Robert MacGregor
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35b348f93c
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* Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified.
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2022-06-16 19:04:43 -04:00 |
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Lukas Aldershaab
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197a62f6ea
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Convert dStrcmp to String::compare for more cases
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2020-10-04 00:00:01 +02:00 |
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Lukas Aldershaab
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c999baf7ed
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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Lukas Joergensen
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13eb392c98
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Add a method to set the 'MainDotCsDir' when no main.cs is available
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2018-04-21 09:29:57 +02:00 |
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Lukas Joergensen
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e718841467
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Eliminate DefineConsoleFunction
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2018-04-17 20:54:08 +02:00 |
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Glenn Smith
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79c34c68db
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Use strncpy instead of strcpy because again, buffer overflows
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2018-03-06 02:35:33 -05:00 |
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Areloch
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7a3b40a86d
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Initial Implementation of the Taml, Asset and Modules systems.
Only has example and shape assets currently.
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2015-10-13 15:19:36 -05:00 |
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Ben Payne
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3205fea936
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Add a comment about an incorrect condition that I'm not sure how to fix
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2015-02-20 18:42:34 -05:00 |
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Vincent Gee
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acb192e2a5
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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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2014-11-03 22:42:51 -05:00 |
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Thomas Fischer
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6d8e0d7e25
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refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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2014-03-15 15:10:14 +01:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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