Commit graph

  • 4d21b15953
    Merge pull request #1275 from ScrawnyRonnie/multi-kill ScrawnyRonnie 2025-06-19 07:08:50 -0400
  • 4a37d24b9a added separate trigger radius rules for players and vehicles Fate-JH 2025-06-19 01:53:44 -0400
  • 1900fd028e needed that ScrawnyRonnie 2025-06-17 19:30:29 -0400
  • 53429ea71f false-hope ScrawnyRonnie 2025-06-17 16:31:05 -0400
  • 8f04b634c5 fix-weaponstatsession-error ScrawnyRonnie 2025-06-17 14:16:54 -0400
  • 3956c1edad changing to square distance during mine checks; repeating entity geometric distance check function Fate-JH 2025-06-17 13:38:19 -0400
  • 42fb0d692d xp for each kill ScrawnyRonnie 2025-06-16 20:17:35 -0400
  • b00f4283ab
    Merge pull request #1271 from ScrawnyRonnie/aircraft-bailing ScrawnyRonnie 2025-06-15 17:59:23 -0400
  • c634aea786 heal & repair messages ScrawnyRonnie 2025-06-15 17:19:11 -0400
  • 2cdb1aaf16
    Merge pull request #1244 from psforever/fix-some-commands Resaec 2025-06-13 22:46:29 +0200
  • 73b27ef43c Colorful server names Resaec 2025-06-11 00:54:47 +0200
  • b63e402003 prevent ! commands from getting send to chat if no handler was found fix-some-commands Resaec 2025-06-11 00:11:49 +0200
  • 66362b38d7 Merge branch 'master' into fix-some-commands Resaec 2025-06-10 22:35:37 +0200
  • 895ed5331c oops ScrawnyRonnie 2025-06-09 20:39:13 -0400
  • e32e67a00d oops ScrawnyRonnie 2025-06-09 20:37:38 -0400
  • acb9cae3fc oops ScrawnyRonnie 2025-06-09 20:34:45 -0400
  • 4cf54d0937 claim the cont ScrawnyRonnie 2025-06-09 19:49:17 -0400
  • d1e8da208b bail malfunction, gen normal state, stop vehicle momentum ScrawnyRonnie 2025-06-08 19:48:28 -0400
  • 4ce53e3a32
    Merge pull request #1270 from ScrawnyRonnie/side-stuff ScrawnyRonnie 2025-06-03 14:25:21 -0400
  • 863fa4ca75 don't force mines ScrawnyRonnie 2025-06-03 09:02:28 -0400
  • ca15790a36 don't shoot mossie ScrawnyRonnie 2025-06-03 07:28:31 -0400
  • a98b5fd9f8 more sideness ScrawnyRonnie 2025-06-02 13:12:59 -0400
  • d746056b7b
    Merge pull request #1268 from ScrawnyRonnie/master ScrawnyRonnie 2025-05-27 16:55:57 -0400
  • 2f2fcd94f1 force spit sideness ScrawnyRonnie 2025-05-26 21:01:22 -0400
  • a1b7fe01ff sideness check ScrawnyRonnie 2025-05-26 17:54:39 -0400
  • bc978f177b normal minus bfr ScrawnyRonnie 2025-05-26 07:17:26 -0400
  • 60f02b473d
    Merge pull request #1267 from ScrawnyRonnie/favorites ScrawnyRonnie 2025-05-22 12:18:25 -0400
  • 5d00a10e80 don't drop ScrawnyRonnie 2025-05-22 12:08:56 -0400
  • 0621cb4fcd allow enemy equip in fav ScrawnyRonnie 2025-05-22 09:20:30 -0400
  • a0149cddcf
    Merge pull request #1266 from ScrawnyRonnie/capturebase ScrawnyRonnie 2025-05-21 20:06:59 -0400
  • 9590ac4721 all weapons and vehicles on Deso ScrawnyRonnie 2025-05-21 16:10:54 -0400
  • 4600e5ebc3 slower captureall, squads off, log typo fix ScrawnyRonnie 2025-05-21 07:23:07 -0400
  • 3bcf0c50ff
    Merge pull request #1265 from ScrawnyRonnie/seat_permissions ScrawnyRonnie 2025-02-20 19:42:47 -0500
  • 009e9bc361 lock the driver door ScrawnyRonnie 2025-02-19 21:49:17 -0500
  • 9569102118
    Merge pull request #1260 from ScrawnyRonnie/deployable_bugs ScrawnyRonnie 2025-02-05 08:24:17 -0500
  • e9336f52a6 boomers still go neutral ScrawnyRonnie 2025-02-03 06:46:22 -0500
  • dd87d5da89 misc deployables fixes ScrawnyRonnie 2025-02-02 21:33:32 -0500
  • eb04d37108
    Merge pull request #1258 from ScrawnyRonnie/squad_kill_exp ScrawnyRonnie 2025-01-30 12:20:11 -0500
  • a685f71d6e killed player lifespan calculation ScrawnyRonnie 2025-01-30 12:11:13 -0500
  • 53ba117f23 include towers ScrawnyRonnie 2025-01-29 12:55:34 -0500
  • 6597e8be32 squad kill experience ScrawnyRonnie 2025-01-28 11:55:15 -0500
  • 85f6c14683
    Merge pull request #1254 from ScrawnyRonnie/door_sideness ScrawnyRonnie 2025-01-28 10:59:56 -0500
  • a758911a26 comment out debugInteriorCheck ScrawnyRonnie 2025-01-27 13:46:32 -0500
  • c0a357974f doors change player's sideness ScrawnyRonnie 2025-01-26 16:25:37 -0500
  • 7baf0d8cfb
    Merge pull request #1253 from ScrawnyRonnie/capture-exp ScrawnyRonnie 2025-01-23 14:57:21 -0500
