From a661a9089dd5d00f475d497bd4379a9454731482 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Mon, 27 Jul 2020 20:26:24 -0500 Subject: [PATCH] revert instancing vert tweak after polling game-released devs limiters and cornercases --- Engine/source/ts/tsMesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/ts/tsMesh.cpp b/Engine/source/ts/tsMesh.cpp index 247f85292..952491193 100644 --- a/Engine/source/ts/tsMesh.cpp +++ b/Engine/source/ts/tsMesh.cpp @@ -86,7 +86,7 @@ bool TSMesh::smUseEncodedNormals = false; const F32 TSMesh::VISIBILITY_EPSILON = 0.0001f; -S32 TSMesh::smMaxInstancingVerts = 20000; +S32 TSMesh::smMaxInstancingVerts = 200; MatrixF TSMesh::smDummyNodeTransform(1); // quick function to force object to face camera -- currently throws out roll :(