don't force mines

This commit is contained in:
ScrawnyRonnie 2025-06-03 09:02:28 -04:00
parent ca15790a36
commit 863fa4ca75

View file

@ -408,7 +408,7 @@ class GeneralLogic(val ops: GeneralOperations, implicit val context: ActorContex
log.info(s"${player.Name} is constructing a $ammoType deployable")
sessionLogic.zoning.CancelZoningProcessWithDescriptiveReason("cancel_use")
if (ammoType == DeployedItem.spitfire_turret || ammoType == DeployedItem.spitfire_cloaked ||
ammoType == DeployedItem.spitfire_aa || ammoType == DeployedItem.he_mine || ammoType == DeployedItem.jammer_mine) {
ammoType == DeployedItem.spitfire_aa) {
ops.handleDeployObject(continent, ammoType, pos, orient, OutsideOf, player.Faction, player, obj)
}
else {