diff --git a/Templates/Full/game/shaders/common/gl/lighting.glsl b/Templates/Full/game/shaders/common/gl/lighting.glsl index 4483c7526..eb1c9b355 100644 --- a/Templates/Full/game/shaders/common/gl/lighting.glsl +++ b/Templates/Full/game/shaders/common/gl/lighting.glsl @@ -36,6 +36,7 @@ uniform vec4 inLightColor[4]; #endif uniform vec4 ambient; +#define ambientCameraFactor 0.3 uniform float specularPower; uniform vec4 specularColor;