ScrawnyRonnie
79d66bbc19
different llu facility time
2025-11-10 21:03:46 -05:00
ScrawnyRonnie
919e06f72f
swap iffs, disable nonfunctional items
2025-10-28 18:55:45 -04:00
ScrawnyRonnie
1282761f5c
PR #1311 When Squad Leader Leaves
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When Squad Leader Leaves...
2025-10-07 10:38:42 -04:00
ScrawnyRonnie
d5471e28de
don't disband when sl leaves, pause weather
2025-10-06 12:40:56 -04:00
Fate-JH
abb71e9f53
No Stamina No Life ( #1310 )
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* reverse order of protocol so that the avatar state (normal, csr) is checked first and then it calls back up to the specific avatar to perform the action
* reusing prior logic
* changed progress of damage inherit from 4->3->2->1->0 to [4,3,2]->1, 1->0
2025-10-02 01:30:55 -04:00
2revOemaG
b78ee8d028
Fix authentication hang by removing runLoginTest and simplifying state transitions
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This addresses the 'stuck at authenticating' issue introduced in 662844b845 , where runLoginTest() disconnected clients early if the 'PSForever' test account was missing or DB query failed.
Changes:
- Removed runLoginTest() method entirely.
- In beforeLoginBehavior, transition directly to accountLoginBehavior on ReceiveIPAddress.
- Removed context.become(idlingBehavior) calls in handleGamePktDuringLogin to prevent ignoring login packets.
Tested: Login now proceeds reliably without hangs, while preserving 662844b features like token expiration and state-based flow. THIS IS A HEAVILY ASSISTED AI COMMIT.
2025-09-21 21:05:11 -04:00
Fate-JH
f88323805a
Login Safety ( #1299 )
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* differentiated between login test idling and post-message-received idling; added a messaging buffer that gets emptied during the transition to normal login behavior
* isolated behavior
2025-09-15 19:36:54 -04:00
ScrawnyRonnie
617d2532f5
cc hacking and cep, outfit login time
2025-09-11 16:00:54 -04:00
ScrawnyRonnie
42e21f7c31
allow neutral
2025-09-06 19:39:23 -04:00
ScrawnyRonnie
036d226de1
kicked player leaves outfit chat
2025-09-02 09:19:52 -04:00
ScrawnyRonnie
0ce5e1ab0c
ensure different factions and reward changes
2025-09-01 21:21:22 -04:00
ScrawnyRonnie
5a5ed7425c
correct points reward
2025-09-01 16:24:56 -04:00
ScrawnyRonnie
bf4a911418
check once to not join chat channel again
2025-09-01 11:39:44 -04:00
ScrawnyRonnie
6ae3a71907
ants share exp with squad
2025-09-01 08:18:57 -04:00
Resaec
1556025ce6
added schedule to update materialized view outfitpoint_mv
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added concurrently option to query
2025-08-31 23:43:02 +02:00
Resaec
474993a4e2
keep outfit title colorization when receiving Rank action from client
2025-08-31 23:38:52 +02:00
Resaec
c0428bd3f6
add outfit (list) window event subscription handling
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fix Kicked action send instead of Leaving action when players leave on their own
2025-08-31 23:37:30 +02:00
Resaec
c84bf9ae74
evict players from the outfit. no longer shall you spy on our stale info!
