mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Merge pull request #313 from thecelloman/cleanwpndiradd
Add and remove relevant file execs for the new weapon fx usage
This commit is contained in:
commit
e284bd06af
|
|
@ -40,13 +40,13 @@ exec("./rigidShape.cs");
|
|||
|
||||
exec("./health.cs");
|
||||
|
||||
// Load our supporting weapon datablocks
|
||||
// Load our supporting weapon datablocks, effects and such. They must be
|
||||
// loaded before any weapon that uses them.
|
||||
exec("./weapon.cs");
|
||||
exec("./weapons/grenadefx.cs");
|
||||
exec("./weapons/rocketfx.cs");
|
||||
|
||||
// Load the weapon datablocks
|
||||
exec("./weapons/grenadeLauncher.cs");
|
||||
exec("./weapons/grenade.cs");
|
||||
exec("./weapons/rocketLauncher.cs");
|
||||
exec("./weapons/Lurker.cs");
|
||||
exec("./weapons/Ryder.cs");
|
||||
exec("./weapons/ProxMine.cs");
|
||||
|
|
|
|||
Loading…
Reference in a new issue