marauder2k7
ef9d33bc68
Update mPoint4.h
2024-12-09 18:08:54 +00:00
marauder2k7
80bd8f8117
some enchancements for shadowmapping
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new /= operator in point4f
_calcClipSpaceAABB in pssm no longer uses radius just transform points into light space and do min max
_roundProjection matrix also optimized.
2024-12-09 17:54:48 +00:00
AzaezelX
ebb7ed1b78
uninitialized variables-math
2020-05-11 16:17:40 -05:00
Areloch
b4a1d18f42
Core implementation of Physical Based Rendering.
2018-09-15 20:19:57 -05:00
DavidWyand-GG
a40db9fa9b
zero() method added to all point classes
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Only some of the mPointX classes had the zero() method implemented.
This commit adds the method to all point classes.
2013-04-09 11:38:48 -04:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00