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update packet types
2025-08-31 03:05:31 +02:00
Resaec
8dcf678045
add Outfit Rank / Title updates
2025-08-31 00:01:58 +02:00
Resaec
446dee8235
Merge branch 'even-more-outfit-packets-2' into outfit
2025-08-30 22:44:18 +02:00
ScrawnyRonnie
e5909bdac3
gain outfit points
2025-08-30 08:03:40 -04:00
ScrawnyRonnie
16900cd918
outfit persistence and minor fixes
2025-08-29 22:05:40 -04:00
Resaec
18dd426d13
fix outfit rank names not representing DB values
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add MOTD handling
renaming OMR packet types with known uses
handling outfit promotions (setrank)
handle outfit owner changes
changing the migration to change to unique index. allows concurrent refresh of MV
2025-08-30 01:35:51 +02:00
ScrawnyRonnie
ad52c8076c
mostly kick from outfit
2025-08-29 15:31:26 -04:00
ScrawnyRonnie
402259e338
outfit checkpoint
2025-08-28 21:06:19 -04:00
Resaec
cc16040ec3
Simplified Outfit packet usage
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Outfit cleanup
More tests
2025-08-24 16:43:24 +02:00
Resaec
8de797087f
OutfitListEvent cleanup
2025-08-24 03:43:50 +02:00
Resaec
72a8a7cd89
OutfitEvent rework
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renamed type Unk4 to UpdateOutfitId
2025-08-24 00:24:32 +02:00
Resaec
e3fe9b69bf
OutfitMemberEvent now supports the two main packet types Unk0 and Unk1.
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Support for Unk0's subtypes Unk0 and Padding have been removed in favour of the main type.
Should be reimplemented at some point, but I don't know how yet.
2025-08-23 21:54:07 +02:00
Resaec
7528388eb1
OutfitMemberEvent
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I failed horribly implementing two type conditionals, please send help
2025-08-22 01:28:27 +02:00
Resaec
f3eed484af
OutfitMembershipResponse rework, tests added
2025-08-21 23:04:29 +02:00
Resaec
17682c08d6
OutfitMembershipRequest all packets known!
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OutfitMembershipResponse decoded, needs rework
OutfitMemberEvent decoded, needs rework
Tests reworked
2025-08-21 02:23:32 +02:00
ScrawnyRonnie
b070834a8a
member packets
2025-08-20 12:31:08 -04:00
Resaec
d450a1b6e5
OutfitListEvent ListElementOutfit decoded
2025-08-20 00:03:17 +02:00
Resaec
308ea20dee
same same, same same... uint32L?
2025-08-17 21:20:29 +02:00
Resaec
d19cd744d5
extend OMR with Unk2 codec
2025-08-17 19:51:20 +02:00
Resaec
f2001dbc5f
random values :(
2025-08-17 18:58:36 +02:00
Resaec
868439bb21
missed some bytes of the packet, avatar_guid is wrong
2025-08-17 15:07:42 +02:00
Resaec
b242c4c4bf
outfit_(gu)id is uint32L (too)
2025-08-17 14:07:48 +02:00
Resaec
6e23b701a6
outfit_id is uint32L
2025-08-16 00:19:13 +02:00
ScrawnyRonnie
5dd849beca
capture xp for squads
2025-08-12 16:54:04 -04:00
ScrawnyRonnie
58be6f178f
tactical voice macro channel, gm bail
2025-08-11 12:15:24 -04:00
Resaec
f977ea8e6f
clean up, fetch up and even more packets
2025-08-10 22:57:01 +02:00
ScrawnyRonnie
9f40e1fd45
bail messaging, cancel hack, no deploy, promote
2025-08-10 07:53:27 -04:00
ScrawnyRonnie
5353323aee
sddum delivery and squad chat
2025-08-03 15:37:29 -04:00
ScrawnyRonnie
065f84231b
invite changes
2025-08-02 16:16:22 -04:00
ScrawnyRonnie
79dfef0e3b
squads will work eventually
2025-08-01 21:20:54 -04:00
ScrawnyRonnie
1bfe90ca84
Uncomment handlers
2025-07-31 07:39:07 -04:00
Fate-JH
48f6064cda
Lukewarm Potato ( #1285 )
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* removing the cep reward for killing a flag carrier
* log flag carrier kill to database as a facility capture event
* need to acronym the exp event type, three characters only
2025-07-31 02:15:01 -04:00
Fate-JH
8e2732681c
No Safe Spaces ( #1283 )
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* local zone maintains information about weapon fire capability per faction
* map reload by faction to represent a change in weapons fire permissions via LMM
2025-07-31 02:14:57 -04:00