Merge pull request #313 from thecelloman/cleanwpndiradd

Add and remove relevant file execs for the new weapon fx usage
This commit is contained in:
SilentMike 2013-04-08 09:45:37 -07:00
commit e284bd06af

View file

@ -40,13 +40,13 @@ exec("./rigidShape.cs");
exec("./health.cs");
// Load our supporting weapon datablocks
// Load our supporting weapon datablocks, effects and such. They must be
// loaded before any weapon that uses them.
exec("./weapon.cs");
exec("./weapons/grenadefx.cs");
exec("./weapons/rocketfx.cs");
// Load the weapon datablocks
exec("./weapons/grenadeLauncher.cs");
exec("./weapons/grenade.cs");
exec("./weapons/rocketLauncher.cs");
exec("./weapons/Lurker.cs");
exec("./weapons/Ryder.cs");
exec("./weapons/ProxMine.cs");