  • ed09a9a4e5 reward contributors still in zone ScrawnyRonnie 2025-01-23 13:31:21 -0500
  • 3969543cde fix resecure reward ScrawnyRonnie 2025-01-20 10:41:15 -0500
  • d9c913e3ff grant exp for captures ScrawnyRonnie 2025-01-19 16:37:48 -0500
  • 2b7648c1f0
    Merge pull request #1252 from ScrawnyRonnie/hack-timer ScrawnyRonnie 2024-12-26 12:58:03 -0500
  • 1430d3b584 variable hack timer ScrawnyRonnie 2024-12-22 15:13:32 -0500
  • 097ce9c7fd
    Merge branch 'master' into fix-some-commands Fate-JH 2024-12-02 13:39:58 -0500
  • 58238df1fd
    Customer Service (#1247) Fate-JH 2024-12-02 13:26:37 -0500
  • ca6314fdba when transitioning between player modes, do not parse new messages about transitioning between player modes, until fully transitioned between player modes Fate-JH 2024-12-02 12:47:18 -0500
  • 9302c1beae fixed facility occupation recognition Fate-JH 2024-11-14 00:44:22 -0500
  • d03954d6a6 field turrets are neutral-neutral when constructed by a csr; custom bang command 'setempire' will adjust the faction affiliation of a variety of game objects Fate-JH 2024-11-11 15:59:31 -0500
  • 7e5c923fec can not activate or deactive spectator of gm when dead; zoning while spectator removes spectator and defaults to sanctuary Fate-JH 2024-11-08 00:15:58 -0500
  • 734baacbb5 separated router/telepad activity from other vehicular activity, previously all considered a form of mounting/dismounting, and restored support experience rewards Fate-JH 2024-11-05 20:53:37 -0500
  • 8701cfa3a5 pruning imports and correcting the default spectator setting Fate-JH 2024-11-04 17:05:56 -0500
  • 96d6c3737c added a death plane under hunhau and and under byblos Fate-JH 2024-11-04 13:10:03 -0500
  • 5f08db0993 knife stab corrected; spitfire turret corrected; blockmap interactivity using zone interaction allowance flag; visibility during resurgence code for csr; removing messages and experience gain for interactions with csr Fate-JH 2024-11-04 01:29:47 -0500
  • ce2be64a54 restored killed->autorevive functionality; removed last traces of old door code from general operations Fate-JH 2024-10-29 19:38:26 -0400
  • 720bc97838 corrected various issues identified in the comments of PR#1247 Fate-JH 2024-10-29 12:06:36 -0400
  • 186f568c64 csr's may now see players who are spectating, including csr's who are spectating, including a wide variety of their behavior such as location, weapon management, etc.; removes zoning cancel messages as a required log from certain use item actions Fate-JH 2024-10-22 20:33:37 -0400
  • 9e0cc9ad65 extensive changes to mode logic for refactoring and functionality improvements, especially for accommodating csr spectator mode Fate-JH 2024-10-17 00:21:24 -0400
  • 32194e88fb Fix up some chat commands Resaec 2024-10-14 19:51:47 +0200
  • b701fe824b too many changes and refactors, but the code compiles properly; need to push these to the repo and sort out issues with it all later; hopefully, nothing has changed except for the csr stuff Fate-JH 2024-10-11 01:48:24 -0400
  • e0c10b879b Merge branch 'publish-container-v3' of https://github.com/Mazo/PSF-LoginServer into publish-container-v3 Mazo 2024-10-06 23:08:55 +0100
  • 8f44a8d223 WIP Mazo 2024-10-06 23:08:52 +0100
  • 0d0f7f7882 WIP Mazo 2024-10-06 23:07:50 +0100
  • cce9506e7f weird line removal after merge Fate-JH 2024-10-01 19:50:10 -0400
  • 30a4eba646 initial workings for a csr/gm player mode Fate-JH 2024-09-27 01:02:13 -0400
  • 2871b20182 separated specific types of invitations and some of the messaging logic associated with them into separate classes; added custom messages everywhere; reorganized methods in an effort to improve code readability; light on the testing Fate-JH 2024-09-24 04:51:19 -0400
  • 014e0e88ed completely retooled login messages system to support a series of tasks queued up for when the ui has finished loading and the player has control of their game; attempt to clean up old squad cards during proper log-outs and before relog; ability to pass indices to squad invitations for targeted acceptance or rejection Fate-JH 2024-09-17 02:30:58 -0400
