Thomas "elfprince13" Dickerson
bcc5459818
whitespace
2017-01-11 23:34:46 -05:00
Azaezel
dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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Conflicts:
Engine/source/T3D/staticShape.cpp
2016-12-20 22:50:28 -06:00
Anis
60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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more unused variable cleanups
2016-10-23 21:04:36 +02:00
Azaezel
1ee127b753
more unused variable cleanups
2016-10-16 14:41:34 -05:00
Azaezel
fbfd3ed8ed
clang: constructor initialization order
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while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
Azaezel
c57b1a8b70
clang reports: unclear || + && and &+| mixes.
2016-10-14 17:26:13 -05:00
Daniel Buckmaster
bd437cda1c
Merge branch 'development' into walkabout
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Conflicts:
Engine/source/T3D/aiPlayer.cpp
2015-01-29 21:38:20 +11:00
Ben Payne
68b5e7b517
Fix more use-after-delete errors
2014-12-11 19:09:01 -05:00
Daniel Buckmaster
f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
2014-11-28 19:42:10 +11:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00