AzaezelX
ce36e2cac6
typofix
2024-04-10 16:27:30 -05:00
AzaezelX
f7ed077d82
round utility functions
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add mRoundF to return nearest floating value to stepsize
2024-04-10 14:17:19 -05:00
marauder2k7
cbe2bd4c7b
Conversions
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Commit from Azaezel to fix the naming of inspector fields.
TypeMatrixField still messes around on first responder, we know these functions convert angAxis to eul properly and from eul to angAxis but when the data comes to TypeMatrix it changes.... weird issue is weird.
2023-06-11 21:59:03 +01:00
AzaezelX
c5afb407db
inverse lerp function
2023-05-21 12:10:33 -05:00
AzaezelX
b7b4ced8d6
adds binary to decimal and vice versa methods
2021-04-02 14:08:26 -05:00
Areloch
247c0eb34a
Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta.
2020-07-18 02:53:34 -05:00
Lukas Joergensen
e718841467
Eliminate DefineConsoleFunction
2018-04-17 20:54:08 +02:00
Azaezel
d57287cf75
adds an mWrap and mWrapF method for cycling values to within a given range.
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examples of usage would be say, keeping a rotation within 360 degrees, or hitting a tile boundary and resetting the offset
2018-01-16 13:40:09 -06:00
Areloch
c2c34cdd5d
Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'.
2017-02-19 23:00:54 -06:00
Areloch
31ed509c1c
Adds some helpful utility math functions.
2016-11-28 22:42:29 -06:00
Anis
2a1f81d3aa
removed tabs
2016-02-21 22:48:10 +01:00
Lopuska
03109c9d6d
Color Picker
2015-06-24 20:36:30 -05:00
Daniel Buckmaster
3ab048c5b0
Fixes after feedback from Luis.
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* Made use of dStrIsEmpty in more locations (and fixed it :P)
* Removed commented-out code
* Corrected default params
* Fixed some console warning formats
* Removed tabs
* Corrected setExtent API
2014-12-23 18:48:02 +11:00
Vincent Gee
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
bank
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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Conflicts:
Engine/source/T3D/missionArea.cpp
Engine/source/gui/editor/guiDebugger.cpp
2014-06-11 13:09:55 +04:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00