mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
off mesh connection tool
Adds off mesh connection tool upgrade functionality to allow setting the direction to be bi-directional added immediate draw to duDebugDrawtorque so we can draw offmesh connections
This commit is contained in:
parent
de1642c33e
commit
2df2cb5c15
|
|
@ -421,3 +421,25 @@ void duDebugDrawTorque::render(SceneRenderState* state)
|
|||
}
|
||||
}
|
||||
|
||||
void duDebugDrawTorque::immediateRender()
|
||||
{
|
||||
for (U32 i = 0; i < mDrawCache.size(); ++i)
|
||||
{
|
||||
const CachedDraw& draw = mDrawCache[i];
|
||||
|
||||
GFX->setPrimitiveBuffer(draw.primitiveBuffer);
|
||||
GFX->setStateBlockByDesc(draw.state);
|
||||
GFX->setupGenericShaders(GFXDevice::GSColor);
|
||||
GFX->setVertexBuffer(draw.buffer);
|
||||
|
||||
GFX->drawIndexedPrimitive(
|
||||
draw.primType,
|
||||
0, // start vertex
|
||||
0, // min vertex index
|
||||
draw.vertexCount, // vertex count
|
||||
0, // start index
|
||||
draw.primitiveCount // primitive count
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -105,6 +105,7 @@ public:
|
|||
|
||||
void clearCache();
|
||||
void render(SceneRenderState* state);
|
||||
void immediateRender();
|
||||
|
||||
private:
|
||||
|
||||
|
|
|
|||
|
|
@ -323,51 +323,6 @@ void GuiNavEditorCtrl::on3DMouseDown(const Gui3DMouseEvent & event)
|
|||
bool shift = keys & SI_LSHIFT;
|
||||
bool ctrl = keys & SI_LCTRL;
|
||||
|
||||
if(mMode == mLinkMode && !mMesh.isNull())
|
||||
{
|
||||
if(gServerContainer.castRay(startPnt, endPnt, StaticObjectType, &ri))
|
||||
{
|
||||
U32 link = mMesh->getLink(ri.point);
|
||||
if(link != -1)
|
||||
{
|
||||
if(mLink != -1)
|
||||
mMesh->selectLink(mLink, false);
|
||||
mMesh->selectLink(link, true, false);
|
||||
mLink = link;
|
||||
LinkData d = mMesh->getLinkFlags(mLink);
|
||||
Con::executef(this, "onLinkSelected", Con::getIntArg(d.getFlags()));
|
||||
}
|
||||
else
|
||||
{
|
||||
if(mLink != -1)
|
||||
{
|
||||
mMesh->selectLink(mLink, false);
|
||||
mLink = -1;
|
||||
Con::executef(this, "onLinkDeselected");
|
||||
}
|
||||
else
|
||||
{
|
||||
if(mLinkStart != Point3F::Max)
|
||||
{
|
||||
mMesh->addLink(mLinkStart, ri.point);
|
||||
if(!shift)
|
||||
mLinkStart = Point3F::Max;
|
||||
}
|
||||
else
|
||||
{
|
||||
mLinkStart = ri.point;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
mMesh->selectLink(mLink, false);
|
||||
mLink = -1;
|
||||
Con::executef(this, "onLinkDeselected");
|
||||
}
|
||||
}
|
||||
|
||||
if(mMode == mTestMode)
|
||||
{
|
||||
// Spawn new character
|
||||
|
|
@ -471,35 +426,6 @@ void GuiNavEditorCtrl::on3DMouseMove(const Gui3DMouseEvent & event)
|
|||
|
||||
RayInfo ri;
|
||||
|
||||
if(mMode == mLinkMode && !mMesh.isNull())
|
||||
