Commit graph

9 commits

Author SHA1 Message Date
AzaezelX
0e44e165bd update sdl to 2.26.5 2023-05-27 10:16:20 -05:00
Robert MacGregor
eab544c8f3 * Adjustment: Update libsdl to address a bug in compilation on MacOS devices. 2022-05-21 20:25:30 -04:00
AzaezelX
2614274639 update sdl to https://github.com/libsdl-org/SDL 22March 2022 2022-03-23 01:43:08 -05:00
Areloch
a526029f2f Updates SDL to 2.0.12 2020-08-12 11:56:18 -05:00
Areloch
c932bda8dd Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
AzaezelX
bc77ff0833 Revert "Updated SDL, Bullet and OpenAL soft libs"
This reverts commit 370161cfb1.
2019-07-08 09:49:44 -05:00
Areloch
f8750dd8ed Updated SDL, Bullet and OpenAL soft libs
Fixed case sensitivity problem
Fixed clang compiler problem with having the class namespace used in an inline for the == operator
Tweaked some theme stuff to be more consistent.
Added initial test of no-pie for linux
test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
2019-07-07 02:43:49 -05:00
Tim
ec8f56b3b0 sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
Areloch
b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00