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ribbon classvar cleanup
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parent
e24e917cf9
commit
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2 changed files with 5 additions and 5 deletions
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@ -508,10 +508,10 @@ void Ribbon::prepRenderImage(SceneRenderState *state)
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// Set up our vertex buffer and primitive buffer
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if(mUpdateBuffers)
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createBuffers(state, verts, primBuffer, segments);
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createBuffers(state, mVerts, mPrimBuffer, segments);
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ri->vertBuff = &verts;
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ri->primBuff = &primBuffer;
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ri->vertBuff = &mVerts;
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ri->primBuff = &mPrimBuffer;
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ri->visibility = 1.0f;
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ri->prim = renderPass->allocPrim();
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@ -99,8 +99,8 @@ class Ribbon : public GameBase
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BaseMatInstance *mRibbonMat;
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MaterialParameterHandle* mRadiusSC;
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MaterialParameterHandle* mRibbonProjSC;
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GFXPrimitiveBufferHandle primBuffer;
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GFXVertexBufferHandle<GFXVertexPCNTT> verts;
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GFXPrimitiveBufferHandle mPrimBuffer;
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GFXVertexBufferHandle<GFXVertexPCNTT> mVerts;
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protected:
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