diff --git a/Engine/source/T3D/assets/GameObjectAsset.cpp b/Engine/source/T3D/assets/GameObjectAsset.cpp index 74014f254..17b067f3b 100644 --- a/Engine/source/T3D/assets/GameObjectAsset.cpp +++ b/Engine/source/T3D/assets/GameObjectAsset.cpp @@ -192,7 +192,7 @@ void GameObjectAsset::setTAMLFile(const char* pTAMLFile) const char* GameObjectAsset::create() { - if (!Platform::isFile(mTAMLFile)) + if (!Torque::FS::IsFile(mTAMLFile)) return ""; // Set the format mode. diff --git a/Engine/source/T3D/assets/ImageAsset.cpp b/Engine/source/T3D/assets/ImageAsset.cpp index 2afc809b6..52977ee9c 100644 --- a/Engine/source/T3D/assets/ImageAsset.cpp +++ b/Engine/source/T3D/assets/ImageAsset.cpp @@ -263,7 +263,7 @@ void ImageAsset::loadImage() { if (mImagePath) { - if (!Platform::isFile(mImagePath)) + if (!Torque::FS::IsFile(mImagePath)) { Con::errorf("ImageAsset::initializeAsset: Attempted to load file %s but it was not valid!", mImageFileName); mLoadedState = BadFileReference; diff --git a/Engine/source/T3D/assets/SoundAsset.cpp b/Engine/source/T3D/assets/SoundAsset.cpp index 4f3919664..a2e13f0b5 100644 --- a/Engine/source/T3D/assets/SoundAsset.cpp +++ b/Engine/source/T3D/assets/SoundAsset.cpp @@ -218,7 +218,7 @@ bool SoundAsset::loadSound() { if (mSoundPath) { - if (!Platform::isFile(mSoundPath)) + if (!Torque::FS::IsFile(mSoundPath)) { Con::errorf("SoundAsset::initializeAsset: Attempted to load file %s but it was not valid!", mSoundFile); mLoadedState = BadFileReference; diff --git a/Engine/source/T3D/assets/TerrainAsset.cpp b/Engine/source/T3D/assets/TerrainAsset.cpp index 81ddaadf4..19071f0b6 100644 --- a/Engine/source/T3D/assets/TerrainAsset.cpp +++ b/Engine/source/T3D/assets/TerrainAsset.cpp @@ -190,7 +190,7 @@ void TerrainAsset::setTerrainFileName(const char* pScriptFile) bool TerrainAsset::loadTerrain() { - if (!Platform::isFile(mTerrainFilePath)) + if (!Torque::FS::IsFile(mTerrainFilePath)) return false; mTerrMaterialAssets.clear(); diff --git a/Engine/source/T3D/assets/TerrainMaterialAsset.cpp b/Engine/source/T3D/assets/TerrainMaterialAsset.cpp index ea99ed9c3..085788a39 100644 --- a/Engine/source/T3D/assets/TerrainMaterialAsset.cpp +++ b/Engine/source/T3D/assets/TerrainMaterialAsset.cpp @@ -121,7 +121,7 @@ void TerrainMaterialAsset::initializeAsset() mScriptPath = expandAssetFilePath(mScriptFile); - if (Platform::isFile(mScriptPath)) + if (Torque::FS::IsScriptFile(mScriptPath)) Con::executeFile(mScriptPath, false, false); } @@ -129,7 +129,7 @@ void TerrainMaterialAsset::onAssetRefresh() { mScriptPath = expandAssetFilePath(mScriptFile); - if (Platform::isFile(mScriptPath)) + if (Torque::FS::IsScriptFile(mScriptPath)) Con::executeFile(mScriptPath, false, false); if (mMatDefinitionName != StringTable->EmptyString()) diff --git a/Engine/source/ts/tsLastDetail.cpp b/Engine/source/ts/tsLastDetail.cpp index 07e91784f..228d506ec 100644 --- a/Engine/source/ts/tsLastDetail.cpp +++ b/Engine/source/ts/tsLastDetail.cpp @@ -175,12 +175,12 @@ void TSLastDetail::update( bool forceUpdate ) // comparisons... this might be different if the DAEs have been // deleted from the install. String shapeFile( mCachePath ); - if ( !Platform::isFile( shapeFile ) ) + if ( !Torque::FS::IsFile( shapeFile ) ) { Torque::Path path(shapeFile); path.setExtension("cached.dts"); shapeFile = path.getFullPath(); - if ( !Platform::isFile( shapeFile ) ) + if ( !Torque::FS::IsFile( shapeFile ) ) { Con::errorf( "TSLastDetail::update - '%s' could not be found!", mCachePath.c_str() ); return;