{
|
||||
if(gServerContainer.castRay(startPnt, endPnt, StaticObjectType, &ri))
|
||||
{
|
||||
U32 link = mMesh->getLink(ri.point);
|
||||
if(link != -1)
|
||||
{
|
||||
if(link != mLink)
|
||||
{
|
||||
if(mCurLink != -1)
|
||||
mMesh->selectLink(mCurLink, false);
|
||||
mMesh->selectLink(link, true, true);
|
||||
}
|
||||
mCurLink = link;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(mCurLink != mLink)
|
||||
mMesh->selectLink(mCurLink, false);
|
||||
mCurLink = -1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
mMesh->selectLink(mCurLink, false);
|
||||
mCurLink = -1;
|
||||
}
|
||||
}
|
||||
|
||||
if(mMode == mTestMode)
|
||||
{
|
||||
if(gServerContainer.castRay(startPnt, endPnt, PlayerObjectType | VehicleObjectType, &ri))
|
||||
|
|
|
|||
|
|
@ -405,7 +405,7 @@ void NavMesh::setScale(const VectorF &scale)
|
|||
Parent::setScale(scale);
|
||||
}
|
||||
|
||||
S32 NavMesh::addLink(const Point3F &from, const Point3F &to, U32 flags)
|
||||
S32 NavMesh::addLink(const Point3F &from, const Point3F &to, bool biDir, U32 flags)
|
||||
{
|
||||
Point3F rcFrom = DTStoRC(from), rcTo = DTStoRC(to);
|
||||
mLinkVerts.push_back(rcFrom.x);
|
||||
|
|
@ -416,7 +416,7 @@ S32 NavMesh::addLink(const Point3F &from, const Point3F &to, U32 flags)
|
|||
mLinkVerts.push_back(rcTo.z);
|
||||
mLinksUnsynced.push_back(true);
|
||||
mLinkRads.push_back(mWalkableRadius);
|
||||
mLinkDirs.push_back(0);
|
||||
mLinkDirs.push_back(biDir ? 1 : 0);
|
||||
mLinkAreas.push_back(OffMeshArea);
|
||||
if (flags == 0) {
|
||||
Point3F dir = to - from;
|
||||
|
|
@ -435,11 +435,11 @@ S32 NavMesh::addLink(const Point3F &from, const Point3F &to, U32 flags)
|
|||
return mLinkIDs.size() - 1;
|
||||
}
|
||||
|
||||
DefineEngineMethod(NavMesh, addLink, S32, (Point3F from, Point3F to, U32 flags), (0),
|
||||
DefineEngineMethod(NavMesh, addLink, S32, (Point3F from, Point3F to, bool biDir, U32 flags), (0),
|
||||
"Add a link to this NavMesh between two points.\n\n"
|
||||
"")
|
||||
{
|
||||
return object->addLink(from, to, flags);
|
||||
return object->addLink(from, to, biDir, flags);
|
||||
}
|
||||
|
||||
S32 NavMesh::getLink(const Point3F &pos)
|
||||
|
|
@ -482,6 +482,23 @@ LinkData NavMesh::getLinkFlags(U32 idx)
|
|||
return LinkData();
|
||||
}
|
||||
|
||||
bool NavMesh::getLinkDir(U32 idx)
|
||||
{
|
||||
if (idx < mLinkIDs.size())
|
||||
{
|
||||
return mLinkDirs[idx];
|
||||
}
|
||||
}
|
||||
|
||||
void NavMesh::setLinkDir(U32 idx, bool biDir)
|
||||
{
|
||||
if (idx < mLinkIDs.size())
|
||||
{
|
||||
mLinkDirs[idx] = biDir ? 1 : 0;
|
||||
mLinksUnsynced[idx] = true;
|
||||
}
|
||||
}
|
||||
|
||||
DefineEngineMethod(NavMesh, getLinkFlags, S32, (U32 id),,
|
||||
"Get the flags set for a particular off-mesh link.")
