mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-02 03:53:50 +00:00
revert instancing vert tweak after polling game-released devs limiters and cornercases
This commit is contained in:
parent
ec7f7df5f1
commit
a661a9089d
1 changed files with 1 additions and 1 deletions
|
|
@ -86,7 +86,7 @@ bool TSMesh::smUseEncodedNormals = false;
|
|||
|
||||
const F32 TSMesh::VISIBILITY_EPSILON = 0.0001f;
|
||||
|
||||
S32 TSMesh::smMaxInstancingVerts = 20000;
|
||||
S32 TSMesh::smMaxInstancingVerts = 200;
|
||||
MatrixF TSMesh::smDummyNodeTransform(1);
|
||||
|
||||
// quick function to force object to face camera -- currently throws out roll :(
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue