Commit graph

7 commits

Author SHA1 Message Date
Areloch
76f9e51c69 WIP corrections for drag-n-drop handling for cubemap and shape asset types
Added ability to override radio button behavior when selecting items in popup menus
Added ability to turn on rotation snapping as a setting, with SHIFT just inverting the rot snap mode
Implemented proper asset type filtering, complete with multiple type selection, and listing of active filters in AB footer. Selectable via visibility popup Menu
Moved asset preview button generation from code to template GUI file
added ability to move asset with drag-n-drop(Image asset only so far)
New AB folder icon
Properly link image asset fields to material asset if 'AlwaysPresentImageMaps' config setting is active
2019-11-24 06:52:34 -06:00
Azaezel
870acaf5e4 gfxDrawutil, gizmo shadowvar cleanups 2018-03-15 20:44:13 -05:00
Areloch
b7870c33f8 Sets the default grid snap size to 1 rather than 10. 1 Seems like a more neutral default value, and also makes it match the displayed '1' in the UI interface as the default as well. 2017-09-17 18:24:44 -05:00
Masquara
970dd5c477 Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
Azaezel
1ee127b753 more unused variable cleanups 2016-10-16 14:41:34 -05:00
rextimmy
41e5caf22b Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
DavidWyand-GG
7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00