AzaezelX
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c5afb407db
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inverse lerp function
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2023-05-21 12:10:33 -05:00 |
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Areloch
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b4a1d18f42
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Core implementation of Physical Based Rendering.
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2018-09-15 20:19:57 -05:00 |
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Azaezel
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d57287cf75
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adds an mWrap and mWrapF method for cycling values to within a given range.
examples of usage would be say, keeping a rotation within 360 degrees, or hitting a tile boundary and resetting the offset
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2018-01-16 13:40:09 -06:00 |
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rextimmy
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11532e10cc
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Add log2 function to mMathFn.h
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2017-01-16 15:35:25 +10:00 |
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Vincent Gee
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acb192e2a5
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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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2014-11-03 22:42:51 -05:00 |
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cpusci
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7a8f46b19f
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Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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2013-08-04 16:58:59 -05:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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