLTO.dylib relative to clang installed dir not found"
# You might want to do this for CMake-backed builds instead...
scan-build -o analysis cmake -G Ninja -Wno-dev -DSDL_STATIC=OFF -DCMAKE_BUILD_TYPE=Debug -DASSERTIONS=enabled -DCMAKE_C_FLAGS="-Wno-deprecated-declarations" -DCMAKE_SHARED_LINKER_FLAGS="-Wno-liblto" ..
scan-build -o analysis cmake -G Ninja -Wno-dev -DSDL_STATIC=OFF -DCMAKE_BUILD_TYPE=Debug -DSDL_ASSERTIONS=enabled -DCMAKE_C_FLAGS="-Wno-deprecated-declarations" -DCMAKE_SHARED_LINKER_FLAGS="-Wno-liblto" ..
# ...or run configure without the scan-build wrapper...
#CC="$CHECKERDIR/libexec/ccc-analyzer" CFLAGS="-O0 -Wno-deprecated-declarations" LDFLAGS="-Wno-liblto" ../configure --enable-assertions=enabled

View file

@ -2,35 +2,36 @@
#
# Build Universal binaries on Mac OS X, thanks Ryan!
#
# Usage: ./configure CXX="sh g++-fat.sh" && make && rm -rf x86 x64
# Usage: ./configure CXX="sh clang++-fat.sh" && make && rm -rf arm64 x64
DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
# Intel 32-bit compiler flags (10.6 runtime compatibility)
GCC_COMPILE_X86="g++ -arch i386 -mmacosx-version-min=10.6 \
-I/usr/local/include"
GCC_LINK_X86="-mmacosx-version-min=10.6"
# Intel 64-bit compiler flags (10.6 runtime compatibility)
GCC_COMPILE_X64="g++ -arch x86_64 -mmacosx-version-min=10.6 \
CLANG_COMPILE_X64="clang++ -arch x86_64 -mmacosx-version-min=10.6 \
-I/usr/local/include"
GCC_LINK_X64="-mmacosx-version-min=10.6"
CLANG_LINK_X64="-mmacosx-version-min=10.6"
# Output both PowerPC and Intel object files
# ARM 64-bit compiler flags (11.0 runtime compatibility)
CLANG_COMPILE_ARM64="clang++ -arch arm64 -mmacosx-version-min=11.0 \
-I/usr/local/include"
CLANG_LINK_ARM64="-mmacosx-version-min=11.0"
# Output both Intel and ARM object files
args="$*"
compile=yes
link=yes
while test x$1 != x; do
case $1 in
--version) exec g++ $1;;
-v) exec g++ $1;;
-V) exec g++ $1;;
-print-prog-name=*) exec g++ $1;;
-print-search-dirs) exec g++ $1;;
-E) GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
GCC_COMPILE_X64="$GCC_COMPILE_X64 -E"
--version) exec clang++ $1;;
-v) exec clang++ $1;;
-V) exec clang++ $1;;
-print-prog-name=*) exec clang++ $1;;
-print-search-dirs) exec clang++ $1;;
-E) CLANG_COMPILE_ARM64="$CLANG_COMPILE_ARM64 -E"
CLANG_COMPILE_X64="$CLANG_COMPILE_X64 -E"
compile=no; link=no;;
-c) link=no;;
-o) output=$2;;
@ -39,8 +40,8 @@ while test x$1 != x; do
shift
done
if test x$link = xyes; then
GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
GCC_COMPILE_X64="$GCC_COMPILE_X64 $GCC_LINK_X64"
CLANG_COMPILE_ARM64="$CLANG_COMPILE_ARM64 $CLANG_LINK_ARM64"
CLANG_COMPILE_X64="$CLANG_COMPILE_X64 $CLANG_LINK_X64"
fi
if test x"$output" = x; then
if test x$link = xyes; then
@ -50,9 +51,9 @@ if test x"$output" = x; then
fi
fi
# Compile X86 32-bit
# Compile ARM 64-bit
if test x"$output" != x; then
dir=x86/`dirname $output`
dir=arm64/`dirname $output`
if test -d $dir; then
:
else
@ -61,19 +62,19 @@ if test x"$output" != x; then
fi
set -- $args
while test x$1 != x; do
if test -f "x86/$1" && test "$1" != "$output"; then
x86_args="$x86_args x86/$1"
if test -f "arm64/$1" && test "$1" != "$output"; then
arm64_args="$arm64_args arm64/$1"
else
x86_args="$x86_args $1"
arm64_args="$arm64_args $1"
fi
shift
done
$GCC_COMPILE_X86 $x86_args || exit $?
$CLANG_COMPILE_ARM64 $arm64_args || exit $?
if test x"$output" != x; then
cp $output x86/$output
cp $output arm64/$output
fi
# Compile X86 32-bit
# Compile Intel 64-bit
if test x"$output" != x; then
dir=x64/`dirname $output`
if test -d $dir; then
@ -91,11 +92,11 @@ while test x$1 != x; do
fi
shift
done
$GCC_COMPILE_X64 $x64_args || exit $?
$CLANG_COMPILE_X64 $x64_args || exit $?
if test x"$output" != x; then
cp $output x64/$output
fi
if test x"$output" != x; then
lipo -create -o $output x86/$output x64/$output
lipo -create -o $output arm64/$output x64/$output
fi

View file

@ -2,36 +2,37 @@
#
# Build Universal binaries on Mac OS X, thanks Ryan!
#
# Usage: ./configure CC="sh gcc-fat.sh" && make && rm -rf x86 x64
# Usage: ./configure CC="sh clang-fat.sh" && make && rm -rf arm64 x64
DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
# Intel 32-bit compiler flags (10.6 runtime compatibility)
GCC_COMPILE_X86="gcc -arch i386 -mmacosx-version-min=10.6 \
-I/usr/local/include"
GCC_LINK_X86="-mmacosx-version-min=10.6"
# Intel 64-bit compiler flags (10.6 runtime compatibility)
GCC_COMPILE_X64="gcc -arch x86_64 -mmacosx-version-min=10.6 \
CLANG_COMPILE_X64="clang -arch x86_64 -mmacosx-version-min=10.6 \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1060 \
-I/usr/local/include"
GCC_LINK_X64="-mmacosx-version-min=10.6"
CLANG_LINK_X64="-mmacosx-version-min=10.6"
# Output both PowerPC and Intel object files
# ARM 64-bit compiler flags (11.0 runtime compatibility)
CLANG_COMPILE_ARM64="clang -arch arm64 -mmacosx-version-min=11.0 \
-I/usr/local/include"
CLANG_LINK_ARM64="-mmacosx-version-min=11.0"
# Output both Intel and ARM object files
args="$*"
compile=yes
link=yes
while test x$1 != x; do
case $1 in
--version) exec gcc $1;;
-v) exec gcc $1;;
-V) exec gcc $1;;
-print-prog-name=*) exec gcc $1;;
-print-search-dirs) exec gcc $1;;
-E) GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
GCC_COMPILE_X64="$GCC_COMPILE_X64 -E"
--version) exec clang $1;;
-v) exec clang $1;;
-V) exec clang $1;;
-print-prog-name=*) exec clang $1;;
-print-search-dirs) exec clang $1;;
-E) CLANG_COMPILE_X64="$CLANG_COMPILE_X64 -E"
CLANG_COMPILE_ARM64="$CLANG_COMPILE_ARM64 -E"
compile=no; link=no;;
-c) link=no;;
-o) output=$2;;
@ -40,8 +41,8 @@ while test x$1 != x; do
shift
done
if test x$link = xyes; then
GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
GCC_COMPILE_X64="$GCC_COMPILE_X64 $GCC_LINK_X64"
CLANG_COMPILE_X64="$CLANG_COMPILE_X64 $CLANG_LINK_X64"
CLANG_COMPILE_ARM64="$CLANG_COMPILE_ARM64 $CLANG_LINK_ARM64"
fi
if test x"$output" = x; then
if test x$link = xyes; then
@ -51,30 +52,7 @@ if test x"$output" = x; then
fi
fi
# Compile X86 32-bit
if test x"$output" != x; then
dir=x86/`dirname $output`
if test -d $dir; then
:
else
mkdir -p $dir
fi
fi
set -- $args
while test x$1 != x; do
if test -f "x86/$1" && test "$1" != "$output"; then
x86_args="$x86_args x86/$1"
else
x86_args="$x86_args $1"
fi
shift
done
$GCC_COMPILE_X86 $x86_args || exit $?
if test x"$output" != x; then
cp $output x86/$output
fi
# Compile X86 32-bit
# Compile Intel 64-bit
if test x"$output" != x; then
dir=x64/`dirname $output`
if test -d $dir; then
@ -92,11 +70,36 @@ while test x$1 != x; do
fi
shift
done
$GCC_COMPILE_X64 $x64_args || exit $?
$CLANG_COMPILE_X64 $x64_args || exit $?
if test x"$output" != x; then
cp $output x64/$output
fi
# Compile ARM 64-bit
if test x"$output" != x; then
lipo -create -o $output x86/$output x64/$output
dir=arm64/`dirname $output`
if test -d $dir; then
:
else
mkdir -p $dir
fi
fi
set -- $args
while test x$1 != x; do
if test -f "arm64/$1" && test "$1" != "$output"; then
arm64_args="$arm64_args arm64/$1"
else
arm64_args="$arm64_args $1"
fi
shift
done
$CLANG_COMPILE_ARM64 $arm64_args || exit $?
if test x"$output" != x; then
cp $output arm64/$output
fi
if test x"$output" != x; then
lipo -create -o $output arm64/$output x64/$output
fi