|
||||
{
|
||||
|
|
@ -1667,8 +1684,8 @@ void NavMesh::renderLinks(duDebugDraw &dd)
|
|||
{
|
||||
if(mBuilding)
|
||||
return;
|
||||
dd.depthMask(true);
|
||||
dd.begin(DU_DRAW_LINES);
|
||||
dd.depthMask(false);
|
||||
for(U32 i = 0; i < mLinkIDs.size(); i++)
|
||||
{
|
||||
U32 col = 0;
|
||||
|
|
@ -1686,7 +1703,7 @@ void NavMesh::renderLinks(duDebugDraw &dd)
|
|||
s[0], s[1], s[2],
|
||||
e[0], e[1], e[2],
|
||||
0.3f,
|
||||
0.0f, mLinkFlags[i] == DropFlag ? 0.0f : 0.4f,
|
||||
(mLinkDirs[i]&1) ? 0.6f : 0.0f, mLinkFlags[i] == DropFlag ? 0.0f : 0.6f,
|
||||
col);
|
||||
if(!mDeleteLinks[i])
|
||||
duAppendCircle(&dd, e[0], e[1], e[2], mLinkRads[i], col);
|
||||
|
|
|
|||
|
|
@ -151,7 +151,7 @@ public:
|
|||
/// @{
|
||||
|
||||
/// Add an off-mesh link.
|
||||
S32 addLink(const Point3F &from, const Point3F &to, U32 flags = 0);
|
||||
S32 addLink(const Point3F &from, const Point3F &to, bool biDir, U32 flags = 0);
|
||||
|
||||
/// Get the ID of the off-mesh link near the point.
|
||||
S32 getLink(const Point3F &pos);
|
||||
|
|
@ -168,6 +168,10 @@ public:
|
|||
/// Get the flags used by a link.
|
||||
LinkData getLinkFlags(U32 idx);
|
||||
|
||||
bool getLinkDir(U32 idx);
|
||||
|
||||
void setLinkDir(U32 idx, bool biDir);
|
||||
|
||||
/// Set flags used by a link.
|
||||
void setLinkFlags(U32 idx, const LinkData &d);
|
||||
|
||||
|
|
|
|||
189
Engine/source/navigation/navMeshTools/offMeshConnTool.cpp
Normal file
189
Engine/source/navigation/navMeshTools/offMeshConnTool.cpp
Normal file
|
|
@ -0,0 +1,189 @@
|
|||
#include "offMeshConnTool.h"
|
||||
#include "navigation/guiNavEditorCtrl.h"
|
||||
#include "console/consoleTypes.h"
|
||||
#include "gfx/gfxDrawUtil.h"
|
||||
#include "scene/sceneManager.h"
|
||||
#include "math/mathUtils.h"
|
||||
|
||||
IMPLEMENT_CONOBJECT(OffMeshConnectionTool);
|
||||
|
||||
void OffMeshConnectionTool::onActivated(const Gui3DMouseEvent& evt)
|
||||
{
|
||||
Con::executef(this, "onActivated");
|
||||
}
|
||||
|
||||
void OffMeshConnectionTool::onDeactivated()
|
||||
{
|
||||
Con::executef(this, "onDeactivated");
|
||||
}
|
||||
|
||||
void OffMeshConnectionTool::on3DMouseDown(const Gui3DMouseEvent& evt)
|
||||
{
|
||||
if (mNavMesh.isNull())
|
||||
return;
|
||||
|
||||
Point3F startPnt = evt.pos;
|
||||
Point3F endPnt = evt.pos + evt.vec * 1000.0f;
|
||||
|
||||
RayInfo ri;
|
||||
bool shift = evt.modifier & SI_LSHIFT;
|
||||
bool ctrl = evt.modifier & SI_LCTRL;
|
||||
|
||||
if (gServerContainer.castRay(startPnt, endPnt, StaticObjectType, &ri))
|
||||
{
|
||||
U32 link = mNavMesh->getLink(ri.point);
|
||||
if (link != -1)
|
||||
{
|
||||
if (mLink != -1)
|
||||
mNavMesh->selectLink(mLink, false);
|
||||
mNavMesh->selectLink(link, true, false);
|
||||
mLink = link;
|
||||
|
||||
if (ctrl)
|
||||
{
|
||||
mNavMesh->selectLink(mLink, false);
|
||||
mNavMesh->deleteLink(mLink);
|
||||
mLink = -1;
|
||||
Con::executef(this, "onLinkDeselected");
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
LinkData d = mNavMesh->getLinkFlags(mLink);
|
||||
bool biDir = mNavMesh->getLinkDir(mLink);
|
||||
Con::executef(this, "onLinkSelected", Con::getIntArg(d.getFlags()), Con::getBoolArg(biDir));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (mLink != -1)
|
||||
{
|
||||
