Commit graph

27 commits

Author SHA1 Message Date
suncaller 7f7e402c42 Clean up MSVC warning [C4312] conversion from type to type * of greater size 2019-02-02 23:09:55 -05:00
Areloch 1ea59ed7df
Merge pull request #2255 from pacomont/Particles_go_downwind
Particles should go downwind (while windCoefficient >0)
2018-07-12 15:34:35 -05:00
Francisco Montañés García 07b76cbfb2 Particles should go downwind (while windCoefficient >0) 2018-05-09 18:24:21 +02:00
Azaezel 7064b41506 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. 2018-03-28 23:41:47 -05:00
Glenn Smith 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
Glenn Smith a94587af43 Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
Marc Chapman 6910ee584d enhanced-emitter -- numerous enhancements to ParticleEmitter class.
pooled-particles -- optional support for pooled particles which combines multiple emitters in a common sorting pool.
2017-07-26 22:45:10 +01:00
Marc Chapman 43815793d1 datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 2017-07-26 21:10:43 +01:00
Marc Chapman 83c533249f substitutions -- Implementation of special substitution statements on datablock fields. 2017-07-26 20:18:27 +01:00
Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
Areloch 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
Areloch 59637bb1c7 Adds a sanity check in the event we don't actually have any animation frames generated. 2016-07-06 22:30:19 -05:00
Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development
Conflicts:
	Engine/source/T3D/gameFunctions.cpp
2015-01-29 21:17:38 +11:00
LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 2015-01-24 22:08:26 +01:00
Azaezel 8c979a6d7b Oriented Particles UV Correction
With Permission from Jeff Faust.

   // AFX CODE BLOCK (bug-fix) <<
   // this fix re-orders the UV coords to produce a consistent orientation
   // with oriented particles in TGE.
2014-12-22 18:05:43 -06:00
LukasPJ 30a8401d14 Add support for rendering particles to the glow buffer 2014-11-28 23:34:26 +01:00
Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
Conflicts:
	Engine/source/platform/platformCPUCount.cpp
2014-04-04 13:43:25 +11:00
SilentMike 8d2fcf2456 Merge pull request #384 from eightyeight/dont-stress-clientmissioncleanup
Don't require ClientMissionCleanup to exist
2013-10-15 11:32:12 -07:00
thecelloman 278b4c9977 Fixes a mismatched variable name introduced in pr#460 2013-09-04 14:28:55 -04:00
Brian Roberts 0c88a12b83 adds an ejectionOffsetVariance entry to particle emitters, which adds a buffer zone to ejectionOffsets (IE: let's us make rings, and the like.) 2013-08-06 13:36:17 -05:00
cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
Daniel Buckmaster 36da869187 No longer require ClientMissionCleanup to be present to add particle emitters. 2013-05-14 21:01:52 +10:00
Thomas Fischer aece85f02a added missing initialization and set pointer to NULL after deletion 2013-04-15 18:54:34 +02:00
bank 82de08b57a Fix memory leak (ParticleData and ParticleEmitterData) on using TypeValidator class.
This fixes issue #154
2013-02-01 21:22:03 +04:00
DavidWyand-GG e7beec99db Fix for Issue #110 for Particle Emitter Ejection 2012-11-05 18:03:01 -05:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00