Torque3D/Engine/source/platformSDL/menus/guiPlatformGenericMenuBar.h
2016-07-04 16:02:49 -05:00

51 lines
1.9 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#include "gui/editor/guiMenuBar.h"
#include "platformSDL/menus/PlatformSDLPopupMenuData.h"
#include "platform/menus/popupMenu.h"
class GuiPlatformGenericMenuBar : public GuiMenuBar
{
typedef GuiMenuBar Parent;
public:
DECLARE_CONOBJECT(GuiPlatformGenericMenuBar);
virtual void menuItemSelected(Menu *menu, MenuItem *item)
{
AssertFatal(menu && item, "");
PopupMenu *popupMenu = PlatformPopupMenuData::mMenuMap[menu];
AssertFatal(popupMenu, "");
popupMenu->handleSelect(item->id);
Parent::menuItemSelected(menu, item);
}
protected:
/// menu id / item id
Map<CompoundKey<U32, U32>, String> mCmds;
};