Areloch
f104fac305
Merge pull request #2322 from Areloch/add3dProjectionCtrl
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Adds gui3DProjectionCtrl
2019-03-31 02:14:45 -05:00
Areloch
1ec048f41d
Merge pull request #2220 from irei1as/development
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Changes for SFXSound::setPosition(time)
2019-03-30 18:42:19 -05:00
Areloch
2b62796525
Merge pull request #2332 from Bloodknight/PR_DedicatedLinuxCrashFix
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Fixes a crash that occurs on linux headless servers
2019-03-30 16:41:36 -05:00
Areloch
80c036b9b0
Merge pull request #2327 from Areloch/loadCachedDTS
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Adds ability to skip loading of cached dts in enumColladaForImport
2019-03-30 16:33:37 -05:00
Areloch
5facfe5b61
Merge pull request #2326 from Areloch/colorblindnessVisualizers
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Adds visualizers for various types of colorblindness
2019-03-30 16:32:06 -05:00
Areloch
b445b74bb2
Merge pull request #2325 from Areloch/fileDialogReturnBuffer
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Moves the path return from fileDialog through the returnBuffer
2019-03-30 16:31:44 -05:00
Areloch
9ae6a5bfa7
Merge pull request #2320 from Areloch/setFieldHeight
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Allows special inspectorFields to override their height
2019-03-30 16:31:21 -05:00
Areloch
7756c4a762
Merge pull request #2319 from Areloch/Scenes
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Initial implementation of the Scene object
2019-03-30 16:30:34 -05:00
Areloch
0f22f2b20a
Merge pull request #2310 from Azaezel/vertColorCorrection
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Vert color correction
2019-03-30 16:30:01 -05:00
Areloch
18f4e3172e
Merge pull request #2323 from Areloch/getFieldValueCrashfix
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Sanity check for calling getFieldValue
2019-03-30 16:07:53 -05:00
Areloch
a9707f09c3
Merge pull request #2321 from Areloch/textApplyFocus
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Updates TextEdit value when focus is lost.
2019-03-30 16:07:18 -05:00
Areloch
40627afde8
Merge pull request #2318 from Areloch/AssetModuleEchoTweak
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Tweaks to the Asset/Module info echo behavior to spam the console less.
2019-03-30 15:34:33 -05:00
Areloch
e7bfbe9133
Merge pull request #2317 from Areloch/setSplitPoint
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Adds ability to set the split point of a guiSplitContainer
2019-03-30 15:33:57 -05:00
Areloch
669bfc24d8
Merge pull request #2315 from Azaezel/wireFrameFix
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corrects a parity flaw between wireframe and non wireframe box display
2019-03-30 15:09:32 -05:00
Areloch
557ea101ec
Update guiSplitContainer.cpp
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Corrected typo.
2019-03-30 14:40:58 -05:00
Areloch
33f8a75529
Merge pull request #2281 from marauder2k7/OpenALDevBuildBranch
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OpenALEffects
2019-03-30 14:39:06 -05:00
OTHGMars
d8bfe6073f
Fixes a crash from importing shapes with unnamed bones.
2019-03-29 04:02:41 -04:00
OTHGMars
7c2baf51d6
Adds the aiProcess_FlipUVs flag setting.
2019-03-29 03:57:36 -04:00
Areloch
5a93bfd39b
Merge pull request #42 from OTHGMars/Assimp_WIP
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Node transform and vertex weight fixes.
2019-03-28 14:25:34 -05:00
OTHGMars
71a5f9498b
Fixes primitive assignment. AppMesh::primitives in this case is a purely collada/dts concept and is not indices or faces. Any mesh with more than 2^16 vertices should be split into multiple primitives to avoid indexing across a 16 bit boundary. Mesh division into primitives has not been implemented for assimp yet.
2019-03-28 04:16:22 -04:00
OTHGMars
bc722a353d
Fixes vertex weight assignments.
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Adds upaxis override option to match collada importer.
2019-03-27 12:46:43 -04:00
OTHGMars
2d795b2493
Fixes indexing for vertex weights.
2019-03-24 07:08:24 -04:00
OTHGMars
0be93d6cf5
Implements ignore filter for assimp fbx dummy nodes.
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Adds gltf binary to list of supported extensions.
2019-03-24 06:25:38 -04:00
OTHGMars
1d073e0b09
Changes ObjectOffset parameter name to prevent confusion/conflict with the base class member AppMesh::objectOffset.
