Commit graph

1178 commits

Author SHA1 Message Date
Fate-JH 11289caa64
Merge pull request #584 from Fate-JH/trunk-access-fix
Trunk Content Access
2020-09-21 23:18:39 -04:00
Fate-JH d70d23deb8
modifiers for flak burst (#579) 2020-09-21 23:18:11 -04:00
Renovate Bot d67119b255 Update dependency com.github.pureconfig:pureconfig to v0.14.0 2020-09-22 02:32:46 +02:00
Renovate Bot 3e4ddbb1ae Update dependency ch.epfl.scala:sbt-scalafix to v0.9.21 2020-09-22 02:32:14 +02:00
Jason_DiDonato@yahoo.com adc95168b0 restore access to trunk contents when seated in a vehicle 2020-09-21 09:18:31 -04:00
Renovate Bot bde8c62b07 Update dependency org.xerial.sbt:sbt-pack to v0.13 2020-09-20 20:51:25 +02:00
Renovate Bot 07f447c234 Update dependency io.getquill:quill-jasync-postgres to v3.5.3 2020-09-17 10:18:41 +00:00
Mazo ef93193b9e
Merge pull request #580 from psforever/renovate/org.flywaydb-flyway-core-6.x
Update dependency org.flywaydb:flyway-core to v6.5.6
2020-09-16 16:47:53 +01:00
Renovate Bot d7aa72d6e2
Update dependency org.flywaydb:flyway-core to v6.5.6 2020-09-16 14:21:58 +00:00
Fate-JH 7626c8e6c9
Lightweight Locker (#578)
* object registration adjustments for players and avatars and lockers (especially lockers)

* refactored locker container

* modifications to fields and method names for guid-related files; SpecificNumberSource created

* locker item display; proper item insertion into locker-space and searchability of that locker-space

* proper item removal from locker-space, including swap-items on other insertion tasks

* comments and tests; adjusted avatar/player registrations; allowed for restriction in the SpecificNumberSource; renamed CataloguedInventory to LocallyRegisteredInventory, and made internal object registration work

* accommodations for RequestDestroy, to allow the locker's Clear button to work; modification of expectation for resolving projectiles through ValidObject
2020-09-15 19:46:56 -04:00
Renovate Bot 8245d3ff1e Update dependency commons-io:commons-io to v2.8.0 2020-09-09 18:37:23 +02:00
Renovate Bot 40c917d300 Update akka to v2.6.9 2020-09-09 18:37:07 +02:00
Jakob Gillich d1a3c9cbb5 Fix akka mixed versioning exception 2020-09-08 08:16:08 +02:00
Jakob Gillich fd1fe134f4 Remove AMS certification requirement 2020-09-08 08:00:17 +02:00
Fate-JH 406e3a067a
Merge pull request #573 from Fate-JH/spiker2
Restore Defaults
2020-09-05 09:19:34 -04:00
FateJH e22d546965 restore default slot loadout 2020-09-05 09:16:40 -04:00
Fate-JH 78f970a4ac
Spud Gun (#572)
* initial spiker logic for charging mechanic; it's functional but doesn't work exactly by the numbers say it should

* no damage degrade for radial damage; charge mode features, including damage on the projectile and fire mode on the weapon; the Spiker's damage output is pretty close to accurate

* ammunition drain timer works correctly; no need for the progress completion function; new formatting sucks

* dial back on fire mode changes; stop excessive weapon discharge case; comments

* master merge; test fix (when did it change?)