View file

@ -0,0 +1,59 @@
#!/bin/bash
# This is a script used by some Buildbot build workers to push the project
# through Clang's static analyzer and prepare the output to be uploaded
# back to the buildmaster. You might find it useful too.
# Install Clang (you already have it on macOS, apt-get install clang
# on Ubuntu, etc), install CMake, and pip3 install codechecker.
FINALDIR="$1"
set -x
set -e
cd `dirname "$0"`
cd ..
rm -rf codechecker-buildbot
if [ ! -z "$FINALDIR" ]; then
rm -rf "$FINALDIR"
fi
mkdir codechecker-buildbot
cd codechecker-buildbot
# We turn off deprecated declarations, because we don't care about these warnings during static analysis.
cmake -Wno-dev -DSDL_STATIC=OFF -DCMAKE_BUILD_TYPE=Debug -DSDL_ASSERTIONS=enabled -DCMAKE_C_FLAGS="-Wno-deprecated-declarations" -DCMAKE_EXPORT_COMPILE_COMMANDS=1 ..
# CMake on macOS adds "-arch arm64" or whatever is appropriate, but this confuses CodeChecker, so strip it out.
perl -w -pi -e 's/\-arch\s+.*?\s+//g;' compile_commands.json
rm -rf ../analysis
CodeChecker analyze compile_commands.json -o ./reports
# "parse" returns 2 if there was a static analysis issue to report, but this
# does not signify an error in the parsing (that would be error code 1). Turn
# off the abort-on-error flag.
set +e
CodeChecker parse ./reports -e html -o ../analysis
set -e
cd ..
chmod -R a+r analysis
chmod -R go-w analysis
find analysis -type d -exec chmod a+x {} \;
if [ -x /usr/bin/xattr ]; then find analysis -exec /usr/bin/xattr -d com.apple.quarantine {} \; 2>/dev/null ; fi
if [ ! -z "$FINALDIR" ]; then
mv analysis "$FINALDIR"
else
FINALDIR=analysis
fi
rm -rf codechecker-buildbot
echo "Done. Final output is in '$FINALDIR' ..."
# end of codechecker-buildbot.sh ...

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -1,72 +0,0 @@
--- config.sub.orig 2017-09-09 08:01:02.139023205 -0700
+++ config.sub 2017-09-09 07:59:35.798264474 -0700
@@ -364,6 +364,19 @@
i*86 | x86_64)
basic_machine=$basic_machine-pc
;;
+ nacl64*)
+ basic_machine=x86_64-pc
+ os=-nacl
+ ;;
+ nacl*)
+ basic_machine=i686-pc
+ os=-nacl
+ ;;
+ pnacl*)
+ # le32-unknown-pnacl comes from http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
+ basic_machine=le32-unknown
+ os=-pnacl
+ ;;
# Object if more than one company name word.
*-*-*)
echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2
@@ -877,6 +890,10 @@
basic_machine=le32-unknown
os=-nacl
;;
+ pnacl)
+ basic_machine=le32-unknown
+ os=-pnacl
+ ;;
ncr3000)
basic_machine=i486-ncr
os=-sysv4
@@ -1429,6 +1446,12 @@
;;
esac
;;
+ -nacl*)
+ os=-nacl
+ ;;
+ -pnacl*)
+ os=-pnacl
+ ;;
-nto-qnx*)
;;
-nto*)
@@ -1459,6 +1482,9 @@
-os400*)
os=-os400
;;
+ -cegcc*)
+ os=-cegcc
+ ;;
-wince*)
os=-wince
;;
@@ -1548,9 +1574,15 @@
os=-dicos
;;
-nacl*)
+ os=-nacl
+ ;;
+ -pnacl*)
+ os=-pnacl
;;
-ios)
;;
+ -emscripten*)
+ ;;
-none)
;;
*)

View file

@ -55,7 +55,7 @@ mkdir buildbot
pushd buildbot
echo "Configuring..."
emconfigure ../configure --host=wasm-unknown-emscripten --disable-assembly --disable-threads --disable-cpuinfo CFLAGS="-O2 -Wno-warn-absolute-paths -Wdeclaration-after-statement -Werror=declaration-after-statement" --prefix="$PWD/emscripten-sdl2-installed" || exit $?
emconfigure ../configure --host=wasm32-unknown-emscripten --disable-assembly --disable-threads --disable-cpuinfo CFLAGS="-O2 -Wno-warn-absolute-paths -Wdeclaration-after-statement -Werror=declaration-after-statement" --prefix="$PWD/emscripten-sdl2-installed" || exit $?
echo "Building..."
emmake $MAKE || exit $?

