clustering work for datablocks for both consistent scanning for object parameters, as well as an eye towards orgainizing things to make reviewing what variations of components we'll be needing down the line clearer
Added implementation to expose two new functionalities from the c++ to Torquescript as requested in issue #1272. Added both a DefineEngineMethod function for getting the count of the number of objects on the turret ignore list and a DefineEngineMethod function for returning a reference to the object on the ignore list at a given index on the ignore list. Also added functions that do each of those things and are then encapsulated by those DefineEngineMethod functions.