Torque3D/Engine/source/core/threadStatic.h

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2012-09-19 15:15:01 +00:00
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _TORQUETHREADSTATIC_H_
#define _TORQUETHREADSTATIC_H_
#include "core/util/tVector.h"
//-----------------------------------------------------------------------------
// TorqueThreadStatic Base Class
class _TorqueThreadStatic
{
friend class _TorqueThreadStaticReg;
private:
#ifdef TORQUE_ENABLE_THREAD_STATIC_METRICS
U32 mHitCount;
#endif
protected:
static U32 mListIndex;
virtual _TorqueThreadStatic *_createInstance() const = 0;
public:
_TorqueThreadStatic()
#ifdef TORQUE_ENABLE_THREAD_STATIC_METRICS
: mHitCount( 0 )
#endif
{ };
virtual ~_TorqueThreadStatic() { }
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static const U32 getListIndex(){ return mListIndex; }
virtual void *getMemInstPtr() = 0;
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virtual const void *getConstMemInstPtr() const = 0;
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virtual const dsize_t getMemInstSize() const = 0;
#ifdef TORQUE_ENABLE_THREAD_STATIC_METRICS
_TorqueThreadStatic *_chainHit() { mHitCount++; return this; }
const U32 &trackHit() { return ++mHitCount; }
const U32 &getHitCount() const { return mHitCount; }
#endif
};
// Typedef
typedef VectorPtr<_TorqueThreadStatic *> TorqueThreadStaticList;
typedef TorqueThreadStaticList * TorqueThreadStaticListHandle;
//-----------------------------------------------------------------------------
// Auto-registration class and manager of the instances
class _TorqueThreadStaticReg
{
// This will manage all of the thread static registrations
static _TorqueThreadStaticReg *smFirst;
_TorqueThreadStaticReg *mNext;
// This is a vector of vectors which will store instances of thread static
// variables. mThreadStaticInsances[0] will be the list of the initial values
// of the statics, and then indexing for instanced versions will start at 1
//
// Note that the list of instances in mThreadStaticInstances[0] does not, and
// must not get 'delete' called on it, because all members of the list are
// pointers to statically allocated memory. All other lists will be contain
// pointers to dynamically allocated memory, and will need to be freed upon
// termination.
//
// So this was originally a static data member, however that caused problems because
// I was relying on static initialization order to make sure the vector got initialized
// *before* any static instance of this class was created via macro. By wrapping the
// static in a function, I can be assured that the static memory will get initialized
// before it is modified.
static Vector<TorqueThreadStaticList> &getThreadStaticListVector();
public:
/// Constructor
_TorqueThreadStaticReg( _TorqueThreadStatic *ttsInitial )
{
// Link this entry into the list
mNext = smFirst;
smFirst = this;
// Create list 0 (initial values) if it doesn't exist
if( getThreadStaticListVector().empty() )
getThreadStaticListVector().increment();
// Set the index of the thread static for lookup
ttsInitial->mListIndex = getThreadStaticListVector()[0].size();
// Add the static to the initial value list
getThreadStaticListVector()[0].push_back( ttsInitial );
}
virtual ~_TorqueThreadStaticReg();
// Accessors
static const TorqueThreadStaticList &getStaticList( const U32 idx = 0 )
{
AssertFatal( getThreadStaticListVector().size() > idx, "Out of range static list" );
return getThreadStaticListVector()[idx];
}
static void destroyInstances();
static void destroyInstance( TorqueThreadStaticList *instanceList );
static const _TorqueThreadStaticReg *getFirst() { return smFirst; }
const _TorqueThreadStaticReg *getNext() const { return mNext; }
/// Spawn another copy of the ThreadStatics and pass back the id
static TorqueThreadStaticListHandle spawnThreadStaticsInstance();