View file

@ -0,0 +1,174 @@
#!/usr/bin/perl -w
use warnings;
use strict;
use File::Basename;
use Cwd qw(abs_path);
my $wikipath = undef;
foreach (@ARGV) {
$wikipath = abs_path($_), next if not defined $wikipath;
}
chdir(dirname(__FILE__));
chdir('..');
my @unsorted_releases = ();
open(PIPEFH, '-|', 'git tag -l') or die "Failed to read git release tags: $!\n";
while (<PIPEFH>) {
chomp;
if (/\Arelease\-(.*?)\Z/) {
push @unsorted_releases, $1;
}
}
close(PIPEFH);
#print("\n\nUNSORTED\n");
#foreach (@unsorted_releases) {
# print "$_\n";
#}
my @releases = sort {
my @asplit = split /\./, $a;
my @bsplit = split /\./, $b;
my $rc;
for (my $i = 0; $i < scalar(@asplit); $i++) {
return 1 if (scalar(@bsplit) <= $i); # a is "2.0.1" and b is "2.0", or whatever.
my $aseg = $asplit[$i];
my $bseg = $bsplit[$i];
$rc = int($aseg) <=> int($bseg);
return $rc if ($rc != 0); # found the difference.
}
return 0; # still here? They matched completely?!
} @unsorted_releases;
# this happens to work for how SDL versions things at the moment.
my $current_release = $releases[-1];
my @current_release_segments = split /\./, $current_release;
@current_release_segments[2] = '' . ($current_release_segments[2] + 2);
my $next_release = join('.', @current_release_segments);
#print("\n\nSORTED\n");
#foreach (@releases) {
# print "$_\n";
#}
#print("\nCURRENT RELEASE: $current_release\n");
#print("NEXT RELEASE: $next_release\n\n");
push @releases, 'HEAD';
my %funcs = ();
foreach my $release (@releases) {
#print("Checking $release...\n");
next if ($release eq '2.0.0') || ($release eq '2.0.1'); # no dynapi before 2.0.2
my $assigned_release = ($release eq '2.0.2') ? '2.0.0' : $release; # assume everything in 2.0.2--first with dynapi--was there since 2.0.0. We'll fix it up later.
my $tag = ($release eq 'HEAD') ? $release : "release-$release";
my $blobname = "$tag:src/dynapi/SDL_dynapi_overrides.h";
open(PIPEFH, '-|', "git show '$blobname'") or die "Failed to read git blob '$blobname': $!\n";
while (<PIPEFH>) {
chomp;
if (/\A\#define\s+(SDL_.*?)\s+SDL_.*?_REAL\Z/) {
my $fn = $1;
$funcs{$fn} = $assigned_release if not defined $funcs{$fn};
}
}
close(PIPEFH);
}
# Fixup the handful of functions that were added in 2.0.1 and 2.0.2 that we
# didn't have dynapi revision data about...
$funcs{'SDL_GetSystemRAM'} = '2.0.1';
$funcs{'SDL_GetBasePath'} = '2.0.1';
$funcs{'SDL_GetPrefPath'} = '2.0.1';
$funcs{'SDL_UpdateYUVTexture'} = '2.0.1';
$funcs{'SDL_GL_GetDrawableSize'} = '2.0.1';
$funcs{'SDL_Direct3D9GetAdapterIndex'} = '2.0.1';
$funcs{'SDL_RenderGetD3D9Device'} = '2.0.1';
$funcs{'SDL_RegisterApp'} = '2.0.2';
$funcs{'SDL_UnregisterApp'} = '2.0.2';
$funcs{'SDL_GetAssertionHandler'} = '2.0.2';
$funcs{'SDL_GetDefaultAssertionHandler'} = '2.0.2';
$funcs{'SDL_AtomicAdd'} = '2.0.2';
$funcs{'SDL_AtomicGet'} = '2.0.2';
$funcs{'SDL_AtomicGetPtr'} = '2.0.2';
$funcs{'SDL_AtomicSet'} = '2.0.2';
$funcs{'SDL_AtomicSetPtr'} = '2.0.2';
$funcs{'SDL_HasAVX'} = '2.0.2';
$funcs{'SDL_GameControllerAddMappingsFromRW'} = '2.0.2';
$funcs{'SDL_acos'} = '2.0.2';
$funcs{'SDL_asin'} = '2.0.2';
$funcs{'SDL_vsscanf'} = '2.0.2';
$funcs{'SDL_DetachThread'} = '2.0.2';
$funcs{'SDL_GL_ResetAttributes'} = '2.0.2';
$funcs{'SDL_DXGIGetOutputInfo'} = '2.0.2';
# these are incorrect in the dynapi header, because we forgot to add them
# until a later release, but are available in the older release.
$funcs{'SDL_WinRTGetFSPathUNICODE'} = '2.0.3';
$funcs{'SDL_WinRTGetFSPathUTF8'} = '2.0.3';
$funcs{'SDL_WinRTRunApp'} = '2.0.3';
if (not defined $wikipath) {
foreach my $release (@releases) {
foreach my $fn (sort keys %funcs) {
print("$fn: $funcs{$fn}\n") if $funcs{$fn} eq $release;
}
}
} else {
if (defined $wikipath) {
chdir($wikipath);
foreach my $fn (keys %funcs) {
my $revision = $funcs{$fn};
$revision = $next_release if $revision eq 'HEAD';
my $fname = "$fn.mediawiki";
if ( ! -f $fname ) {
#print STDERR "No such file: $fname\n";
next;
}
my @lines = ();
open(FH, '<', $fname) or die("Can't open $fname for read: $!\n");
my $added = 0;
while (<FH>) {
chomp;
if ((/\A\-\-\-\-/) && (!$added)) {
push @lines, "== Version ==";
push @lines, "";
push @lines, "This function is available since SDL $revision.";
push @lines, "";
$added = 1;
}
push @lines, $_;
next if not /\A\=\=\s+Version\s+\=\=/;
$added = 1;
push @lines, "";
push @lines, "This function is available since SDL $revision.";
push @lines, "";
while (<FH>) {
chomp;
next if not (/\A\=\=\s+/ || /\A\-\-\-\-/);
push @lines, $_;
last;
}
}
close(FH);
if (!$added) {
push @lines, "== Version ==";
push @lines, "";
push @lines, "This function is available since SDL $revision.";
push @lines, "";
}
open(FH, '>', $fname) or die("Can't open $fname for write: $!\n");
foreach (@lines) {
print FH "$_\n";
}
close(FH);
}
}
}

View file

@ -0,0 +1,80 @@
#!/usr/bin/perl -w
# To use this script: symlink it to .git/hooks/pre-push, then "git push"
#
# This script is called by "git push" after it has checked the remote status,
# but before anything has been pushed. If this script exits with a non-zero
# status nothing will be pushed.
#
# This hook is called with the following parameters:
#
# $1 -- Name of the remote to which the push is being done
# $2 -- URL to which the push is being done
#
# If pushing without using a named remote those arguments will be equal.
#
# Information about the commits which are being pushed is supplied as lines to
# the standard input in the form:
#
# <local ref> <local sha1> <remote ref> <remote sha1>
use warnings;
use strict;
my $remote = $ARGV[0];
my $url = $ARGV[1];
#print("remote: $remote\n");
#print("url: $url\n");
$url =~ s/\.git$//; # change myorg/myproject.git to myorg/myproject
$url =~ s#^git\@github\.com\:#https://github.com/#i;
my $commiturl = $url =~ /\Ahttps?:\/\/github.com\// ? "$url/commit/" : '';
my $z40 = '0000000000000000000000000000000000000000';
my $reported = 0;
while (<STDIN>) {
chomp;
my ($local_ref, $local_sha, $remote_ref, $remote_sha) = split / /;
#print("local_ref: $local_ref\n");
#print("local_sha: $local_sha\n");
#print("remote_ref: $remote_ref\n");
#print("remote_sha: $remote_sha\n");
my $range = '';
if ($remote_sha eq $z40) { # New branch, examine all commits
$range = $local_sha;
} else { # Update to existing branch, examine new commits
$range = "$remote_sha..$local_sha";
}
my $gitcmd = "git log --reverse --oneline --no-abbrev-commit '$range'";
open(GITPIPE, '-|', $gitcmd) or die("\n\n$0: Failed to run '$gitcmd': $!\n\nAbort push!\n\n");
while (<GITPIPE>) {
chomp;
if (/\A([a-fA-F0-9]+)\s+(.*?)\Z/) {
my $hash = $1;
my $msg = $2;
if (!$reported) {
print("\nCommits expected to be pushed:\n");
$reported = 1;
}
#print("hash: $hash\n");
#print("msg: $msg\n");
print("$commiturl$hash -- $msg\n");
} else {
die("$0: Unexpected output from '$gitcmd'!\n\nAbort push!\n\n");
}
}
die("\n\n$0: Failing exit code from running '$gitcmd'!\n\nAbort push!\n\n") if !close(GITPIPE);
}
print("\n") if $reported;
exit(0); # Let the push go forward.
# vi: set ts=4 sw=4 expandtab:

View file

@ -1,7 +1,7 @@
#!/bin/sh
# install - install a program, script, or datafile
scriptversion=2011-11-20.07; # UTC
scriptversion=2020-11-14.01; # UTC
# This originates from X11R5 (mit/util/scripts/install.sh), which was
# later released in X11R6 (xc/config/util/install.sh) with the
@ -41,19 +41,15 @@ scriptversion=2011-11-20.07; # UTC
# This script is compatible with the BSD install script, but was written
# from scratch.
tab=' '
nl='
'
IFS=" "" $nl"
IFS=" $tab$nl"
# set DOITPROG to echo to test this script
# Set DOITPROG to "echo" to test this script.
# Don't use :- since 4.3BSD and earlier shells don't like it.
doit=${DOITPROG-}
if test -z "$doit"; then
doit_exec=exec
else
doit_exec=$doit
fi
doit_exec=${doit:-exec}
# Put in absolute file names if you don't have them in your path;
# or use environment vars.
@ -68,22 +64,16 @@ mvprog=${MVPROG-mv}
rmprog=${RMPROG-rm}
stripprog=${STRIPPROG-strip}
posix_glob='?'
initialize_posix_glob='
test "$posix_glob" != "?" || {
if (set -f) 2>/dev/null; then
posix_glob=
else
posix_glob=:
fi
}
'
posix_mkdir=
# Desired mode of installed file.
mode=0755
# Create dirs (including intermediate dirs) using mode 755.
# This is like GNU 'install' as of coreutils 8.32 (2020).
mkdir_umask=22
backupsuffix=
chgrpcmd=
chmodcmd=$chmodprog
chowncmd=
@ -97,7 +87,7 @@ dir_arg=
dst_arg=
copy_on_change=false
no_target_directory=
is_target_a_directory=possibly
usage="\
Usage: $0 [OPTION]... [-T] SRCFILE DSTFILE
@ -114,18 +104,28 @@ Options:
--version display version info and exit.
-c (ignored)
-C install only if different (preserve the last data modification time)
-C install only if different (preserve data modification time)
-d create directories instead of installing files.
-g GROUP $chgrpprog installed files to GROUP.
-m MODE $chmodprog installed files to MODE.
-o USER $chownprog installed files to USER.
-p pass -p to $cpprog.
-s $stripprog installed files.
-S SUFFIX attempt to back up existing files, with suffix SUFFIX.
-t DIRECTORY install into DIRECTORY.
-T report an error if DSTFILE is a directory.
Environment variables override the default commands:
CHGRPPROG CHMODPROG CHOWNPROG CMPPROG CPPROG MKDIRPROG MVPROG
RMPROG STRIPPROG
By default, rm is invoked with -f; when overridden with RMPROG,
it's up to you to specify -f if you want it.
If -S is not specified, no backups are attempted.
Email bug reports to bug-automake@gnu.org.
Automake home page: https://www.gnu.org/software/automake/
"
while test $# -ne 0; do
@ -137,46 +137,62 @@ while test $# -ne 0; do
-d) dir_arg=true;;
-g) chgrpcmd="$chgrpprog $2"
shift;;
shift;;
--help) echo "$usage"; exit $?;;
-m) mode=$2
case $mode in
*' '* | *' '* | *'
'* | *'*'* | *'?'* | *'['*)
echo "$0: invalid mode: $mode" >&2
exit 1;;
esac
shift;;
case $mode in
*' '* | *"$tab"* | *"$nl"* | *'*'* | *'?'* | *'['*)
echo "$0: invalid mode: $mode" >&2
exit 1;;
esac
shift;;
-o) chowncmd="$chownprog $2"
shift;;
shift;;
-p) cpprog="$cpprog -p";;
-s) stripcmd=$stripprog;;
-t) dst_arg=$2
# Protect names problematic for 'test' and other utilities.
case $dst_arg in
-* | [=\(\)!]) dst_arg=./$dst_arg;;
esac
shift;;
-S) backupsuffix="$2"
shift;;
-T) no_target_directory=true;;
-t)
is_target_a_directory=always
dst_arg=$2
# Protect names problematic for 'test' and other utilities.
case $dst_arg in
-* | [=\(\)!]) dst_arg=./$dst_arg;;
esac
shift;;
-T) is_target_a_directory=never;;
--version) echo "$0 $scriptversion"; exit $?;;
--) shift
break;;
--) shift
break;;
-*) echo "$0: invalid option: $1" >&2
exit 1;;
-*) echo "$0: invalid option: $1" >&2
exit 1;;
*) break;;
esac
shift
done
# We allow the use of options -d and -T together, by making -d
# take the precedence; this is for compatibility with GNU install.
if test -n "$dir_arg"; then
if test -n "$dst_arg"; then
echo "$0: target directory not allowed when installing a directory." >&2
exit 1
fi
fi
if test $# -ne 0 && test -z "$dir_arg$dst_arg"; then
# When -d is used, all remaining arguments are directories to create.
# When -t is used, the destination is already specified.
@ -207,6 +223,15 @@ if test $# -eq 0; then
exit 0
fi
if test -z "$dir_arg"; then
if test $# -gt 1 || test "$is_target_a_directory" = always; then
if test ! -d "$dst_arg"; then
echo "$0: $dst_arg: Is not a directory." >&2
exit 1
fi
fi
fi
if test -z "$dir_arg"; then
do_exit='(exit $ret); exit $ret'
trap "ret=129; $do_exit" 1
@ -223,16 +248,16 @@ if test -z "$dir_arg"; then
*[0-7])
if test -z "$stripcmd"; then
u_plus_rw=
u_plus_rw=
else
u_plus_rw='% 200'
u_plus_rw='% 200'
fi
cp_umask=`expr '(' 777 - $mode % 1000 ')' $u_plus_rw`;;
*)
if test -z "$stripcmd"; then
u_plus_rw=
u_plus_rw=
else
u_plus_rw=,u+rw
u_plus_rw=,u+rw
fi
cp_umask=$mode$u_plus_rw;;
esac
@ -250,6 +275,10 @@ do
dstdir=$dst
test -d "$dstdir"
dstdir_status=$?
# Don't chown directories that already exist.
if test $dstdir_status = 0; then
chowncmd=""
fi
else
# Waiting for this to be detected by the "$cpprog $src $dsttmp" command
@ -266,178 +295,148 @@ do
fi
dst=$dst_arg
# If destination is a directory, append the input filename; won't work
# if double slashes aren't ignored.
# If destination is a directory, append the input filename.
if test -d "$dst"; then
if test -n "$no_target_directory"; then
echo "$0: $dst_arg: Is a directory" >&2
exit 1
if test "$is_target_a_directory" = never; then
echo "$0: $dst_arg: Is a directory" >&2
exit 1
fi
dstdir=$dst
dst=$dstdir/`basename "$src"`
dstbase=`basename "$src"`
case $dst in
*/) dst=$dst$dstbase;;
*) dst=$dst/$dstbase;;
esac
dstdir_status=0
else
# Prefer dirname, but fall back on a substitute if dirname fails.
dstdir=`
(dirname "$dst") 2>/dev/null ||
expr X"$dst" : 'X\(.*[^/]\)//*[^/][^/]*/*$' \| \
X"$dst" : 'X\(//\)[^/]' \| \
X"$dst" : 'X\(//\)$' \| \
X"$dst" : 'X\(/\)' \| . 2>/dev/null ||
echo X"$dst" |
sed '/^X\(.*[^/]\)\/\/*[^/][^/]*\/*$/{
s//\1/
q
}
/^X\(\/\/\)[^/].*/{
s//\1/
q
}
/^X\(\/\/\)$/{
s//\1/
q
}
/^X\(\/\).*/{
s//\1/
q
}
s/.*/./; q'
`
dstdir=`dirname "$dst"`
test -d "$dstdir"
dstdir_status=$?
fi
fi
case $dstdir in
*/) dstdirslash=$dstdir;;
*) dstdirslash=$dstdir/;;
esac
obsolete_mkdir_used=false
if test $dstdir_status != 0; then
case $posix_mkdir in
'')
# Create intermediate dirs using mode 755 as modified by the umask.
# This is like FreeBSD 'install' as of 1997-10-28.
umask=`umask`
case $stripcmd.$umask in
# Optimize common cases.
*[2367][2367]) mkdir_umask=$umask;;
.*0[02][02] | .[02][02] | .[02]) mkdir_umask=22;;
# With -d, create the new directory with the user-specified mode.
# Otherwise, rely on $mkdir_umask.
if test -n "$dir_arg"; then
mkdir_mode=-m$mode
else
mkdir_mode=
fi
*[0-7])
mkdir_umask=`expr $umask + 22 \
- $umask % 100 % 40 + $umask % 20 \
- $umask % 10 % 4 + $umask % 2
`;;
*) mkdir_umask=$umask,go-w;;
esac
posix_mkdir=false
# The $RANDOM variable is not portable (e.g., dash). Use it
# here however when possible just to lower collision chance.
tmpdir=${TMPDIR-/tmp}/ins$RANDOM-$$
# With -d, create the new directory with the user-specified mode.
# Otherwise, rely on $mkdir_umask.
if test -n "$dir_arg"; then
mkdir_mode=-m$mode
trap '
ret=$?
rmdir "$tmpdir/a/b" "$tmpdir/a" "$tmpdir" 2>/dev/null
exit $ret
' 0
# Because "mkdir -p" follows existing symlinks and we likely work
# directly in world-writeable /tmp, make sure that the '$tmpdir'
# directory is successfully created first before we actually test
# 'mkdir -p'.
if (umask $mkdir_umask &&
