trait VitalsHistory extends AnyRef

A vital object can be hurt or damaged or healed or repaired (HDHR). A history of the previous changes in vital statistics of the underlying object is recorded in reverse chronological order.

Source
VitalsHistory.scala
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  1. final def !=(arg0: Any): Boolean
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  2. final def ##: Int
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  3. final def ==(arg0: Any): Boolean
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  4. def ClearHistory(): List[VitalsActivity]
  5. def History(projectile: ResolvedProjectile): List[VitalsActivity]

    Very common example of a VitalsActivity event involving weapon discharge.

    Very common example of a VitalsActivity event involving weapon discharge.

    projectile

    the fully-informed entry of discharge of a weapon

    returns

    the list of previous changes to this object's vital statistics

  6. def History(action: Option[VitalsActivity]): List[VitalsActivity]

    A VitalsActivity event must be recorded.

    A VitalsActivity event must be recorded. Add new entry to the front of the list (for recent activity).

    action

    the fully-informed entry

    returns

    the list of previous changes to this object's vital statistics

  7. def History(action: VitalsActivity): List[VitalsActivity]

    A VitalsActivity event must be recorded.

    A VitalsActivity event must be recorded. Add new entry to the front of the list (for recent activity).

    action

    the fully-informed entry

    returns

    the list of previous changes to this object's vital statistics

  8. def History: List[VitalsActivity]
  9. def LastShot: Option[ResolvedProjectile]

    Find, specifically, the last instance of a weapon discharge vital statistics change.

    Find, specifically, the last instance of a weapon discharge vital statistics change.

    returns

    information about the discharge

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