Commit graph

11 commits

Author SHA1 Message Date
JeffR
bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency
Updates the forest editor tooling to utilize the new sets, and adjusts the creation of new Brushes in the forest editor to have user select a target module first.
This ensures all a module's brushes are grouped into the new ForestBrushGroup class which auto-registers into the ForestBrushSet, thus allowing modules to have their own sets of brushes that automatically hook into the editor workflow.
2022-04-07 18:19:13 -05:00
Jeff Hutchinson
8fc0db21c1 Small fixes for the script interpreter. 2021-06-18 18:52:41 -04:00
Jeff Hutchinson
f776e73b04 cleanup 2021-04-02 00:57:49 -04:00
Jeff Hutchinson
35500a87c6 initial port of the new interpreter 2021-03-30 19:33:19 -04:00
Azaezel
2369645a5a simset::objectList to simset::mObjectList 2018-03-12 03:58:19 -05:00
Thomas "elfprince13" Dickerson
45ae5e71cb fixed lots of tabs and space 2017-01-06 18:04:28 -05:00
Thomas "elfprince13" Dickerson
a8793a5048 a reminder that this isn't safe for dedicated servers that run a long time 2017-01-05 21:27:05 -05:00
Daniel Buckmaster
4c07c55121 Merge branch 'development' into console-func-refactor
Conflicts:
	Engine/source/console/compiledEval.cpp
2014-10-20 09:29:44 +11:00
Daniel Buckmaster
46f140710a Prevented looking up incorrect object handles.
Previously, dAtoi would be called on arbitrary strings delimited
only by the / character. Now, Sim::findObject actually checks that
object handles (strings starting with a digit) actually only contain
digits or slashes.
2012-11-20 08:18:14 +11:00
jamesu
08d4f6ebc0 Improvements to console refactor code
- Prevent stack corruption in a few places
- Use correct type in printfs
- Reduce type conversions in EngineApi & dAto*
- Fix compilation on GCC
- Tidy up code
2012-10-12 19:12:06 +01:00
DavidWyand-GG
7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00