Commit graph

2399 commits

Author SHA1 Message Date
Marc Chapman
442b200ef6 obj-select -- object selection functionality
is-camera -- Adds a test for determining if object is a camera.
cam-speed -- added method for getting the camera movement speed.
zoned-in -- connection is flagged as "zoned-in" when client is fully connected and user can interact with it.
2017-07-26 23:59:44 +01:00
Marc Chapman
9106eef98b Selection Highlighting 2017-07-26 23:48:29 +01:00
Marc Chapman
fec893cd8b db-cache -- implementation of datablock caching system. 2017-07-26 23:41:57 +01:00
Marc Chapman
169e539e47 enhanced-particle -- Accounts for larger number of particle size keys. 2017-07-26 23:24:08 +01:00
Marc Chapman
6910ee584d enhanced-emitter -- numerous enhancements to ParticleEmitter class.
pooled-particles -- optional support for pooled particles which combines multiple emitters in a common sorting pool.
2017-07-26 22:45:10 +01:00
Marc Chapman
d28a416914 packet-overflow-checks -- Monitor packet sizes to avoid packet overflow, especially when dynamic variables are used for AFX effect parameterization. 2017-07-26 22:22:23 +01:00
Marc Chapman
d68b616bf7 canvas -- Added a way for a child control to handle an event but still have GuiCanvas::processInputEvent() return false, therefore allowing the event to also be handled by the ActionMap. (see DemoGame::processInputEvent()) . Also added methods for clearing "down" status of mouse buttons in cases where ActionMap grabs the mouse for dragging and masks the up events from GuiCanvas.
fade-gui-ctrl -- adds fading capability to GuiControl.
2017-07-26 22:20:43 +01:00
Marc Chapman
8a6ac1fb0f terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 2017-07-26 22:10:56 +01:00
Marc Chapman
4ab89f637e meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
enhanced-meshroad -- adds option for building top-surface-only PolyList.
polysoup-zodiacs -- Changes made for rendering zodiacs on polysoup objects.
groundplane-zodiacs -- groundPlane customizations for rendering zodiacs on them.
special-types -- defines type bits for interior-like and terrain-like types.
special-types -- defines a type bit for polysoup objects.
2017-07-26 22:05:04 +01:00
Marc Chapman
64e742f053 enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting 2017-07-26 21:49:45 +01:00
Marc Chapman
bc90e97d35 copy-on-reload -- The datablock copy op, ":" is modified to copy on reload as well as on creation.
reload-reset -- adds virtual method that is called when a datablock is reloaded.
2017-07-26 21:40:27 +01:00
Marc Chapman
43815793d1 datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 2017-07-26 21:10:43 +01:00
Marc Chapman
83c533249f substitutions -- Implementation of special substitution statements on datablock fields. 2017-07-26 20:18:27 +01:00
Marc Chapman
01340843b2 core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess().
