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zip support followup
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6 changed files with 8 additions and 8 deletions
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@ -192,7 +192,7 @@ void GameObjectAsset::setTAMLFile(const char* pTAMLFile)
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const char* GameObjectAsset::create()
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{
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if (!Platform::isFile(mTAMLFile))
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if (!Torque::FS::IsFile(mTAMLFile))
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return "";
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// Set the format mode.
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