a reminder that this isn't safe for dedicated servers that run a long time

This commit is contained in:
Thomas "elfprince13" Dickerson 2017-01-05 21:27:05 -05:00
parent 0799000ab0
commit a8793a5048

View file

@ -99,7 +99,7 @@ U32 postEvent(SimObject *destObject, SimEvent* event,U32 time)
Mutex::lockMutex(gEventQueueMutex);
if( time == -1 )
if( time == -1 ) // FIXME: a smart compiler will remove this check. - see http://garagegames.com/community/resources/view/19785 for a fix
time = gCurrentTime;
event->time = time;