Commit graph

5 commits

Author SHA1 Message Date
Areloch
88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset
Fixed typo in import config settings for DuplicateAutoResolution
Converted TSShapeConstructor to utilize assets
Updated shape editor to work with assetified constructors
Converted guiBitmapButtonCtrl to use assets
2021-08-02 04:20:27 -05:00
Areloch
5525f8ecdd Converts all game, gui editor, and system classes to utilize assets
Processed core, tools and default modules to utilize assets
Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption
Removed unneeded MainEditor mockup module
Removed some unused/duplicate image assets from the tools
2021-07-19 01:07:08 -05:00
Johxz
00265f4f7f noshape.dae should go inside core 2017-07-10 20:00:23 -05:00
Johxz
d4866219af correct materials.cs 2017-07-10 19:52:20 -05:00
Johxz
2f6a22c46a moving editor shapes into tools folder 2017-07-10 19:44:00 -05:00