  • 18fbd16854 retooled invitation case classes into much more complicated invitation entities that manage their own behaviors for messaging invites, acceptances, rejection, and generalize queries; this removes a ton of match casting as a branch mechanic Fate-JH 2024-09-16 01:48:35 -0400
  • 2ff9a603f6 experimental invitation management commands for squad leaders, mostly untested atm; messages for being denied squad admission Fate-JH 2024-09-10 20:38:30 -0400
  • 1d8150b47b format changes; fixing one known source of exceptions at the start of the search algorithm Fate-JH 2024-09-03 12:48:56 -0400
  • 360c3264bd
    facilities tubes have sound and animation attached to spawning players's feet; ams tubes only have animation (#1242) Fate-JH 2024-10-01 16:37:07 -0400
  • 029b7a1b30 facilities tubes have sound and animation attached to spawning players's feet; ams tubes only have animation Fate-JH 2024-09-30 19:47:20 -0400
  • efe7e09514
    Merge pull request #1238 from Fate-JH/deathless000 Fate-JH 2024-10-01 16:22:59 -0400
  • f291210a88
    Merge branch 'master' into deathless000 Fate-JH 2024-10-01 16:16:36 -0400
  • b8da7e4981
    Merge pull request #1241 from Fate-JH/cerberus-off-damage Fate-JH 2024-10-01 16:03:14 -0400
  • 623a60d28c
    Merge pull request #1240 from Fate-JH/max-switch-to-zero Fate-JH 2024-10-01 16:02:31 -0400
  • 177a1f72d9
    Merge pull request #1239 from ScrawnyRonnie/apc Fate-JH 2024-10-01 16:02:06 -0400
  • 6a349d0fe1
    Repeating the Obvious (#1233) Fate-JH 2024-10-01 16:01:00 -0400
  • 35df93c8da removing the shared group interference information from routers Fate-JH 2024-10-01 15:02:46 -0400
  • 9bd9cb0eac if the cerberus damages a non-vehicle or a vehicle that does not fly, the damage is reduced by anywhere between 1 and 4 Fate-JH 2024-09-29 00:23:49 -0400
  • 11cb11bd79 when you change max exo-suit subtypes, or change into a max exo-suit, the capacitor level is set to zero Fate-JH 2024-09-28 02:07:48 -0400
  • ee3e9421ea timer back to normal ScrawnyRonnie 2024-09-27 15:31:46 -0400
  • 2aeb8189da world origin 0 0 0 is a region free from environmental death Fate-JH 2024-09-27 01:43:28 -0400
  • 9338242958 the router needs 20m of clearance Fate-JH 2024-09-06 00:02:24 -0400
  • 6a1412a71b fixed vehicle interference; added missing ArmorShieldOff message; clearing countdown after vehicle spawn should stop countdown from appearing in subsequent vehicle spawns Fate-JH 2024-09-04 00:04:43 -0400
  • 4ac7c0b3fd darn tests Fate-JH 2024-09-03 00:34:08 -0400
  • 5db7a00f4a vary the testing depth for water interaction Fate-JH 2024-09-03 00:09:24 -0400
  • 4b7d41db2f
    removed unnecessary handling from spectator mode; safety rails added to ValidObject, so oit doesn't get too silly; turrets will no longer end the world for somebody (#1232) Fate-JH 2024-09-02 14:30:56 -0400
  • 17914548c5 duplicate capture lost message eliminated; flag lost violently due to environment in general rather than just water interaction; flag lost violently due to warp gate envelope interaction; flag lost due to be dropped in an unsafe position Fate-JH 2024-09-02 12:33:17 -0400
  • ab1933ea76 the question of one extra bit for small deployables; also, all tests pass successfully, tho resource silo use remains coin flip; what sorcery is this Fate-JH 2024-08-31 09:43:04 -0400
  • af118be24d moving around conditions for losing the llu Fate-JH 2024-08-31 01:55:24 -0400
  • 6cbe3288e5 vehicle deployment messages added in, then deployment was fixed to accommodate an explicit caller, and that changed a whole lot of the deployment loop for messages; environmental activity was modified to maointain a more responsible start/stop transition; many many test changes (still an issue with a lot of them) Fate-JH 2024-08-26 22:39:07 -0400
  • de93b4c01b message when inventory is full (assumes player inventory destination, but item winds up in hand due to lack of space, but it works) Fate-JH 2024-08-19 21:47:41 -0400
  • cab6e642b6 Yellow Ownership (#1226) Fate-JH 2024-08-22 23:33:47 -0400