Commit graph

100 commits

Author SHA1 Message Date
Marc Chapman
00f46a613b Upgrade to Assimp 5.0 2019-11-10 14:40:50 +00:00
AzaezelX
f1282a9cbc linux followup work by tim 2019-08-21 03:12:54 -05:00
AzaezelX
9fe9389ae5 from @rextimmy: appends vcruntime as a release dependency when using visual studio versions exceeding mark 1920, as failure to do so was leading to Error LNK2019 unresolved external symbol memset referenced in function SDL_vsnprintf_REAL 2019-08-21 02:40:32 -05:00
Areloch
9ebe30b7f8 Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
AzaezelX
e7ee94428e Revert "Updated SDL, Bullet and OpenAL soft libs"
This reverts commit 370161cfb1.
2019-07-08 09:49:44 -05:00
Areloch
370161cfb1 Updated SDL, Bullet and OpenAL soft libs
Fixed case sensitivity problem
Fixed clang compiler problem with having the class namespace used in an inline for the == operator
Tweaked some theme stuff to be more consistent.
Added initial test of no-pie for linux
test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
2019-07-07 02:43:49 -05:00
OTHGMars
da08a5571b Fixed text formatting 2019-05-21 07:10:05 -04:00
OTHGMars
7ddacc20f4 Import Options gui Update
Updated import options gui with tree view, additional shape statistics and settings load/save options. See /Engine/lib/assimp/t3d_usage.md for usage tips.
2019-05-21 01:19:35 -04:00
OTHGMars
d0ca41e103 Prevents engine crash when loading shapes using the KHR_draco_mesh_compression extension. 2019-05-21 01:06:01 -04:00
OTHGMars
e7f89cebb2 glTF2 Importer Update.
Vertex weights are now correctly assigned for skinned meshes. Portions of the vertex weight fix were taken from: https://github.com/ConfettiFX/The-Forge/blob/master/Common_3/ThirdParty/OpenSource/assimp/4.1.0/code/glTF2Importer.cpp#L823-L860.
Inverse bind matrices have been adjusted to be consistent with the other importers.
All nodes, joints and meshes are now named so T3D can cross reference when loading animations.
All T3D specific changes have been bracketed in //T3D_CHANGE_BEGIN and //T3D_CHANGE_END tags to make them easier to find when the assimp library is updated.
2019-04-25 15:41:01 -04:00
OTHGMars
04f5eb6b68 Fix required for loading the binary gltf files included in the assimp unit test shapes. 2019-04-15 19:05:14 -04:00
Areloch
8b40aa8c26 Updated assimp to latest 2019-03-05 14:39:38 -06:00
Areloch
e9ea38eda3 Just the functional assimp lib rather than the entire assimp repository unnecessarily. 2019-02-28 16:37:15 -06:00
Areloch
0f7641a282 WIP of assimp integration. 2019-02-08 16:25:43 -06:00
Azaezel
b5815bde22 NFD updated to 1.1.4 2019-01-01 10:58:53 -06:00
Azaezel
78e69a843f micro patch to the nativefiledialogues library to mirror file type name
folks with 'hide extensions for known file types' on windows weren't seeing any entries in thier drop-down lists for file types.
2018-08-07 13:14:25 -05:00
Areloch
561f010f2e
Merge pull request #2254 from rextimmy/sdl_2_0_8
SDL 2.0.8
2018-05-30 20:37:00 -05:00
Tim
bfb08f9482 sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
rextimmy
2bc1148963 openal-soft updates 2018-05-09 20:48:18 +10:00
Areloch
255295aec1
Merge pull request #2193 from John3/bullet_2_87
bullet 2.87 update
2018-04-30 23:35:50 -05:00
Areloch
f93df48abf
Merge pull request #2194 from John3/libogg_133
update to libogg v133
2018-04-30 23:08:08 -05:00
Johxz
09854e2612 update readme version files 2018-02-28 22:42:42 -06:00
Johxz
8aa48ff21b update recast 2018-02-28 22:15:31 -06:00
Johxz
64c2059050 delete old files 2018-02-28 13:01:06 -06:00
Johxz
5f4a91fe21 update to libogg v133 2018-02-04 22:26:02 -06:00
Johxz
97af14fd84 update to bullet 2.87 2018-02-04 21:49:50 -06:00
Areloch
2bdec9278f
Merge pull request #2171 from chaigler/dae_file_leak_fix
Fix for daeRawResolver resource leak
2018-01-31 16:28:57 -06:00
chaigler
51a756dab6 Ensure file is closed before returning
Fix for #2012
2018-01-24 19:09:08 -05:00
chaigler
dc254180b9 Removes dxerr libs from SDL2
SDL2 wa still linking against dxerr.lib and dxerr8.lib but not actually
using any code that requires them. Both libs are deprecated and no
longer included in the Windows SDKs.
2018-01-24 08:02:23 -05:00
Areloch
94eb457be4
Merge pull request #2151 from Areloch/Library_Trimming
Removes the LibMNG and LunGIF libraries
2018-01-09 01:43:33 -06:00
Areloch
6dac17d9f6
Merge pull request #2128 from Areloch/NFD_Open_Folder_Fix
Updates Native File Dialogs lib to enable folder browsing.
2018-01-03 00:26:43 -06:00
Areloch
aeaf737999 Removes the LibMNG and LunGIF libraries, as they aren't actually utilized and just extend the build times. 2018-01-02 15:48:44 -06:00
Marc Chapman
df4a275da2 Update libpng to 1.6.34 2017-12-12 14:00:27 +00:00
Areloch
2c1675992e Updates Native File Dialogs lib to enable browsing and selecting of folders, instead of just files. 2017-12-06 14:09:27 -06:00
Areloch
6d2c27d7e9 Update libPNG to latest build. 2017-10-17 14:55:57 -05:00
rextimmy
e82b9fbb2f sqlite fixes 2017-08-31 21:07:23 +10:00
Marc Chapman
4466b9ef33 change int to udword 2017-08-10 18:00:13 +01:00
Marc Chapman
f992b65b7c rewrite swap, add xorswap 2017-08-08 01:39:01 +01:00
Azaezel
ac37547d4f squish update (primarily to add additional formats for later usage) 2017-03-30 20:44:35 -05:00
Thomas "elfprince13" Dickerson
de53ac86c7 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:44:05 -05:00
Areloch
03c2ce46c2 Merge pull request #1820 from Areloch/sdl205
Updates SDL to 2.0.5
2017-01-09 23:38:59 -06:00
Areloch
38554f7396 Merge pull request #1885 from John3/updateLibVorbis135
update libvorbis 135
2016-12-29 00:51:41 -06:00
Johxz
57429aea80 del unnecessary files 2016-12-29 00:24:24 -06:00
rextimmy
540c9b72c0 Bullet 2.85 update 2016-12-28 18:32:21 +10:00
Johxz
d474b891df update libvorbis 135 2016-12-25 19:04:52 -06:00
Johxz
c7e5b35744 Updated recast to 1.5.1 2016-12-11 13:17:15 -06:00
Areloch
1e671bfc7a Updates SDL to 2.0.5 2016-11-08 20:49:49 -06:00
Jeff Hutchinson
0296e6d3fd Fix merge conflict and add check for unix and not apple for glx
Merge branch 'development-gg' into gladdev

# Conflicts:
#	Tools/CMake/libraries/glad.cmake
2016-11-02 21:55:24 -04:00
RexTimmy
3a0a720115 OpenAL-soft for windows 2016-10-22 09:22:33 +10:00
RexTimmy
dd64004eaf MacOS platform support. 2016-09-28 11:09:48 +10:00