Few compile time attempts to speed things up
Swap include guards for pramga once
Change compile options in the cmakeLists for source
generate a pch
small tweaks
Processed core, tools and default modules to utilize assets
Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption
Removed unneeded MainEditor mockup module
Removed some unused/duplicate image assets from the tools