$mkdirprog $mkdir_mode "$tmpdir" &&
exec $mkdirprog $mkdir_mode -p -- "$tmpdir/a/b") >/dev/null 2>&1
then
if test -z "$dir_arg" || {
# Check for POSIX incompatibilities with -m.
# HP-UX 11.23 and IRIX 6.5 mkdir -m -p sets group- or
# other-writable bit of parent directory when it shouldn't.
# FreeBSD 6.1 mkdir -m -p sets mode of existing directory.
test_tmpdir="$tmpdir/a"
ls_ld_tmpdir=`ls -ld "$test_tmpdir"`
case $ls_ld_tmpdir in
d????-?r-*) different_mode=700;;
d????-?--*) different_mode=755;;
*) false;;
esac &&
$mkdirprog -m$different_mode -p -- "$test_tmpdir" && {
ls_ld_tmpdir_1=`ls -ld "$test_tmpdir"`
test "$ls_ld_tmpdir" = "$ls_ld_tmpdir_1"
}
}
then posix_mkdir=:
fi
rmdir "$tmpdir/a/b" "$tmpdir/a" "$tmpdir"
else
mkdir_mode=
# Remove any dirs left behind by ancient mkdir implementations.
rmdir ./$mkdir_mode ./-p ./-- "$tmpdir" 2>/dev/null
fi
posix_mkdir=false
case $umask in
*[123567][0-7][0-7])
# POSIX mkdir -p sets u+wx bits regardless of umask, which
# is incompatible with FreeBSD 'install' when (umask & 300) != 0.
;;
*)
tmpdir=${TMPDIR-/tmp}/ins$RANDOM-$$
trap 'ret=$?; rmdir "$tmpdir/d" "$tmpdir" 2>/dev/null; exit $ret' 0
if (umask $mkdir_umask &&
exec $mkdirprog $mkdir_mode -p -- "$tmpdir/d") >/dev/null 2>&1
then
if test -z "$dir_arg" || {
# Check for POSIX incompatibilities with -m.
# HP-UX 11.23 and IRIX 6.5 mkdir -m -p sets group- or
# other-writable bit of parent directory when it shouldn't.
# FreeBSD 6.1 mkdir -m -p sets mode of existing directory.
ls_ld_tmpdir=`ls -ld "$tmpdir"`
case $ls_ld_tmpdir in
d????-?r-*) different_mode=700;;
d????-?--*) different_mode=755;;
*) false;;
esac &&
$mkdirprog -m$different_mode -p -- "$tmpdir" && {
ls_ld_tmpdir_1=`ls -ld "$tmpdir"`
test "$ls_ld_tmpdir" = "$ls_ld_tmpdir_1"
}
}
then posix_mkdir=:
fi
rmdir "$tmpdir/d" "$tmpdir"
else
# Remove any dirs left behind by ancient mkdir implementations.
rmdir ./$mkdir_mode ./-p ./-- 2>/dev/null
fi
trap '' 0;;
esac;;
trap '' 0;;
esac
if
$posix_mkdir && (
umask $mkdir_umask &&
$doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir"
umask $mkdir_umask &&
$doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir"
)
then :
else
# The umask is ridiculous, or mkdir does not conform to POSIX,
# mkdir does not conform to POSIX,
# or it failed possibly due to a race condition. Create the
# directory the slow way, step by step, checking for races as we go.
case $dstdir in
/*) prefix='/';;
[-=\(\)!]*) prefix='./';;
*) prefix='';;
/*) prefix='/';;
[-=\(\)!]*) prefix='./';;
*) prefix='';;
esac
eval "$initialize_posix_glob"
oIFS=$IFS
IFS=/
$posix_glob set -f
set -f
set fnord $dstdir
shift
$posix_glob set +f
set +f
IFS=$oIFS
prefixes=
for d
do
test X"$d" = X && continue
test X"$d" = X && continue
prefix=$prefix$d
if test -d "$prefix"; then
prefixes=
else
if $posix_mkdir; then
(umask=$mkdir_umask &&
$doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir") && break
# Don't fail if two instances are running concurrently.
test -d "$prefix" || exit 1
else
case $prefix in
*\'*) qprefix=`echo "$prefix" | sed "s/'/'\\\\\\\\''/g"`;;
*) qprefix=$prefix;;
esac
prefixes="$prefixes '$qprefix'"
fi
fi
prefix=$prefix/
prefix=$prefix$d
if test -d "$prefix"; then
prefixes=
else
if $posix_mkdir; then
(umask $mkdir_umask &&
$doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir") && break
# Don't fail if two instances are running concurrently.
test -d "$prefix" || exit 1
else
case $prefix in
*\'*) qprefix=`echo "$prefix" | sed "s/'/'\\\\\\\\''/g"`;;
*) qprefix=$prefix;;
esac
prefixes="$prefixes '$qprefix'"
fi
fi
prefix=$prefix/
done
if test -n "$prefixes"; then
# Don't fail if two instances are running concurrently.
(umask $mkdir_umask &&
eval "\$doit_exec \$mkdirprog $prefixes") ||
test -d "$dstdir" || exit 1
obsolete_mkdir_used=true
# Don't fail if two instances are running concurrently.
(umask $mkdir_umask &&
eval "\$doit_exec \$mkdirprog $prefixes") ||
test -d "$dstdir" || exit 1
obsolete_mkdir_used=true
fi
fi
fi
@ -450,14 +449,25 @@ do
else
# Make a couple of temp file names in the proper directory.
dsttmp=$dstdir/_inst.$$_
rmtmp=$dstdir/_rm.$$_
dsttmp=${dstdirslash}_inst.$$_
rmtmp=${dstdirslash}_rm.$$_
# Trap to clean up those temp files at exit.
trap 'ret=$?; rm -f "$dsttmp" "$rmtmp" && exit $ret' 0
# Copy the file name to the temp name.
(umask $cp_umask && $doit_exec $cpprog "$src" "$dsttmp") &&
(umask $cp_umask &&
{ test -z "$stripcmd" || {
# Create $dsttmp read-write so that cp doesn't create it read-only,
# which would cause strip to fail.
if test -z "$doit"; then
: >"$dsttmp" # No need to fork-exec 'touch'.
else
$doit touch "$dsttmp"
fi
}
} &&
$doit_exec $cpprog "$src" "$dsttmp") &&
# and set any options; do chmod last to preserve setuid bits.
#
@ -472,20 +482,24 @@ do
# If -C, don't bother to copy if it wouldn't change the file.
if $copy_on_change &&
old=`LC_ALL=C ls -dlL "$dst" 2>/dev/null` &&
new=`LC_ALL=C ls -dlL "$dsttmp" 2>/dev/null` &&
eval "$initialize_posix_glob" &&
$posix_glob set -f &&
old=`LC_ALL=C ls -dlL "$dst" 2>/dev/null` &&
new=`LC_ALL=C ls -dlL "$dsttmp" 2>/dev/null` &&
set -f &&
set X $old && old=:$2:$4:$5:$6 &&
set X $new && new=:$2:$4:$5:$6 &&
$posix_glob set +f &&
set +f &&
test "$old" = "$new" &&
$cmpprog "$dst" "$dsttmp" >/dev/null 2>&1
then
rm -f "$dsttmp"
else
# If $backupsuffix is set, and the file being installed
# already exists, attempt a backup. Don't worry if it fails,
# e.g., if mv doesn't support -f.
if test -n "$backupsuffix" && test -f "$dst"; then
$doit $mvcmd -f "$dst" "$dst$backupsuffix" 2>/dev/null
fi
# Rename the file to the real destination.
$doit $mvcmd -f "$dsttmp" "$dst" 2>/dev/null ||
@ -493,24 +507,24 @@ do
# to itself, or perhaps because mv is so ancient that it does not
# support -f.
{
# Now remove or move aside any old file at destination location.
# We try this two ways since rm can't unlink itself on some
# systems and the destination file might be busy for other
# reasons. In this case, the final cleanup might fail but the new
# file should still install successfully.
{
test ! -f "$dst" ||
$doit $rmcmd -f "$dst" 2>/dev/null ||
{ $doit $mvcmd -f "$dst" "$rmtmp" 2>/dev/null &&
{ $doit $rmcmd -f "$rmtmp" 2>/dev/null; :; }
} ||
{ echo "$0: cannot unlink or rename $dst" >&2
(exit 1); exit 1
}
} &&
# Now remove or move aside any old file at destination location.
# We try this two ways since rm can't unlink itself on some
# systems and the destination file might be busy for other
# reasons. In this case, the final cleanup might fail but the new
# file should still install successfully.
{
test ! -f "$dst" ||
$doit $rmcmd "$dst" 2>/dev/null ||
{ $doit $mvcmd -f "$dst" "$rmtmp" 2>/dev/null &&
{ $doit $rmcmd "$rmtmp" 2>/dev/null; :; }
} ||
{ echo "$0: cannot unlink or rename $dst" >&2
(exit 1); exit 1
}
} &&
# Now rename the file to the real destination.
$doit $mvcmd "$dsttmp" "$dst"
# Now rename the file to the real destination.
$doit $mvcmd "$dsttmp" "$dst"
}
fi || exit 1
@ -519,9 +533,9 @@ do
done
# Local variables:
# eval: (add-hook 'write-file-hooks 'time-stamp)
# eval: (add-hook 'before-save-hook 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-time-zone: "UTC0"
# time-stamp-end: "; # UTC"
# End:

View file

@ -1,190 +0,0 @@
#!/bin/sh
#
# Build a fat binary for iOS
# Number of CPUs (for make -j)
NCPU=`sysctl -n hw.ncpu`
if test x$NJOB = x; then
NJOB=$NCPU
fi
SRC_DIR=$(cd `dirname $0`/..; pwd)
if [ "$PWD" = "$SRC_DIR" ]; then
PREFIX=$SRC_DIR/ios-build
if [ ! -d "$PREFIX" ]; then
mkdir $PREFIX
fi
else
PREFIX=$PWD
fi
BUILD_I386_IOSSIM=YES
BUILD_X86_64_IOSSIM=YES
BUILD_IOS_ARMV7=YES
BUILD_IOS_ARMV7S=YES
BUILD_IOS_ARM64=YES
# 13.4.0 - Mavericks
# 14.0.0 - Yosemite
# 15.0.0 - El Capitan
DARWIN=darwin15.0.0
XCODEDIR=`xcode-select --print-path`
IOS_SDK_VERSION=`xcrun --sdk iphoneos --show-sdk-version`
MIN_SDK_VERSION=6.0
IPHONEOS_PLATFORM=`xcrun --sdk iphoneos --show-sdk-platform-path`
IPHONEOS_SYSROOT=`xcrun --sdk iphoneos --show-sdk-path`
IPHONESIMULATOR_PLATFORM=`xcrun --sdk iphonesimulator --show-sdk-platform-path`
IPHONESIMULATOR_SYSROOT=`xcrun --sdk iphonesimulator --show-sdk-path`
# Uncomment if you want to see more information about each invocation
# of clang as the builds proceed.
# CLANG_VERBOSE="--verbose"
CC=clang
CXX=clang
SILENCED_WARNINGS="-Wno-unused-local-typedef -Wno-unused-function"
CFLAGS="${CLANG_VERBOSE} ${SILENCED_WARNINGS} -DNDEBUG -g -O0 -pipe -fPIC -fobjc-arc"
echo "PREFIX ..................... ${PREFIX}"
echo "BUILD_MACOSX_X86_64 ........ ${BUILD_MACOSX_X86_64}"
echo "BUILD_I386_IOSSIM .......... ${BUILD_I386_IOSSIM}"
echo "BUILD_X86_64_IOSSIM ........ ${BUILD_X86_64_IOSSIM}"
echo "BUILD_IOS_ARMV7 ............ ${BUILD_IOS_ARMV7}"
echo "BUILD_IOS_ARMV7S ........... ${BUILD_IOS_ARMV7S}"
echo "BUILD_IOS_ARM64 ............ ${BUILD_IOS_ARM64}"
echo "DARWIN ..................... ${DARWIN}"
echo "XCODEDIR ................... ${XCODEDIR}"
echo "IOS_SDK_VERSION ............ ${IOS_SDK_VERSION}"
echo "MIN_SDK_VERSION ............ ${MIN_SDK_VERSION}"
echo "IPHONEOS_PLATFORM .......... ${IPHONEOS_PLATFORM}"
echo "IPHONEOS_SYSROOT ........... ${IPHONEOS_SYSROOT}"
echo "IPHONESIMULATOR_PLATFORM ... ${IPHONESIMULATOR_PLATFORM}"
echo "IPHONESIMULATOR_SYSROOT .... ${IPHONESIMULATOR_SYSROOT}"
echo "CC ......................... ${CC}"
echo "CFLAGS ..................... ${CFLAGS}"
echo "CXX ........................ ${CXX}"
echo "CXXFLAGS ................... ${CXXFLAGS}"
echo "LDFLAGS .................... ${LDFLAGS}"
###################################################################
# This section contains the build commands for each of the
# architectures that will be included in the universal binaries.
###################################################################
echo "$(tput setaf 2)"
echo "###########################"
echo "# i386 for iPhone Simulator"
echo "###########################"
echo "$(tput sgr0)"
if [ "${BUILD_I386_IOSSIM}" == "YES" ]
then
(
cd ${PREFIX}
make clean
../configure --build=x86_64-apple-${DARWIN} --host=i386-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/i386-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch i386 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
make -j10 || exit 3
make install
) || exit $?
fi
echo "$(tput setaf 2)"
echo "#############################"
echo "# x86_64 for iPhone Simulator"
echo "#############################"
echo "$(tput sgr0)"
if [ "${BUILD_X86_64_IOSSIM}" == "YES" ]
then
(
cd ${PREFIX}
make clean
../configure --build=x86_64-apple-${DARWIN} --host=x86_64-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/x86_64-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch x86_64 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
make -j$NJOB || exit 3
make install
) || exit $?
fi
echo "$(tput setaf 2)"
echo "##################"
echo "# armv7 for iPhone"
echo "##################"
echo "$(tput sgr0)"
if [ "${BUILD_IOS_ARMV7}" == "YES" ]
then
(
cd ${PREFIX}
make clean
../configure --build=x86_64-apple-${DARWIN} --host=armv7-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
make -j$NJOB || exit 3
make install
) || exit $?
fi
echo "$(tput setaf 2)"
echo "###################"
echo "# armv7s for iPhone"
echo "###################"
echo "$(tput sgr0)"
if [ "${BUILD_IOS_ARMV7S}" == "YES" ]
then
(
cd ${PREFIX}
make clean
../configure --build=x86_64-apple-${DARWIN} --host=armv7s-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7s-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7s -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
make -j$NJOB || exit 3
make install
) || exit $?
fi
echo "$(tput setaf 2)"
echo "##################"
echo "# arm64 for iPhone"
echo "##################"
echo "$(tput sgr0)"
if [ "${BUILD_IOS_ARM64}" == "YES" ]
then
(
cd ${PREFIX}
make clean
../configure --build=x86_64-apple-${DARWIN} --host=arm-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/arm64-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch arm64 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
make -j$NJOB || exit 3
make install
) || exit $?
fi
echo "$(tput setaf 2)"
echo "###################################################################"
echo "# Create Universal Libraries and Finalize the packaging"
echo "###################################################################"
echo "$(tput sgr0)"
(
cd ${PREFIX}/platform
mkdir -p universal
lipo x86_64-sim/lib/libSDL2.a i386-sim/lib/libSDL2.a arm64-ios/lib/libSDL2.a armv7s-ios/lib/libSDL2.a armv7-ios/lib/libSDL2.a -create -output universal/libSDL2.a
)
(
cd ${PREFIX}
mkdir -p lib
cp -r platform/universal/* lib
#rm -rf platform
lipo -info lib/libSDL2.a
)
echo Done!

File diff suppressed because it is too large Load diff

View file

@ -1,7 +1,7 @@
#! /bin/sh
# mkinstalldirs --- make directory hierarchy
scriptversion=2009-04-28.21; # UTC
scriptversion=2020-07-26.22; # UTC
# Original author: Noah Friedman <friedman@prep.ai.mit.edu>
# Created: 1993-05-16
@ -92,6 +92,8 @@ case $dirmode in
*)
if mkdir -m "$dirmode" -p --version . >/dev/null 2>&1 &&
test ! -d ./--version; then
echo "umask 22"
umask 22
echo "mkdir -m $dirmode -p -- $*"
exec mkdir -m "$dirmode" -p -- "$@"
else
@ -104,6 +106,9 @@ case $dirmode in
;;
esac
echo "umask 22"
umask 22
for file
do
case $file in
@ -132,21 +137,16 @@ do
if test ! -d "$pathcomp"; then
errstatus=$lasterr
else
if test ! -z "$dirmode"; then
echo "chmod $dirmode $pathcomp"
lasterr=
chmod "$dirmode" "$pathcomp" || lasterr=$?
if test ! -z "$lasterr"; then
errstatus=$lasterr
fi
fi
fi
fi
pathcomp=$pathcomp/
done
if test ! -z "$dirmode"; then
echo "chmod $dirmode $file"
chmod "$dirmode" "$file" || errstatus=$?
fi
done
exit $errstatus
@ -154,9 +154,9 @@ exit $errstatus
# Local Variables:
# mode: shell-script
# sh-indentation: 2
# eval: (add-hook 'write-file-hooks 'time-stamp)
# eval: (add-hook 'before-save-hook 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-time-zone: "UTC0"
# time-stamp-end: "; # UTC"
# End:

View file

@ -12,8 +12,7 @@ if [ -z "$WATCOM" ]; then
echo "This is often something like '/usr/local/share/watcom'" 1>&2
exit 1
fi
export PATH="$WATCOM/binl:$PATH"
export PATH="$WATCOM/binl64:$PATH"
ZIPFILE="$1"
if [ -z $1 ]; then
@ -31,8 +30,8 @@ rm -f $ZIPFILE
wmake -f Makefile.os2
rm -rf $ZIPDIR
mkdir -p $ZIPDIR
chmod a+r SDL2.lib SDL2.dll
mv SDL2.lib SDL2.dll $ZIPDIR/
chmod 644 SDL2.dll SDL2.lib SDL2test.lib
mv SDL2.dll SDL2.lib SDL2test.lib $ZIPDIR/
cp -R include $ZIPDIR/
zip -9r "buildbot/$ZIPFILE" $ZIPDIR

View file

@ -5,9 +5,9 @@
SDL_ROOT=$(dirname $0)/..
cd $SDL_ROOT
if [ -x "$(command -v hg)" ]; then
rev="$(hg parents --template 'hg-{rev}:{node|short}' 2>/dev/null)"
if [ $? = 0 ]; then
if [ -x "$(command -v git)" ]; then
rev=$(echo "$(git remote get-url origin 2>/dev/null)@$(git rev-list HEAD~.. 2>/dev/null)")
if [ "$rev" != "@" ]; then
echo $rev
exit 0
fi
@ -21,5 +21,5 @@ if [ -x "$(command -v p4)" ]; then
fi
fi
echo "hg-0:baadf00d"
echo ""
exit 1

View file

@ -1,7 +1,7 @@
#!/bin/sh
find . -type f -exec grep -Il "Copyright" {} \; \
| grep -v \.hg \
| grep -v \.git \
| while read file; \
do \
LC_ALL=C sed -b -i "s/\(.*Copyright.*\)[0-9]\{4\}\( *Sam Lantinga\)/\1`date +%Y`\2/" "$file"; \

View file

@ -8,10 +8,9 @@ srcdir=..
header=$outdir/include/SDL_revision.h
rev=`sh showrev.sh 2>/dev/null`
if [ "$rev" != "" -a "$rev" != "hg-0:baadf00d" ]; then
revnum=`echo $rev | sed 's,hg-\([0-9]*\).*,\1,'`
if [ "$rev" != "" ]; then
echo "#define SDL_REVISION \"$rev\"" >"$header.new"
echo "#define SDL_REVISION_NUMBER $revnum" >>"$header.new"
echo "#define SDL_REVISION_NUMBER 0" >>"$header.new"
if diff $header $header.new >/dev/null 2>&1; then
rm "$header.new"
else

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@ -39,7 +39,7 @@
#
# Base version of SDL, used for packaging purposes
$SDLVersion = "2.0.14"
$SDLVersion = "2.0.21"
# Gets the .bat file that sets up an MSBuild environment, given one of
# Visual Studio's, "PlatformToolset"s.

View file

@ -1,5 +1,13 @@
macro(ADD_TO_ALLOPTIONS _NEWNAME)
list(APPEND ALLOPTIONS ${_NEWNAME})
string(LENGTH ${_NEWNAME} _SLEN)
if(${LONGESTOPTIONNAME} LESS ${_SLEN})
set(LONGESTOPTIONNAME ${_SLEN})
endif()
endmacro()
macro(SET_OPTION _NAME _DESC)
list(APPEND ALLOPTIONS ${_NAME})
add_to_alloptions(${_NAME})
if(${ARGC} EQUAL 3)
set(_DEFLT ${ARGV2})
else()
@ -9,12 +17,12 @@ macro(SET_OPTION _NAME _DESC)
endmacro()
macro(DEP_OPTION _NAME _DESC _DEFLT _DEPTEST _FAILDFLT)
list(APPEND ALLOPTIONS ${_NAME})
add_to_alloptions(${_NAME})
cmake_dependent_option(${_NAME} ${_DESC} ${_DEFLT} ${_DEPTEST} ${_FAILDFLT})
endmacro()
macro(OPTION_STRING _NAME _DESC _VALUE)
list(APPEND ALLOPTIONS ${_NAME})
add_to_alloptions(${_NAME})
set(${_NAME} ${_VALUE} CACHE STRING "${_DESC}")
set(HAVE_${_NAME} ${_VALUE})
ENDMACRO()
@ -42,12 +50,18 @@ macro(MESSAGE_TESTED_OPTION _NAME)
if(${ARGC} EQUAL 2)
set(_PAD ${ARGV1})
endif()
if(NOT HAVE_${_NAME})
set(HAVE_${_NAME} OFF)
elseif("${HAVE_${_NAME}}" MATCHES "1|TRUE|YES|Y")
set(HAVE_${_NAME} ON)
string(SUBSTRING "${_NAME}" 0 4 _NAMESTART)
if(_NAMESTART STREQUAL "SDL_")
string(SUBSTRING "${_NAME}" 4 -1 _STRIPPEDNAME)
else()
set(_STRIPPEDNAME "${_NAME}")
endif()
message(STATUS " ${_NAME}${_PAD}(Wanted: ${_REQVALUE}): ${HAVE_${_NAME}}")
if(NOT HAVE_${_STRIPPEDNAME})
set(HAVE_${_STRIPPEDNAME} OFF)
elseif("${HAVE_${_STRIPPEDNAME}}" MATCHES "1|TRUE|YES|Y")
set(HAVE_${_STRIPPEDNAME} ON)
endif()
message(STATUS " ${_NAME}${_PAD}(Wanted: ${_REQVALUE}): ${HAVE_${_STRIPPEDNAME}}")
endmacro()
macro(LISTTOSTR _LIST _OUTPUT)
@ -64,10 +78,36 @@ macro(LISTTOSTR _LIST _OUTPUT)
endforeach()
endmacro()
macro(CHECK_OBJC_SOURCE_COMPILES SOURCE VAR)
set(PREV_REQUIRED_DEFS "${CMAKE_REQUIRED_DEFINITIONS}")
set(CMAKE_REQUIRED_DEFINITIONS "-x objective-c ${PREV_REQUIRED_DEFS}")
CHECK_C_SOURCE_COMPILES(${SOURCE} ${VAR})
set(CMAKE_REQUIRED_DEFINITIONS "${PREV_REQUIRED_DEFS}")
macro(LISTTOSTRREV _LIST _OUTPUT)
if(${ARGC} EQUAL 3)
# prefix for each element
set(_LPREFIX ${ARGV2})
else()
set(_LPREFIX "")
endif()
# Do not use string(REPLACE ";" " ") here to avoid messing up list
# entries
foreach(_ITEM ${${_LIST}})
set(${_OUTPUT} "${${_OUTPUT}} ${_LPREFIX}${_ITEM}")
endforeach()
endmacro()
if(${CMAKE_VERSION} VERSION_LESS "3.16.0")
macro(CHECK_OBJC_SOURCE_COMPILES SOURCE VAR)
set(PREV_REQUIRED_DEFS "${CMAKE_REQUIRED_DEFINITIONS}")
set(CMAKE_REQUIRED_DEFINITIONS "-x objective-c ${PREV_REQUIRED_DEFS}")
CHECK_C_SOURCE_COMPILES(${SOURCE} ${VAR})
set(CMAKE_REQUIRED_DEFINITIONS "${PREV_REQUIRED_DEFS}")
endmacro()
else()
include(CheckOBJCSourceCompiles)
if (APPLE)
enable_language(OBJC)
endif()
endif()
if(CMAKE_VERSION VERSION_LESS 3.13.0)
macro(target_link_directories _TARGET _SCOPE)
link_directories(${ARGN})
endmacro()
endif()

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5390
Engine/lib/sdl/configure vendored