* test repair; fixed unintentional side-effect of instantiation of StanDamProf
2020-09-05 09:08:18 -04:00
Renovate Bot b573530b25 Update dependency ch.epfl.scala:sbt-scalafix to v0.9.20 2020-09-02 15:20:19 +00:00
Renovate Bot 2687cf5a14 Update dependency org.specs2:specs2-core to v4.10.3 2020-09-02 08:08:34 +02:00
Renovate Bot 7a0b2d5a7d Update dependency org.json4s:json4s-native to v3.6.9 2020-09-02 08:08:15 +02:00
Renovate Bot bb6b767981 Update dependency org.scalameta:sbt-scalafmt to v2.4.2 2020-09-02 08:08:08 +02:00
Renovate Bot 23f02c180f Update dependency org.fusesource.jansi:jansi to v1.18 2020-09-02 08:07:56 +02:00
Renovate Bot 549d2b53fd Update dependency org.postgresql:postgresql to v42.2.16 2020-09-02 08:07:48 +02:00
Renovate Bot bff0dcb9d8 Update dependency org.scala-graph:graph-core to v1.13.2 2020-09-02 08:07:44 +02:00
Renovate Bot 8eb3131f81 Update dependency org.scalatest:scalatest to v3.2.2 2020-09-02 08:07:37 +02:00
Renovate Bot ea55f2357f Update dependency org.flywaydb:flyway-core to v6.5.5 2020-09-02 04:24:09 +00:00
Renovate Bot 6f7f0ca6f3 Update dependency net.java.dev.jna:jna to v5.6.0 2020-09-02 04:21:42 +00:00
Renovate Bot a62d5b8d81 Update dependency io.kamon:kamon-bundle to v2.1.6 2020-09-02 03:19:59 +00:00
Renovate Bot 4bac38d77d Update dependency io.kamon:kamon-apm-reporter to v2.1.6 2020-09-02 02:14:04 +00:00
Renovate Bot 50372a72b2 Update circe to v0.13.0 2020-09-02 02:09:16 +00:00
Jakob Gillich 9f4909b37c
Fix json :( 2020-09-02 03:41:48 +02:00
Jakob Gillich 531097c4fc
Renovate: Add Circe group, auto merge minor verions 2020-09-02 03:41:11 +02:00
Renovate Bot 768172d13a Update dependency commons-io:commons-io to v2.7 2020-09-02 00:11:02 +02:00
Renovate Bot 8c768fadac Update akka packages to v2.6.8 2020-09-02 00:10:49 +02:00
Renovate Bot c3222ef568 Update dependency com.github.t3hnar:scala-bcrypt to v4.3.0 2020-09-02 00:01:19 +02:00
Mazo c2593e25ba
Merge pull request #551 from psforever/renovate-akka-grouping
Update renovate.json
2020-09-01 22:58:14 +01:00
Mazo 060d0dad24
Update renovate.json 2020-09-01 22:35:47 +01:00
Fate-JH bda55629a4
Merge pull request #544 from psforever/renovate/configure
Configure Renovate
2020-09-01 14:20:43 -04:00
Renovate Bot 23b63eb727
Add renovate.json 2020-09-01 17:54:22 +00:00
Jakob Gillich 8d332500c6 Fix lattice 2020-08-28 19:18:21 +02:00
Fate-JH de87845bfe
Aggravation (#529)
* introduction of aggravated damage properties and modification of damage pathways such that 'aggravated' is treated as a unique damage type

* initial work and tests for AggravatedDamageMessage

* wrote aggravated damage properties into the definitions of projectiles that convey them; basic workflow for aggravation from projectile damage is in place, but not tested

* merge rebase resolutions

* grenade projectile flag on projectile definition; better timing control on aura behavior and integration with player control

* timing and damage tuning around: standard, reinforced, max; plasma grenades, dragon

* work on starfire damage profile; moved aura behavior into own folder and creates an aura container object; extended aura behavior to vehicles; applied target-control to aggravation effect

* woring Starfire damage calculations; projectiles have open-ended quality modifier

* working comet calculations

* separated aggravation behavior and uara management behavior; moved files into packages and deleted old files

* moved aggravation damage into damage implementations of turrets and vehicles, rather than directly into ther immediate control agencies; revamp projectile quality modifiers; comet now does initial damage and one less tick of aggravation; the implementation progression of damageable entities is different now

* eliminated multiple timers for a single aura effect; added comments; added tests; fixed tests

* aura effects that will run for longer will not get replaced by aura effects that would end sooner

* merge rebase; accommodation for suppressing aura where no aura should be displayed; new radial degrade calculations

* test repairs

* merge rebase hell

* dragon fireball burn damage modification

* fireball burn effect should always be 1 as long as it does damage, despite radial degrade
2020-08-28 00:32:45 -04:00
FateJH 2b6ec727f2 revert radial damage calculations 2020-08-28 00:30:23 -04:00
Jakob Gillich c0e3363fe4 Set warp gate factions 2020-08-28 06:16:32 +02:00
Jakob Gillich 08eed0f331 More fixes
* Fix !list not distinguishing between players and corpses
* Fix /worldkick not working
* /silence no longer responds with a message window
* Fix 96-99 zone map files
* Fix implants not resetting after being jammend
* Fix MAXes requiring the wrong certs
2020-08-28 06:16:32 +02:00
Jakob Gillich 8a0a7d8539 Make tells case insensitive 2020-08-27 16:45:43 +02:00
Jakob Gillich e34f96ce18 Fixes
* RefreshLoadouts no longer queries loadoads from the database
* /gmtell no longer sends to self
* Set AMS spawn timer to 10 seconds
* Fix medkit cooldown display
* Fix wrong max type being purchased
* Fix implants not being locked when fatigued
* Fix implants progress bar
* Make tells case insensitive
2020-08-27 07:58:05 +02:00
FateJH 37af460a89 fireball burn effect should always be 1 as long as it does damage, despite radial degrade 2020-08-26 22:42:07 -04:00
FateJH 285d5c94ae dragon fireball burn damage modification 2020-08-26 19:10:43 -04:00
Jakob Gillich 63dea5af05 Eliminate return from AvatarActor 2020-08-26 22:56:12 +02:00
Jakob Gillich ce641cffbd
Test server pls 2020-08-26 22:27:08 +02:00