Areloch
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282333538a
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Moves the path return from fileDialog through the returnBuffer so it doesn't get mangled or corrupted in memory inadvertently.
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2019-02-23 18:11:54 -06:00 |
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Glenn Smith
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a94587af43
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Use strncpy instead of strcpy because again, buffer overflows
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2018-03-06 02:35:33 -05:00 |
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Areloch
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48a093eec4
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Adds the ability to force the path returned by the file dialog to be relative.
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2018-01-29 22:16:42 -06:00 |
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Areloch
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2c1675992e
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Updates Native File Dialogs lib to enable browsing and selecting of folders, instead of just files.
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2017-12-06 14:09:27 -06:00 |
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Thomas "elfprince13" Dickerson
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27e2871b01
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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Areloch
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c0a96c908f
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Adds handling for if the user cancels out of the file dialog, and adds support for proper multi-filters.
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2016-05-17 12:46:39 -05:00 |
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Azaezel
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5958e86e9a
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corrects native file dialogue return values
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2016-05-09 06:43:47 -05:00 |
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Areloch
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ec6f9c05a6
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Integrates the nativeFileDialog library to enable native file dialogs on the major platforms. It is activated with SDL.
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2016-04-30 15:48:33 -05:00 |
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Daniel Buckmaster
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014b566014
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Merge remote-tracking branch 'gg/development-3.6' into development
Conflicts:
Engine/source/T3D/gameFunctions.cpp
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2015-01-29 21:17:38 +11:00 |
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LuisAntonRebollo
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475f218bcd
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Modified files for SDL2.
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2015-01-18 22:52:29 +01:00 |
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Vincent Gee
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ad4b06f2bc
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Cleaned up Enum to set init value to 0
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2014-11-05 21:14:38 +11:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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