Commit graph

1169 commits

Author SHA1 Message Date
Anis
de82fbe0f9 Intel graphics bugfix
Explicit calls to hide and show menu bar on editing.
That fix the bug on Intel video card in OpenGL mode.
2014-12-10 15:30:36 +01:00
James Urquhart
bfca94da5c Initialize mResetLocked too 2014-12-10 11:37:50 +00:00
Daniel Buckmaster
7004ec627e Use find instead of [] and call StringTable->insert less. 2014-12-10 14:04:26 +11:00
James Urquhart
82fd1794e6 Fix issue where console stack values were getting overwritten inside a C++ function 2014-12-10 00:42:06 +00:00
LuisAntonRebollo
d87994ec37 Merge pull request #1011 from BeamNG/fix_opengl_circular_buffer
Fix GLCircularVolatileBuffer incorrect binding.
2014-12-10 00:09:00 +01:00
LuisAntonRebollo
5e4a0fbaa1 Merge pull request #1005 from BeamNG/revert_terrain_opengl
Revert terrain opengl
2014-12-10 00:08:35 +01:00
LuisAntonRebollo
d97bccb798 Fix AMD render problem with missed meshes. 2014-12-09 17:34:16 -05:00
Daniel Buckmaster
116276a105 Tweaks so I'm happy with it.
* Change #define usage
 * Fix tabs
2014-12-08 10:20:38 +11:00
Daniel Buckmaster
a928d142f7 Made some tweaks so I'm happy with it.
* Removed #defines
 * Fall back to using visible distance if ghost distance is not used
 * Removed ghost distance from level files as it will default
 * Renamed mConnectionVisibleDistance for consistency
2014-12-07 19:14:06 +11:00
Daniel Buckmaster
e0436efc21 Merge pull request #910 from Winterleaf/StaticShapeAlphaLod
Added distance fading to TSStatic objects.
2014-12-07 18:15:13 +11:00
Daniel Buckmaster
ca287f3308 Merge pull request #997 from Winterleaf/Fix-PostEffects
This just adds some console spam if the PostEffect Texture isn't found. ...
2014-12-07 17:10:31 +11:00
LuisAntonRebollo
4976e253e4 Merge pull request #1013 from BeamNG/fix_testimg_ppm
Fix testimg ppm
2014-12-06 18:52:11 +01:00
LuisAntonRebollo
4b487efa11 Fix testimg.ppm EOL 2014-12-06 01:21:10 +01:00
LuisAntonRebollo
06b138d6d1 Update gitattributes with some text files for avoid EOF problems with Git. 2014-12-06 01:18:41 +01:00
LuisAntonRebollo
3281dc1e06 Merge pull request #1004 from Lopuska/patch-1
Fixed a crash and memory leak on the ribbon code
2014-12-05 22:59:52 +01:00
LuisAntonRebollo
c20f29c672 Merge pull request #1003 from Lopuska/ribbon_opengl
Ribbon port for opengl
2014-12-05 22:58:38 +01:00
LuisAntonRebollo
d49018df63 Fix GLCircularVolatileBuffer incorrect binding. 2014-12-05 22:56:22 +01:00
Anis A. Hireche
d16a236937 ribbon_opengl 2014-12-03 22:19:02 +01:00
LuisAntonRebollo
f3e737e001 3 textures blending fix for OpenGL. 2014-12-03 21:59:53 +01:00
LuisAntonRebollo
7962eef7dd Revert - Merge pull request #962 Fix OpenGL new terrain blend
from BeamNG/fix_opengl_new_terrain_blend (reverted from commit a0d5dc25cd)
2014-12-03 21:54:57 +01:00
Areloch
7097ce6466 Merge pull request #995 from Winterleaf/Fix-threadPool.cpp
Looks good.
2014-12-02 13:50:52 -06:00
Anis
830ab77628 Fixed a crash and memory leak on the ribbon code
OpenGL needs to unlock buffers on inverse order to work.