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Error checking for meshes that do not have stored normals.
Incorrect first attempt at vertex weights.
2019-03-24 06:23:58 -04:00
OTHGMars
1a7e6699c9
Adds conversion functions and changes implementation of getTransform().
2019-03-24 06:18:20 -04:00
Areloch
7d62d6249f
Makes the popups correctly operate anywhere in the space of the canvas
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Also corrects a notional issue where if a poup extends past the bottom of the screen, it'll instead appear above the mouse so it doesn't ever get cut off.
2019-03-17 02:33:54 -05:00
Areloch
87ef9bf15e
Adds logic to temporarily disable collisions of mounted objects on Players so you don't try colliding with things that are mounted to you when moving.
2019-03-16 10:48:00 -05:00
Areloch
3a93a30ced
Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item
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Fixes the menubar not resizing with the Window
Fixes the Editors Menubar item not being repopulated if the editor was closed/reopened
Fixes the Physics menubar item not appearing if the editor was closed/reopened
Fixes issue where findMenu could fail if the StringTableEntry happened to trip against a different capitalization.
2019-03-16 02:38:40 -05:00
wcbx
89989e08dd
Fixes artifacts in Cloud Layer.
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Cloud Layer uses normal. This applies appropriate profile for normal texture.
2019-03-10 23:08:50 -04:00
Areloch
87ee749801
(Mostly) updated verve implementation.
2019-03-07 16:23:41 -06:00
Azaezel
f00323c5b9
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
2019-03-06 18:14:36 -06:00
Areloch
161bf7f83b
Updated assimp to latest
2019-03-05 14:39:38 -06:00
Areloch
1ccf1e62b4
Cleanup and minor tweaks to the core dir structure.
2019-03-04 22:07:55 -06:00
Areloch
23182eb2a1
Adds some in-progress gameObject recreation of various legacy game classes, such as PlayerObject, AIPlayerObject, Sound Emitter and Static Shape.
2019-03-04 21:44:00 -06:00
Areloch
25ce4477ce
Just the functional assimp lib rather than the entire assimp repository unnecessarily.
2019-02-28 16:37:15 -06:00
Marc Chapman
a578ef77d3
Fixes a crash that occurs on linux headless servers
2019-02-26 14:47:02 +00:00
Marc Chapman
1fb0492975
Set contrsaints for Player Z rotation
2019-02-26 14:42:09 +00:00
Areloch
34d05ff16f
Updates to various components, added a few new ones.
2019-02-24 01:50:38 -06:00
Areloch
a7a5463ad1
Adds a filter for materials to never import when importing a shape
2019-02-23 22:04:17 -06:00
Areloch
701ae6034d
Update simObject.cpp
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Accidental redefine
2019-02-23 21:41:22 -06:00
Areloch
05909cf897
Adds ability to skip loading of cached dts in enumColladaForImport
2019-02-23 21:34:11 -06:00
Areloch
1f58050e47
Adds visualizers for various types of colorblindness to help calibrate scene's visual clarity given certain vision impairments.
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(Also corrects some erroneous pathing in the other render visualizers to match)
2019-02-23 20:28:59 -06:00
Areloch
173dbc8868
Update simObject.cpp
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better way to handle the validity check for const char*
2019-02-23 20:14:10 -06:00
Areloch
e1a1fd52dc
Update gui3DProjectionCtrl.cpp
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Corrected file capitalizations for linux
2019-02-23 20:12:17 -06:00
Areloch
6ae3076ab7
Moves the path return from fileDialog through the returnBuffer so it doesn't get mangled or corrupted in memory inadvertently.
2019-02-23 18:11:54 -06:00
Areloch
a937bf44f0
Tweaks some handling of guiTreeViewObj so you don't necessarily have to delete an object if you delete the tree item, as well as the ability to look up the object id via tree item.
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Also removes spam in the event that an item on the tree is more of a data representation rather than literal object.
2019-02-23 18:01:14 -06:00
Areloch
728511b137
Sanity check so calling getFieldValue on a blank fieldName doesn't cause a crash.
2019-02-23 16:50:05 -06:00
Areloch
0760f35da0
Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
2019-02-23 16:36:40 -06:00
Areloch
e89f959884
Updates TextEdit value when focus is lost.
2019-02-23 16:18:03 -06:00
Areloch
4e31deb94d
Allows special inspectorFields to override the height they use in the rollouts
2019-02-23 16:08:47 -06:00