Commit graph

12 commits

Author SHA1 Message Date
Areloch 282333538a Moves the path return from fileDialog through the returnBuffer so it doesn't get mangled or corrupted in memory inadvertently. 2019-02-23 18:11:54 -06:00
Glenn Smith a94587af43 Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
Areloch 48a093eec4 Adds the ability to force the path returned by the file dialog to be relative. 2018-01-29 22:16:42 -06:00
Areloch 2c1675992e Updates Native File Dialogs lib to enable browsing and selecting of folders, instead of just files. 2017-12-06 14:09:27 -06:00
Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 2017-01-11 23:36:04 -05:00
Areloch c0a96c908f Adds handling for if the user cancels out of the file dialog, and adds support for proper multi-filters. 2016-05-17 12:46:39 -05:00
Azaezel 5958e86e9a corrects native file dialogue return values 2016-05-09 06:43:47 -05:00
Areloch ec6f9c05a6 Integrates the nativeFileDialog library to enable native file dialogs on the major platforms. It is activated with SDL. 2016-04-30 15:48:33 -05:00
Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development
Conflicts:
	Engine/source/T3D/gameFunctions.cpp
2015-01-29 21:17:38 +11:00
LuisAntonRebollo 475f218bcd Modified files for SDL2. 2015-01-18 22:52:29 +01:00
Vincent Gee ad4b06f2bc Cleaned up Enum to set init value to 0 2014-11-05 21:14:38 +11:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00