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@ -1,150 +0,0 @@
libsdl2 (2.0.14) UNRELEASED; urgency=low
* Updated SDL to version 2.0.14
-- Sam Lantinga <slouken@libsdl.org> Tue, 8 Dec 2020 17:54:33 -0800
libsdl2 (2.0.13) UNRELEASED; urgency=low
* Updated SDL to version 2.0.13 for development builds
-- Sam Lantinga <slouken@libsdl.org> Tue, 10 Mar 2020 18:24:22 -0800
libsdl2 (2.0.12) UNRELEASED; urgency=low
* Updated SDL to version 2.0.12
-- Sam Lantinga <slouken@libsdl.org> Sun, 1 Mar 2020 14:57:07 -0800
libsdl2 (2.0.11) UNRELEASED; urgency=low
* Updated SDL to version 2.0.11 for development builds
-- Sam Lantinga <slouken@libsdl.org> Sun, 22 Sep 2019 10:33:03 -0800
libsdl2 (2.0.10) UNRELEASED; urgency=low
* Updated SDL to version 2.0.10
-- Sam Lantinga <slouken@libsdl.org> Mon, 17 Jun 2019 08:48:47 -0800
libsdl2 (2.0.9) UNRELEASED; urgency=low
* Updated SDL to version 2.0.9
-- Sam Lantinga <slouken@libsdl.org> Wed, 26 Sep 2018 10:02:21 -0800
libsdl2 (2.0.8) UNRELEASED; urgency=low
* Updated SDL to version 2.0.8
-- Sam Lantinga <slouken@libsdl.org> Sat, 4 Nov 2017 21:21:53 -0800
libsdl2 (2.0.7) UNRELEASED; urgency=low
* Updated SDL to version 2.0.7
-- Sam Lantinga <slouken@libsdl.org> Thu, 12 Oct 2017 08:01:16 -0800
libsdl2 (2.0.6) UNRELEASED; urgency=low
* Updated SDL to version 2.0.6
-- Sam Lantinga <slouken@libsdl.org> Sat, 9 Sep 2017 07:29:36 -0800
libsdl2 (2.0.5) UNRELEASED; urgency=low
* Updated SDL to version 2.0.5
-- Sam Lantinga <slouken@libsdl.org> Mon, 28 Nov 2016 07:32:52 -0800
libsdl2 (2.0.4) UNRELEASED; urgency=low
* Updated SDL to version 2.0.4
-- Sam Lantinga <slouken@libsdl.org> Thu, 07 Jan 2016 11:02:39 -0800
libsdl2 (2.0.3) UNRELEASED; urgency=low
* Updated SDL to version 2.0.3
-- Sam Lantinga <slouken@libsdl.org> Sun, 9 Mar 2014 10:35:54 -0800
libsdl2 (2.0.2) UNRELEASED; urgency=low
* Updated SDL to version 2.0.2
-- Sam Lantinga <slouken@libsdl.org> Sun, 9 Feb 2014 2:55:59 -0800
libsdl2 (2.0.1) UNRELEASED; urgency=low
* Updated SDL to version 2.0.1
-- Sam Lantinga <slouken@libsdl.org> Wed, 23 Oct 2013 16:31:38 -0800
libsdl2 (2.0.0) UNRELEASED; urgency=low
* SDL is now a native debian package.
* Removed udeb package
* Disabled DirectFB support by default, to avoid runtime dependencies
-- Sam Lantinga <slouken@libsdl.org> Fri, 15 Feb 2013 08:55:04 -0800
libsdl2 (2.0.0~20130127-1) UNRELEASED; urgency=low
* New upstream snapshot.
-- Sam Hocevar <sho@debian.org> Wed, 30 Jan 2013 23:01:12 +0100
libsdl2 (2.0.0~20130103-1) unstable; urgency=low
[ Manuel A. Fernandez Montecelo ]
* debian/control:
- Updating maintainers/permissions:
- Add myself and Felix Geyer
- Update Build-Depends:
- Remove a few obsolete items
- Add items added lately to libsdl1.2, such as libts (touch screen)
support
- Add "libsdl2-dbg", analog to libsdl1.2-dbg
- Change "XC-Package-Type: udeb" to "Package-Type"
* debian/compat: set level 9
* debian/source/format: Set to "3.0 (quilt)"
- Remove README.source, not needed with new format
* debian/sdl2-config.1: Fix typo, "progams"->"programs"
* debian/libsdl2-dev.install:
- Remove "usr/lib/*/*.la", discouraged
- Add man pages: "usr/share/man/man3/*"
* debian/libsdl2-dev.manpages: add file to install local "sdl2-config.1"
* debian/sources: Removed, possible obsolete file from long ago?
* debian/copyright:
- Upstream updated to zlib/libpng
- Copyright-file format conversion to 1.0
- Complete revamp and detailed research about copyright and licenses used,
it's very messy but hopefully complete
[ Felix Geyer ]
* Simplify debian/rules by using dh(1).
-- Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com> Sun, 27 Jan 2013 16:40:49 +0100
libsdl2 (2.0~20120220c-1) experimental; urgency=low
* Upstream version was renamed to 2.0 (Closes: #669367).
* New upstream snapshot (Closes: #671506).
* This package no longer conflicts with libsdl-1.2.
* debian/rules: add multiarch support (Closes: #669364).
* debian/patches/fix_joystick_misc_axes.diff: fix a joystick remapping
bug causing some axes to malfunction.
* debian/patches/external_header_paths.diff: provide additional CFLAGS
so that headers such as SDL_syswm.h can be included (Closes: #669363).
-- Sam Hocevar <sho@debian.org> Thu, 17 May 2012 19:03:59 +0200
libsdl-1.3 (1.3.0~20111204-1) experimental; urgency=low
* Initial upload from upstream snapshot.
-- Sam Hocevar <sho@debian.org> Sun, 04 Dec 2011 14:35:05 +0100

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@ -1 +0,0 @@
9

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@ -1,76 +0,0 @@
Source: libsdl2
Priority: optional
Section: libs
Maintainer: Debian SDL packages maintainers <pkg-sdl-maintainers@lists.alioth.debian.org>
Uploaders: Barry deFreese <bdefreese@debian.org>,
Sam Hocevar <sho@debian.org>,
Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com>,
Felix Geyer <fgeyer@debian.org>,
Sam Lantinga <slouken@libsdl.org>
Standards-Version: 3.9.3
Build-Depends: debhelper (>= 9),
dh-autoreconf,
dpkg-dev (>= 1.16.1~),
fcitx-libs-dev [linux-any],
libasound2-dev [linux-any],
libgl1-mesa-dev,
libpulse-dev,
libudev-dev [linux-any],
libdbus-1-dev [linux-any],
libibus-1.0-dev[linux-any],
libusb2-dev [kfreebsd-any],
libusbhid-dev [kfreebsd-any],
libx11-dev,
libxcursor-dev,
libxext-dev,
libxi-dev,
libxinerama-dev,
libxrandr-dev,
libxss-dev,
libxxf86vm-dev
Homepage: http://www.libsdl.org/
Package: libsdl2
Architecture: any
Multi-Arch: same
Pre-Depends: ${misc:Pre-Depends}
Depends: ${misc:Depends},
${shlibs:Depends},
libudev0 [linux-any],
libdbus-1-3 [linux-any]
Conflicts: libsdl-1.3-0
Replaces: libsdl-1.3-0
Description: Simple DirectMedia Layer
SDL is a library that allows programs portable low level access to
a video framebuffer, audio output, mouse, and keyboard.
.
This package contains the shared library, compiled with X11 graphics drivers and OSS, ALSA and PulseAudio sound drivers.
Package: libsdl2-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends: ${misc:Depends},
libsdl2 (= ${binary:Version}),
libc6-dev,
libgl1-mesa-dev
Conflicts: libsdl-1.3-dev
Replaces: libsdl-1.3-dev
Description: Simple DirectMedia Layer development files
SDL is a library that allows programs portable low level access to a video
framebuffer, audio output, mouse, and keyboard.
.
This package contains files needed if you wish to use the SDL library in your own programs.
Package: libsdl2-dbg
Priority: extra
Section: debug
Architecture: any
Multi-Arch: same
Depends: ${misc:Depends},
libsdl2 (= ${binary:Version}),
Description: Simple DirectMedia Layer debug files
SDL is a library that allows programs portable low level access to a video
framebuffer, audio output, mouse, and keyboard.
.
This package contains the debug symbols for the SDL library.

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