Commit graph

5 commits

Author SHA1 Message Date
DavidWyand-GG bfec2dfd79 Fix texture and object console paths
- Be sure to delete all prefs.cs files following this change.
- Changes the console types of the missing, unavailable and warning
texture paths.  The old type was causing string corruption when saving
preferences.
- Changes the console type of the TSShapeConstructor collision shapes.
The old type was causing string corruption when saving preferences.
- Changed missing texture reference in ProcessedMaterial from String to
const char*.
2013-04-09 10:05:57 -04:00
DavidWyand-GG 2824bcf649 Remove hard coded paths pass 1
- displaySplashWindow() now takes an optional path to a bitmap file.
- Missing, unavailable and warning texture paths now come from
GFXTextureManager static methods.
2013-01-30 14:09:23 -05:00
DavidWyand-GG 4a11d54609 Partial revert of changes from Pull #125
Pull Request #125 was to fix Issue #124.  However, as reported by a
user, this fix broke the water.  This is a partial reversion of those
changes to get the water working again.  The fix from Pull #125 will
need to be examined.
2012-11-26 11:37:55 -05:00
DavidWyand-GG 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 2012-11-08 16:00:52 -05:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00