Commit graph

8 commits

Author SHA1 Message Date
Azaezel
646c62d9f4 HDR review: remove from reflections, kill depth check, order of operations corrections. 2016-12-27 10:24:49 -06:00
RexTimmy
dd64004eaf MacOS platform support. 2016-09-28 11:09:48 +10:00
rextimmy
3a9b50f702 Direct3D11 common shader changes. 2016-03-20 21:50:21 +10:00
Areloch
a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 2015-12-01 00:10:13 -06:00
LuisAntonRebollo
3336bffad2 Changes for Linux. 2015-01-19 01:44:36 +01:00
LuisAntonRebollo
4e530f413e Fix glowBlurP.glsl shader. 2014-12-25 19:40:42 +01:00
LuisAntonRebollo
ed0febea39 Clean GLSL fragment shader out. 2014-11-30 23:00:18 +01:00
LuisAntonRebollo
5bcd1458c4 Templates changes for OpenGL shaders. 2014-11-08 20:19:50 +01:00