AzaezelX
e9415a0994
uninitialized variables-collision
2020-05-11 14:33:59 -05:00
Azaezel
13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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# Conflicts:
# Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Azaezel
db519a3dd5
local shadowvar cleanup
2018-03-16 20:03:02 -05:00
Azaezel
c3698c1db6
unnecessarily duplicated var definitions
2018-03-16 17:12:22 -05:00
Azaezel
77e9f3c6d4
CollisionState membervar clarification
2018-03-15 17:31:28 -05:00
Azaezel
d979cf9d2d
PolyhedronVectorData core membervar cleanups
2018-03-14 15:18:00 -05:00
Azaezel
f559cf4231
Polytope::intersect variable differerntiation.
2018-03-14 13:14:39 -05:00
Azaezel
01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
2017-12-27 22:57:47 -06:00
Anis
bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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clang: register type modifier deprecated
2016-10-21 20:04:42 +02:00
Azaezel
fbfd3ed8ed
clang: constructor initialization order
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while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
Azaezel
dd0b7914e6
clang: register type modifier deprecated
2016-10-14 17:37:00 -05:00
Francisco Montañés García
596b88cf94
Complete each face with 2nd triangle.
2016-09-21 12:43:48 +02:00
Areloch
11398bb04e
Issue found with PVS-Studio:
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A lot of instances where some function args are not actually modified in any way, meaning that it is better for performance to convert them into const references. This prevents an additional copy, which can help performance.
2015-07-16 22:02:18 -05:00
Vincent Gee
f348313413
Minor Improvement to depthSortList.cpp
2014-11-04 06:18:24 -05:00
cpusci
4c35fd37af
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
thecelloman
b4ea1123dc
Remove Interior Object format (DIF)
2013-04-05 12:39:26 -04:00
DavidWyand-GG
a803398eb0
Fix for Issue #130 for Decals and Smoothing Groups
2012-11-08 16:56:22 -05:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00