};
//-----------------------------------------------------------------------------
// Template class that will get used as a base for the thread statics
template<class T>
class TorqueThreadStatic : public _TorqueThreadStatic
{
// The reg object will want access to mInstance
friend class _TorqueThreadStaticReg;
private:
T mInstance;
public:
TorqueThreadStatic( T instanceVal ) : mInstance( instanceVal ) {}
void *getMemInstPtr() override { return &mInstance; }
const void *getConstMemInstPtr() const override { return &mInstance; }
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// I am not sure these are needed, and I don't want to create confusing-to-debug code
#if 0
// Operator overloads
operator T*() { return &mInstance; }
operator T*() const { return &mInstance; }
operator const T*() const { return &mInstance; }
bool operator ==( const T &l ) const { return mInstance == l; }
bool operator !=( const T &l ) const { return mInstance != l; }
T &operator =( const T &l ) { mInstance = l; return mInstance; }
#endif // if0
};
//-----------------------------------------------------------------------------
// If ThreadStatic behavior is not enabled, than the macros will resolve
// to regular, static memory
#ifndef TORQUE_ENABLE_THREAD_STATICS
#define DITTS( type, name, initialvalue ) static type name = initialvalue
#define ATTS( name ) name
#else // TORQUE_ENABLE_THREAD_STATICS is defined
//-----------------------------------------------------------------------------
// Declare TorqueThreadStatic, and initialize it's value
//
// This macro would be used in a .cpp file to declare a ThreadStatic
#define DITTS(type, name, initalvalue) \
class _##name##TorqueThreadStatic : public TorqueThreadStatic<type> \
{ \
protected:\
virtual _TorqueThreadStatic *_createInstance() const { return new _##name##TorqueThreadStatic; } \
public: \
_##name##TorqueThreadStatic() : TorqueThreadStatic<type>( initalvalue ) {} \
virtual const dsize_t getMemInstSize() const { return sizeof( type ); } \
type &_cast() { return *reinterpret_cast<type *>( getMemInstPtr() ); } \
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const type &_const_cast() const { return *reinterpret_cast<const type *>( getConstMemInstPtr() ); } \
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}; \
static _##name##TorqueThreadStatic name##TorqueThreadStatic; \
static _TorqueThreadStaticReg _##name##TTSReg( reinterpret_cast<_TorqueThreadStatic *>( & name##TorqueThreadStatic ) )
//-----------------------------------------------------------------------------
// Access TorqueThreadStatic
// NOTE: TEMPDEF is there as a temporary place holder for however we want to get the index of the currently running
// thread or whatever.
#define TEMPDEF 0
#ifdef TORQUE_ENABLE_THREAD_STATIC_METRICS
// Access counting macro
# define ATTS_(name, idx) \
(reinterpret_cast< _##name##TorqueThreadStatic *>( _TorqueThreadStaticReg::getStaticList( idx )[ _##name##TorqueThreadStatic::getListIndex() ]->_chainHit() )->_cast() )
// Const access counting macro
# define CATTS_(name, idx) \
(reinterpret_cast< _##name##TorqueThreadStatic *>( _TorqueThreadStaticReg::getStaticList( idx )[ _##name##TorqueThreadStatic::getListIndex() ]->_chainHit() )->_const_cast() )
#else
// Regular access macro
# define ATTS_(name, idx) \
(reinterpret_cast< _##name##TorqueThreadStatic *>( _TorqueThreadStaticReg::getStaticList( idx )[ _##name##TorqueThreadStatic::getListIndex() ] )->_cast() )
// Const access macro
# define CATTS_(name, idx) \
(reinterpret_cast< _##name##TorqueThreadStatic *>( _TorqueThreadStaticReg::getStaticList( idx )[ _##name##TorqueThreadStatic::getListIndex() ] )->_const_cast() )
#endif // TORQUE_ENABLE_THREAD_STATIC_METRICS
#define ATTS(name) ATTS_(name, TEMPDEF)
#define CATTS(name) CATTS_(name, TEMPDEF)
#endif // TORQUE_ENABLE_THREAD_STATICS
#endif