No harm in it, and we can close the issue now.
This commit is contained in:
Daniel Buckmaster 2014-11-26 14:48:29 +11:00
parent 11c70262c4
commit 0213fc4a34

View file

@ -239,7 +239,7 @@ void GameUpdateCameraFov()
F32 delta = time - sLastCameraUpdateTime;
// snap zoom?
if((sZoomSpeed == 0) || (delta <= 0.f))
if((sZoomSpeed == 0) || (delta <= 0.0f))
sCameraFov = sTargetFov;
else
{