mNavMesh->selectLink(mLink, false);
|
||||
mLink = -1;
|
||||
Con::executef(this, "onLinkDeselected");
|
||||
}
|
||||
|
||||
if (mLinkStart != Point3F::Max)
|
||||
{
|
||||
mLink = mNavMesh->addLink(mLinkStart, ri.point, mBiDir);
|
||||
mNavMesh->selectLink(mLink, true, false);
|
||||
mLinkStart = Point3F::Max;
|
||||
Con::executef(this, "onLinkSelected", Con::getIntArg(mLinkCache.getFlags()), Con::getBoolArg(mBiDir));
|
||||
}
|
||||
else
|
||||
{
|
||||
mLinkStart = ri.point;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (mLink != -1)
|
||||
{
|
||||
mNavMesh->selectLink(mLink, false);
|
||||
mLink = -1;
|
||||
Con::executef(this, "onLinkDeselected");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void OffMeshConnectionTool::on3DMouseMove(const Gui3DMouseEvent& evt)
|
||||
{
|
||||
if (mNavMesh.isNull())
|
||||
return;
|
||||
|
||||
Point3F startPnt = evt.pos;
|
||||
Point3F endPnt = evt.pos + evt.vec * 1000.0f;
|
||||
|
||||
RayInfo ri;
|
||||
if (gServerContainer.castRay(startPnt, endPnt, StaticObjectType, &ri))
|
||||
{
|
||||
U32 link = mNavMesh->getLink(ri.point);
|
||||
if (link != -1)
|
||||
{
|
||||
if (link != mLink)
|
||||
{
|
||||
if (mCurLink != -1)
|
||||
mNavMesh->selectLink(mCurLink, false);
|
||||
mNavMesh->selectLink(link, true, true);
|
||||
}
|
||||
mCurLink = link;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (mCurLink != mLink)
|
||||
mNavMesh->selectLink(mCurLink, false);
|
||||
mCurLink = -1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
mNavMesh->selectLink(mCurLink, false);
|
||||
mCurLink = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void OffMeshConnectionTool::onRender3D()
|
||||
{
|
||||
if (mNavMesh.isNull())
|
||||
return;
|
||||
|
||||
duDebugDrawTorque dd;
|
||||
|
||||
if (mLinkStart != Point3F::Max)
|
||||
{
|
||||
Point3F rcFrom = DTStoRC(mLinkStart);
|
||||
dd.begin(DU_DRAW_LINES);
|
||||
dd.depthMask(false);
|
||||
duAppendCircle(&dd, rcFrom.x, rcFrom.y, rcFrom.z, mNavMesh->mWalkableRadius, duRGBA(0, 255, 0, 255));
|
||||
dd.end();
|
||||
}
|
||||
|
||||
mNavMesh->renderLinks(dd);
|
||||
|
||||
dd.immediateRender();
|
||||
}
|
||||
|
||||
bool OffMeshConnectionTool::updateGuiInfo()
|
||||
{
|
||||
SimObject* statusbar;
|
||||
Sim::findObject("EditorGuiStatusBar", statusbar);
|
||||
|
||||
GuiTextCtrl* selectionBar;
|
||||
Sim::findObject("EWorldEditorStatusBarSelection", selectionBar);
|
||||
|
||||
String text;
|
||||
text = "LMB To Select Link. CTRL+LMB To Delete Link";
|
||||
|
||||
if (statusbar)
|
||||
Con::executef(statusbar, "setInfo", text.c_str());
|
||||
|
||||
if (mLink != -1)
|
||||
text = String::ToString("Selected Link: %d", mLink);
|
||||
else
|
||||
text = "";
|
||||
|
||||
if (selectionBar)
|
||||
selectionBar->setText(text);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void OffMeshConnectionTool::setLinkProperties(const LinkData& d, bool biDir)
|
||||
{
|
||||
if (!mNavMesh.isNull() && mLink != -1)
|
||||
{
|
||||
mNavMesh->setLinkFlags(mLink, d);
|
||||
mNavMesh->setLinkDir(mLink, biDir);
|
||||
}
|
||||
|
||||
mLinkCache = d;
|
||||
mBiDir = biDir;
|
||||
}
|
||||
|
||||
DefineEngineMethod(OffMeshConnectionTool, setLinkProperties, void, (U32 flags, bool biDir), ,
|
||||
"@Brief Set properties of the selected link.")
