marauder2k7
aa294b37f6
final cleanup
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cleanup types
cleanout unnecessary vars
only aboslutely necessary vars to collada utils remain, for tracking scale and up_axis etc.
2024-12-11 19:28:09 +00:00
marauder2k7
684f299e86
Update assimpShapeLoader.cpp
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most uniform shape import across the formats....
2024-12-11 16:43:23 +00:00
marauder2k7
4ac9639a52
bkup commit
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fbx details matching for skinned meshes, gltf still offset
2024-12-11 15:38:17 +00:00
marauder2k7
af6722f547
Update assimpShapeLoader.cpp
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because of the convert to lefthand gltf all formats are good with Y_UP
2024-12-10 18:41:14 +00:00
marauder2k7
5beef47b23
dont autoconfig up axis set it explicitly for the formats
2024-12-10 16:46:29 +00:00
marauder2k7
28fcb8d68b
animation update
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updated how animations are handled from assimp
gltf timing now correct
2024-12-10 11:54:13 +00:00
marauder2k7
5f1c2a63e5
Update assimpShapeLoader.cpp
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fix for mac and linux build
2024-12-10 00:41:23 +00:00
marauder2k7
ca6e26520b
Update assimp importing
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assimp importer now works for the most part for fbx and gltf
animations for gltf still need to be sorted out
2024-12-09 23:24:09 +00:00
marauder2k7
d3f8fee74e
update assimp lib
2024-12-09 20:22:47 +00:00
Brian Roberts
03a348deb7
Merge pull request #1335 from marauder2k9-torque/MaterialPreview-Skylight-fix
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Material preview get skylight bake
2024-12-04 20:04:36 -06:00
marauder2k7
7810ee4f51
Update guiMaterialPreview.cpp
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light movement now makes sense
2024-12-05 00:34:17 +00:00
marauder2k7
a92b9d0e2d
code review with az
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changes per review, frustum wasnt dirty... i like it dirty
2024-12-05 00:17:44 +00:00
marauder2k7
e7a7935bd4
Update guiMaterialPreview.cpp
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more "fixes"
2024-12-04 23:59:43 +00:00
marauder2k7
291c5c75b6
Update guiMaterialPreview.cpp
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use mSaveFrustm to keep states between object switches
2024-12-04 23:45:32 +00:00
Brian Roberts
c9b22a59b3
Merge pull request #1331 from Azaezel/alpha41/canvasClamping
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add a canvas.constrainMouse(true/false);
2024-12-04 17:37:52 -06:00
Brian Roberts
925b73309e
Merge pull request #1334 from marauder2k9-torque/CubemapBakingBug
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Cubemap Baking DX11
2024-12-04 16:53:27 -06:00
marauder2k7
f288ffccba
cubemap baking fix
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the key part of this issue was to invert the order we were baking the faces. Not much of a fix but it works better than before need to get a proper fix implement
the way the issue is copying X+ into every other face but isnt doing it in the reverse order means the rtv for face 0 must be being replicated into all other faces.
2024-12-04 21:57:32 +00:00
Areloch
49c76cc486
Merge pull request #1332 from Azaezel/alpha41/configConfusion
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correct malformed config passalong
2024-11-27 01:29:09 -06:00
AzaezelX
f8f9e88dc6
correct malformed config passalong
2024-11-26 19:56:34 -06:00
AzaezelX
de882b4024
add a canvas.constrainMouse(true/false);
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command keeps a mouse point within the ap window (off by default)
2024-11-26 08:51:43 -06:00
Brian Roberts
65e11745fa
Merge pull request #1330 from Azaezel/alpha41/FixGLBDetection
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fix glb detection
2024-11-25 21:03:56 -06:00
AzaezelX
b1f68ec3fb
fix glb detection
2024-11-25 21:03:29 -06:00
Brian Roberts
1be326e0d0
Merge pull request #1297 from marauder2k9-torque/matrix-templated
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Template Matrix class
2024-11-07 16:17:38 -06:00
Brian Roberts
ba088db19a
Merge pull request #1328 from Azaezel/alpha41/terrainTooling
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terrain mask work
2024-10-29 08:45:34 -05:00
AzaezelX
218caea9e8
remove filtes on misbehaving brushes.
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correct range defaults
2024-10-28 09:39:02 -05:00
AzaezelX
149f6cc5bf
expose min/max height filters to terrain sculpting tab
2024-10-24 15:17:19 -05:00
AzaezelX
24933a1cc7
add min/max tile height entrys to painter, apply those to the general isvalid check for a given tile alteration. apply that to more brushes.
