From 0213fc4a34125539d372dcdf2593fa0a795bdf62 Mon Sep 17 00:00:00 2001 From: Daniel Buckmaster Date: Wed, 26 Nov 2014 14:48:29 +1100 Subject: [PATCH] Fix #258 No harm in it, and we can close the issue now. --- Engine/source/T3D/gameFunctions.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/T3D/gameFunctions.cpp b/Engine/source/T3D/gameFunctions.cpp index e16acf1ec..d92a0259e 100644 --- a/Engine/source/T3D/gameFunctions.cpp +++ b/Engine/source/T3D/gameFunctions.cpp @@ -239,7 +239,7 @@ void GameUpdateCameraFov() F32 delta = time - sLastCameraUpdateTime; // snap zoom? - if((sZoomSpeed == 0) || (delta <= 0.f)) + if((sZoomSpeed == 0) || (delta <= 0.0f)) sCameraFov = sTargetFov; else {