Commit graph

14 commits

Author SHA1 Message Date
Lukas Jørgensen
9ebfd0f6b3 T2D style 'Stock colors'
This commit implements stock colors as they are implemented in T2D.
It allows for using predefined stock colors e.g.:
``` %object.color = "OrangeRed"; ```
Instead of
``` %object.color = "255 69 0"; ```
2014-05-06 09:26:01 +02:00
DavidWyand-GG
7d6df96d65 ITickable supports object deletion
This is a reworking of https://github.com/GarageGames/Torque3D/pull/436
to support object deletion of processTick() and advanceTime().
2013-11-08 17:31:52 -05:00
SilentMike
2ac675000f Merge pull request #449 from Phantom139/uuidreplacement
UUID Replacement
2013-10-09 12:31:47 -07:00
Robert Fritzen
171a24459f Remove namespace from header
Removing the "using namespace Torque" from header file to prevent issues
with certain engine addons conflicting with ::UUID defined by windows
and Torque::UUID defined by T3D.
2013-07-28 12:55:52 -05:00
LuisAntonRebollo
b700572931 Fix BitVector copy constructor.
Initialize all member variables.
2013-06-21 14:22:49 +02:00
thecelloman
7e5ddf4ca2 Resolve issue #163
Fixed and assert on changing material, and we now map the material to the MATMGR by name instead of type.
2013-03-27 21:36:17 -04:00
DavidWyand-GG
539efcb1e1 Input event changes
- New InputEventManager class.  It will be used by 3rd party input
devices to generate Torque 3D input events.
- Expanded the input event signal to include three new floats and a new
integer.
- Expanded the number of joystick buttons to 48.
- The input virtual map is now extendable rather than hard coded.
- The input devices types are now extendable rather than hard coded.
- New SI_POS, SI_ROT, SI_INT, and SI_FLOAT input event types.
- New SI_VALUE input action type.
- ActionMap has been updated to work with these changes.
- Removed unnecessary references to platform/event.h
2013-01-22 18:17:41 -05:00
DavidWyand-GG
e4ad890b78 Expanded signals and journaled signals to support up to 13 parameters 2013-01-22 15:54:03 -05:00
DavidWyand-GG
0598b6ae62 Fix for Issue #166 for Client Not Loading
The issue was with sending the ack mask to the client when the ack byte
count was 4.
2012-12-10 16:28:54 -05:00
DavidWyand-GG
88cc4129af Reformatted code for Pull Request #71
Tabs were used instead of spaces.  Also added comments.
2012-11-09 15:17:49 -05:00
DavidWyand-GG
df01dd88fe Merge branch 'BitVector_copy_constructor' of https://github.com/Luis-Anton/Torque3D into Luis-Anton-BitVector_copy_constructor 2012-11-09 13:29:33 -05:00
DavidWyand-GG
1a3501440f Fix for Issue #111 for BitStream Issues 2012-11-05 16:50:54 -05:00
Luis Anton
5b033f7066 BitVector don't have copy-constructor/operator= 2012-10-06 18:30:03 +02:00
DavidWyand-GG
7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00