misc  -- various other function references
2017-07-26 20:01:44 +01:00
Marc Chapman
d7a8510756 Add all new AFX files 2017-07-26 19:38:34 +01:00
Areloch
d870fe8890 Removes the pointless getVariable call when doing the init on our smCommonShaderPath var. 2017-07-24 23:52:11 -05:00
Areloch
7567ca10c3 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 2017-07-24 00:40:27 -05:00
Lukas Jørgensen
f3fc5b1fc0 Fix for terrain detail color blending post-linearization 2017-07-20 11:32:17 +02:00
OTHGMars
2f3dc48f45 Fixes collision shape assignment after a PhysicsShapeData resource change signal is triggered. 2017-07-11 19:11:09 -04:00
Johxz
e7c98e504b corrected shape path 2017-07-10 20:02:06 -05:00
Areloch
3d7c1bbbf7 Merge pull request #2040 from Azaezel/xenonCleanup
kills off the last vestiges of xenon support
2017-07-09 17:25:10 -05:00
Azaezel
bdafe9df43 forgot one 2017-07-09 15:41:54 -05:00
Areloch
fcd162450e Merge pull request #2034 from rextimmy/dds_cubemaps
DDS CubemapData support
2017-07-09 15:34:02 -05:00
Azaezel
6813f255d0 method to make sure we're not getting pixel shader inputs mixed with outputs. 2017-07-09 15:15:30 -05:00
Azaezel
6f78c9567c kills off the last vestiges of xenon support 2017-07-09 15:05:56 -05:00
Areloch
7e62b11502 Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 2017-07-07 02:55:56 -05:00
Areloch
7cc0373b48 #if cleanup for the VS2017 workaround 2017-07-07 02:12:43 -05:00
rextimmy
8bdccb3ff3 DDS cubemap support 2017-07-07 15:59:02 +10:00
Areloch
ec400e373f Merge pull request #2030 from Areloch/2017TemplateFix
VS2017 compiler workaround
2017-07-05 22:29:23 -05:00
Areloch
60b1922bc5 Includes the D3D feature level detection. 2017-07-05 22:27:37 -05:00
Areloch
ef1edd3751 Works around the regressive behavior in the VSC++ compiler for VS2017 where the variadic templates would not compile correctly. Issue should be patched in future versions, so for now it'll target the 1910 version specifically. 2017-06-28 23:58:56 -05:00
Areloch
0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
Azaezel
b4c2906581 expanded debug reporting for SDL_Init 2017-06-13 20:24:03 -05:00
Areloch
64955e8cfc Merge pull request #2004 from Areloch/PragmaPack
Ups the #pragma pack call from 4 to 8 when using 64bit
2017-06-10 01:40:53 -05:00
Areloch
23fb9ba38b Conflict resolution with devhead.
Cleaned up a few remaining d3d9 references in the cmake file.
2017-06-01 23:54:44 -05:00
Areloch
6f87fb54b6 Merge pull request #2008 from Areloch/ConsoleDumpAllocationFix
Console Classes dump allocation fix
2017-05-31 02:30:50 -05:00
Areloch
42718099ed Use the more stable method of checking the string by using the strlen call. 2017-05-31 02:27:28 -05:00
Areloch
4b5fbc20cf Merge pull request #2009 from Areloch/Prepass_Deferred_Remainder
Catches the remaining prepass to deferred changes on the engine side.
2017-05-30 23:43:09 -05:00
Areloch
7e5e3b5105 Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
Areloch
5e288e79d2 Merge pull request #2010 from Areloch/Fix1999
Cleans up a redundant include.
2017-05-25 01:35:34 -05:00
Areloch
915fd9e418 Merge pull request #2011 from Areloch/Fix1998
Fixes a redundant flag test
2017-05-25 01:35:09 -05:00
Richard Marrevee
2f399e427f Update win32WindowMgr.cpp 2017-05-18 20:39:53 +02:00
Areloch
f2c25162c4 Fixes a redundant flag test 2017-05-15 01:04:06 -05:00
Areloch
9b62afbe3f Cleans up a redundant include. 2017-05-15 01:02:15 -05:00
Areloch
b634cda2bb Merge pull request #1972 from pacomont/Fix_bad_initialization_on_camera
Fix bad initialization on camera
2017-05-15 00:58:36 -05:00
Areloch
726790bacf Merge pull request #2001 from pacomont/Let's_appling_Camera_FX_when_mount_on_driver_position
Why not apply Camera FX on vehicle driver position?
2017-05-15 00:58:11 -05:00
Areloch
f5347f95bf Merge pull request #2002 from OTHGMars/VolFogLeak
VolumetricFog memory leak fix
2017-05-15 00:45:43 -05:00
Areloch
9ce521d95f Catches the remaining prepass to deferred changes on the engine side. 2017-05-14 18:28:17 -05:00
Areloch
2d648dae58 Console Classes dump fix. It was running aground on having a case where there was a empty value for the 'usage' field in the class header. This would break the allocation because we're allocating nothing. This rejects it if the usage field is an empty string. 2017-05-14 17:51:13 -05:00
Areloch
b0fe71fa2f Merge pull request #2007 from OTHGMars/DrawTextNFix
BugFix for GFXDrawUtil::drawTextN()
2017-05-14 17:47:29 -05:00