2024-10-24 13:37:45 -05:00
AzaezelX
85955479c8
terrain mask work
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adds an isValid(gridinfo tile) command to prefilter out grid elements of a specified nature
applies that to SetEmptyAction::process
also corrects sliderbar positions for terrain painting elements, as ell as adds a min/max slope for removal
potential TODOs: apply it more places pending feedback. add a min/max hieght filter as well
2024-10-23 17:50:07 -05:00
Areloch
43501127ec
Merge pull request #1327 from Azaezel/alpha41/matrixMangle
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fix(?) assimp to torquie matrix converter
2024-10-04 16:25:01 -05:00
AzaezelX
bb432dc906
fix(?) assimp to torquie matrix converter
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it wasn't accounting for the formatScaleFactor (1, 0.01, ect) leading to mesh deformations based on bone vs skinned mesh displacement
2024-09-30 22:39:00 -05:00
Brian Roberts
5f6fe212a7
Merge pull request #1326 from Azaezel/alpha41/forestfix
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fix forest editor failing to pop up a create new
2024-09-30 20:25:20 -05:00
AzaezelX
99bcf7ca3e
fix forest editor failing to pop up a create new
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reminder note for if switches in c++, it it fails once in an or evaluation, that's it. it does not try other portions
2024-09-30 19:45:32 -05:00
Brian Roberts
00e5482733
Merge pull request #1323 from Eikelenboom/development
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Add extra increased font size to Windowed Console
2024-09-24 18:32:42 -05:00
Nils Eikelenboom
8f2dbd5e2f
Add extra increased font size to Windowed Console
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Added extra large font to the windowed console. Use the [-A] [A+] buttons to change the size.
Preferably would introduce "lineSpacing" to the GuiConsole object for improved readability; as well to store this into the prefs.
2024-09-24 21:43:01 +02:00
Brian Roberts
b6efb96191
Merge pull request #1322 from Eikelenboom/development
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Windowed Console button close / open / resize
2024-09-24 14:13:56 -05:00
Nils Eikelenboom
02b86eafee
Windowed Console button close / open / resize
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- Close the windowed console when it's opened and the button is hit.
- Resize/reposition the window after reopening.
- Add a button to the GUI editor.
2024-09-24 20:52:41 +02:00
Brian Roberts
5c83972155
Merge pull request #1321 from Azaezel/alpha41/ABbits
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asset browser spam kill
2024-09-23 12:23:02 -05:00
AzaezelX
8461b9dbfd
asset browser spam kill
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don't report populating preview images if the count is 0
also, remmber to cancel a pending scheduled method if you're rescheduling it
2024-09-23 08:59:36 -05:00
Brian Roberts
fe3e47309d
Merge pull request #1319 from Eikelenboom/development
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Remove tabs from asset broser & windowed console
2024-09-23 08:34:45 -05:00
Brian Roberts
a132d73595
Merge pull request #1320 from Azaezel/alpha41/snapsync
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snap syncing
2024-09-23 08:34:34 -05:00
AzaezelX
7664b63071
snap syncing
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for world and convex shape editors
2024-09-22 14:34:07 -05:00
Nils Eikelenboom
0291b000e0
Remove tabs from asset broser and win. console
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Remove the tabs from the asset browser and windowed console. There were some issues and asset browser will be changed soon. Downside is that the windowed console and asset browser will now open on top of each other.
2024-09-22 19:36:48 +02:00
Brian Roberts
f8212ec6b7
Merge pull request #1318 from Azaezel/alpha41/typofix2
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typofix
2024-09-22 05:56:12 -05:00
AzaezelX
3fe21e8808
typofix
2024-09-22 05:55:38 -05:00
Brian Roberts
e9638d285f
Merge pull request #1317 from Azaezel/alpha41/ohSnap
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preserve gridsnap state between runs
2024-09-17 10:24:14 -05:00
Brian Roberts
e7585f15ab
Merge pull request #1316 from Azaezel/alpha41/colorPickerCleanups
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colorpicker cleanups
2024-09-17 10:24:03 -05:00
Brian Roberts
d2c8b661aa
Merge pull request #1315 from Azaezel/alpha41/bitmapmangle
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fix malformed GBitmap::getColor
2024-09-17 10:23:53 -05:00
AzaezelX
0612d8508d
preserve gridsnap state between runs
2024-09-16 13:52:11 -05:00
AzaezelX
ead06b845e
colorpicker cleanups
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largely focuses on removing extraneous code and mangled math
2024-09-16 13:24:41 -05:00
AzaezelX
afeb957601
fix malformed GBitmap::getColor
2024-09-16 12:40:18 -05:00