|
||||
{
|
||||
object->setLinkProperties(LinkData(flags), biDir);
|
||||
}
|
||||
44
Engine/source/navigation/navMeshTools/offMeshConnTool.h
Normal file
44
Engine/source/navigation/navMeshTools/offMeshConnTool.h
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
#ifndef _OFFMESHCONNTOOL_H_
|
||||
#define _OFFMESHCONNTOOL_H_
|
||||
|
||||
|
||||
#ifndef _NAVMESH_TOOL_H_
|
||||
#include "navigation/navMeshTool.h"
|
||||
#endif
|
||||
|
||||
class OffMeshConnectionTool : public NavMeshTool
|
||||
{
|
||||
typedef NavMeshTool Parent;
|
||||
bool mStartPosSet;
|
||||
bool mBiDir;
|
||||
S32 mLink;
|
||||
S32 mCurLink;
|
||||
Point3F mLinkStart;
|
||||
LinkData mLinkCache;
|
||||
public:
|
||||
|
||||
DECLARE_CONOBJECT(OffMeshConnectionTool);
|
||||
|
||||
OffMeshConnectionTool() {
|
||||
mStartPosSet = false;
|
||||
mBiDir = false;
|
||||
mLink = -1;
|
||||
mCurLink = -1;
|
||||
mLinkStart = Point3F::Max;
|
||||
mLinkCache = LinkData(0);
|
||||
}
|
||||
virtual ~OffMeshConnectionTool() {}
|
||||
|
||||
void onActivated(const Gui3DMouseEvent& evt) override;
|
||||
void onDeactivated() override;
|
||||
|
||||
void on3DMouseDown(const Gui3DMouseEvent& evt) override;
|
||||
void on3DMouseMove(const Gui3DMouseEvent& evt) override;
|
||||
void onRender3D() override;
|
||||
|
||||
bool updateGuiInfo() override;
|
||||
|
||||
void setLinkProperties(const LinkData& d, bool biDir);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
@ -69,9 +69,6 @@ void TileTool::onRender3D()
|
|||
if (mNavMesh.isNull())
|
||||
return;
|
||||
|
||||
// Optional: Draw all tile bounds as overlays
|
||||
//mNavMesh->renderTilesOverlay(DebugDraw::get()->getDD());
|
||||
|
||||
if(mCurTile != -1)
|
||||
renderBoxOutline(mNavMesh->getTileBox(mCurTile), ColorI::BLUE);
|
||||
|
||||
|
|
@ -87,8 +84,8 @@ void TileTool::buildTile()
|
|||
|
||||
bool TileTool::updateGuiInfo()
|
||||
{
|
||||
GuiTextCtrl* statusbar;
|
||||
Sim::findObject("EWorldEditorStatusBarInfo", statusbar);
|
||||
SimObject* statusbar;
|
||||
Sim::findObject("EditorGuiStatusBar", statusbar);
|
||||
|
||||
GuiTextCtrl* selectionBar;
|
||||
Sim::findObject("EWorldEditorStatusBarSelection", selectionBar);
|
||||
|
|
@ -98,7 +95,7 @@ bool TileTool::updateGuiInfo()
|
|||
text = "LMB To select NavMesh Tile";
|
||||
|
||||
if (statusbar)
|
||||
statusbar->setText(text);
|
||||
Con::executef(statusbar, "setInfo", text.c_str());
|
||||
|
||||
if (mSelTile != -1)
|
||||
text = String::ToString("Selected Tile: %d", mSelTile);
|
||||
|
|
|
|||
Loading…
Reference in a new issue