Areloch
27b304eec3
Various fixes
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Separated baked cubemap load/processing logic into a separate function for clarity
various corrections for when fields change so it properly notifies down to the client
Fixed enable flag logic to actually work
Fixed skylight enable flag so it properly disables if flipped off
2019-06-05 00:07:46 -05:00
Areloch
17cec11b97
Added refactor of Editor Settings window
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Various fixes for asset handling.
WIP of crash tracking
2019-06-03 02:47:30 -05:00
Areloch
ebb51bb178
Catch the template files up and add the improved convex editor bits.
2019-05-19 21:30:45 -05:00
Areloch
3fa7a0d4fa
Various fixes
2019-05-11 21:42:27 -05:00
Areloch
60a29777fa
WIP updated UI
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WIP dark editor theme
fixed multiwindow
2019-05-09 00:11:49 -05:00
Areloch
cedbd387d9
Updating BaseGame to work with PBR, and a PBR example module
2019-05-08 01:27:51 -05:00
Areloch
1f58050e47
Adds visualizers for various types of colorblindness to help calibrate scene's visual clarity given certain vision impairments.
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(Also corrects some erroneous pathing in the other render visualizers to match)
2019-02-23 20:28:59 -06:00
Areloch
b357ad077d
Re-adds some bits from the old templates that were missed when doing the BaseGame template.
2017-03-26 17:53:01 -05:00