2014-12-02 13:39:57 +01:00
Vincent Gee
8e0ae15f74 Tabs... 2014-11-30 21:49:41 -05:00
Vincent Gee
9bd6d2e614 This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away. 2014-11-30 21:47:45 -05:00
Vincent Gee
5dfc293191 type fix 2014-11-30 21:11:32 -05:00
Vincent Gee
ff7f48be6f Added support for AMD Chips 2014-11-30 20:43:04 -05:00
Vincent Gee
48ba106667 Just cleaned up some code 2014-11-30 20:28:40 -05:00
LuisAntonRebollo
5e74a465a9 Merge pull request #988 from BeamNG/clean_opengl_fragment_out
Clean GLSL fragment shader out.
2014-12-01 01:28:05 +01:00
Vincent Gee
16765aceca Bit Alignment of variables in serverQuery.cpp 2014-11-30 19:06:27 -05:00
LuisAntonRebollo
7bf99e38ec Merge pull request #989 from BeamNG/fix_opengl_formating
Fix OpenGL changes formating.
2014-11-30 23:57:18 +01:00
LuisAntonRebollo
3500ff3bb3 Merge pull request #990 from BeamNG/fix_opengl_ci
Fix CI server.
2014-11-30 23:42:06 +01:00
LuisAntonRebollo
a5d2455e2e Fix CI server. 2014-11-30 23:34:33 +01:00
LuisAntonRebollo
1d3f3fdfe4 Fix OpenGL changes formating. 2014-11-30 23:09:11 +01:00
LuisAntonRebollo
ed0febea39 Clean GLSL fragment shader out. 2014-11-30 23:00:18 +01:00
LuisAntonRebollo
87f34e3c4f Merge pull request #986 from BeamNG/fix_color_mrt
Fix GLSL out fragment shader color.
2014-11-30 05:44:25 +01:00
LuisAntonRebollo
4409a12af6 Fix GLSL out fragment shader color. 2014-11-30 05:32:40 +01:00
LuisAntonRebollo
80482753e1 Merge pull request #985 from BeamNG/fix_member_decl
Clean PlaneReflector member variables declaration.
2014-11-30 05:28:33 +01:00
LuisAntonRebollo
adc7c72caa clean PlaneReflector member variables declaration. 2014-11-30 05:16:56 +01:00
LuisAntonRebollo
a0d5dc25cd Merge pull request #962 from BeamNG/fix_opengl_new_terrain_blend
Fix OpenGL new terrain blend
2014-11-30 05:12:06 +01:00
LuisAntonRebollo
fb08fafc9c Fix terrFeatureGLSL.cpp for GCC. 2014-11-30 05:03:30 +01:00
LuisAntonRebollo
32e8725931 Merge pull request #983 from Azaezel/stray_mSamplerNames
DeferredMinnaert feautre was missing samplernames
2014-11-30 04:59:24 +01:00
LuisAntonRebollo
c916e7de7c Merge pull request #984 from Azaezel/mBitsPerChannel_match_DX_OGL
const U64 maxValPerChannel = (U64)1 << mBitsPerChannel;
2014-11-30 04:58:33 +01:00
Azaezel
bea3563c3d const U64 maxValPerChannel = (U64)1 << mBitsPerChannel; 2014-11-29 21:50:02 -06:00
LuisAntonRebollo
ff83e8c209 Merge remote-tracking branch 'GG-Github/development' into fix_opengl_new_terrain_blend 2014-11-30 04:47:38 +01:00
Azaezel
2e112802e5 DeferredMinnaert feautre was missing samplernames 2014-11-29 21:44:05 -06:00
LuisAntonRebollo
a6054fea85 Merge pull request #982 from BeamNG/fix_php_project_generator_opengl
Fix PHP ProjectGenerator for OpenGL.
2014-11-30 04:38:13 +01:00
LuisAntonRebollo
0a31af06f5 Fix PHP ProjectGenerator for OpenGL. 2014-11-30 04:37:10 +01:00
LuisAntonRebollo
8b25a5e90e Merge pull request #981 from BeamNG/fix_opengl_x64
Fix x64 builds.
2014-11-30 04:02:24 +01:00
LuisAntonRebollo
a4bf61f07b Fix x64 builds. 2014-11-30 04:00:58 +01:00
LuisAntonRebollo
98e3651db5 Merge pull request #940 from BeamNG/add_opengl_support
Add/Activate OpenGL render.
2014-11-30 02:48:13 +01:00