Packages

trait Deployable extends FactionAffinity with Vitality with OwnableByPlayer with ZoneAware

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Inherited
  1. Deployable
  2. ZoneAware
  3. OwnableByPlayer
  4. Vitality
  5. VitalsHistory
  6. FactionAffinity
  7. AnyRef
  8. Any
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Visibility
  1. Public
  2. Protected

Abstract Value Members

  1. abstract def Definition: DeployableDefinition
    Definition Classes
    DeployableVitality

Concrete Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##: Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def AssignOwnership(playerOpt: Option[Player]): OwnableByPlayer

    na

    na

    playerOpt

    na

    returns

    na

    Definition Classes
    OwnableByPlayer
  5. def AssignOwnership(player: Player): OwnableByPlayer

    na

    na

    player

    na

    returns

    na

    Definition Classes
    OwnableByPlayer
  6. def CanDamage: Boolean
    Definition Classes
    Vitality
  7. def CanRepair: Boolean
    Definition Classes
    Vitality
  8. def ClearHistory(): List[VitalsActivity]
    Definition Classes
    VitalsHistory
  9. def Continent: String
    Definition Classes
    ZoneAware
  10. def Continent_=(zoneId: String): String

    Give the entity a custom Zone identifier.

    Give the entity a custom Zone identifier.

    zoneId

    the custom identifier of the Zone object

    returns

    the identifier of the Zone object

    Definition Classes
    ZoneAware
  11. def DamageModel: DamageResistanceModel
    Definition Classes
    DeployableVitality
  12. def DefaultHealth: Int
    Definition Classes
    Vitality
  13. def Faction: types.PlanetSideEmpire.Value
    Definition Classes
    DeployableFactionAffinity
  14. def Faction_=(toFaction: types.PlanetSideEmpire.Value): types.PlanetSideEmpire.Value
    Definition Classes
    DeployableFactionAffinity
  15. def Health: Int
    Definition Classes
    Vitality
  16. def Health_=(assignHealth: Int): Int
    Definition Classes
    Vitality
  17. def History(projectile: ResolvedProjectile): List[VitalsActivity]

    Very common example of a VitalsActivity event involving weapon discharge.

    Very common example of a VitalsActivity event involving weapon discharge.

    projectile

    the fully-informed entry of discharge of a weapon

    returns

    the list of previous changes to this object's vital statistics

    Definition Classes
    VitalsHistory
  18. def History(action: Option[VitalsActivity]): List[VitalsActivity]

    A VitalsActivity event must be recorded.

    A VitalsActivity event must be recorded. Add new entry to the front of the list (for recent activity).

    action

    the fully-informed entry

    returns

    the list of previous changes to this object's vital statistics

    Definition Classes
    VitalsHistory
  19. def History(action: VitalsActivity): List[VitalsActivity]

    A VitalsActivity event must be recorded.

    A VitalsActivity event must be recorded. Add new entry to the front of the list (for recent activity).

    action

    the fully-informed entry

    returns

    the list of previous changes to this object's vital statistics

    Definition Classes
    VitalsHistory
  20. def History: List[VitalsActivity]
    Definition Classes
    VitalsHistory
  21. def LastShot: Option[ResolvedProjectile]

    Find, specifically, the last instance of a weapon discharge vital statistics change.

    Find, specifically, the last instance of a weapon discharge vital statistics change.

    returns

    information about the discharge

    Definition Classes
    VitalsHistory
  22. def MaxHealth: Int
    Definition Classes
    Vitality
  23. def MaxHealth_=(default: Option[Int]): Int
    Definition Classes
    Vitality
  24. def MaxHealth_=(default: Int): Int
    Definition Classes
    Vitality
  25. def Owner: Option[PlanetSideGUID]
    Definition Classes
    OwnableByPlayer
  26. def OwnerName: Option[String]
    Definition Classes
    OwnableByPlayer
  27. def OwnerName_=(owner: Option[String]): Option[String]
    Definition Classes
    OwnableByPlayer
  28. def OwnerName_=(owner: Player): Option[String]
    Definition Classes
    OwnableByPlayer
  29. def OwnerName_=(owner: String): Option[String]
    Definition Classes
    OwnableByPlayer
  30. def Owner_=(owner: Option[PlanetSideGUID]): Option[PlanetSideGUID]
    Definition Classes
    OwnableByPlayer
  31. def Owner_=(owner: Player): Option[PlanetSideGUID]
    Definition Classes
    OwnableByPlayer
  32. def Owner_=(owner: PlanetSideGUID): Option[PlanetSideGUID]
    Definition Classes
    OwnableByPlayer
  33. def Zone: Zone
    Definition Classes
    ZoneAware
  34. def Zone_=(zone: Zone): Zone

    When assigning a new Zone object for the Vehicle object, eliminate

    When assigning a new Zone object for the Vehicle object, eliminate

    zone

    a reference to the Zone object

    returns

    a reference to the Zone object

    Definition Classes
    ZoneAware
  35. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  36. def clone(): AnyRef
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.CloneNotSupportedException]) @native()
  37. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  38. def equals(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef → Any
  39. def finalize(): Unit
    Attributes
    protected[lang]
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.Throwable])
  40. final def getClass(): Class[_ <: AnyRef]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  41. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  42. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  43. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  44. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  45. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  46. final def synchronized[T0](arg0: => T0): T0
    Definition Classes
    AnyRef
  47. def toString(): String
    Definition Classes
    AnyRef → Any
  48. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  49. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException])
  50. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws(classOf[java.lang.InterruptedException]) @native()

Inherited from ZoneAware

Inherited from OwnableByPlayer

Inherited from Vitality

Inherited from VitalsHistory

Inherited from FactionAffinity

Inherited from AnyRef

Inherited from Any

Ungrouped