A fast-paced open-source multiplayer shooter inspired by Tribes
Find a file
anyreso 9c8f6b4d3d Merge branch 'fix/third-person' into 'develop'
🐛 hide 3rd person from the start and show it if required

See merge request open-fpsz/open-fpsz!90
2024-04-29 16:17:14 +00:00
.gitlab 📝 add gitlab templates 2024-04-10 11:35:55 -04:00
addons Add flag grabbing/carrying scoring logic 2024-04-24 07:45:04 +00:00
entities 🐛 hide 3rd person from the start and show it if required 2024-04-29 16:17:14 +00:00
environments/skyboxes 🔧 Settings, Maps and Environments management 2024-04-28 06:15:19 +00:00
interfaces ️ Headless optimizations 2024-04-29 15:12:56 +00:00
maps ️ Headless optimizations 2024-04-29 15:12:56 +00:00
modes ️ Headless optimizations 2024-04-29 15:12:56 +00:00
systems ️ Headless optimizations 2024-04-29 15:12:56 +00:00
tests Add DeathmatchScoringComponent unit tests 2024-04-28 20:30:09 +00:00
types/resources add a map selector for multiplayer hosting 2024-04-25 21:08:55 +00:00
.gitattributes Add multiplayer game mode over the network 2024-04-07 21:03:56 +00:00
.gitignore Fix: reinstate import metadata 2024-04-19 22:47:28 +00:00
.gitlab-ci.yml 💚 update ci 2024-04-22 11:54:15 -04:00
.gutconfig.json 💚 Gitlab CI/CD 2024-04-15 05:26:21 +00:00
CONTRIBUTING.md 📝 update CONTRIBUTING.md 2024-04-25 10:47:20 -04:00
icon.svg 🎉 initial commit 2024-04-07 14:25:59 -04:00
icon.svg.import Fix: reinstate import metadata 2024-04-19 22:47:28 +00:00
LICENSE.md 📝 update LICENSE 2024-04-14 18:52:39 -04:00
main.tscn ️ Headless optimizations 2024-04-29 15:12:56 +00:00
project.godot Add Flagstand prop and fix walking on non-terrain surfaces 2024-04-28 22:22:36 +00:00
README.md 📝 update README 2024-04-14 19:36:15 -04:00

open-fpsz

We love fpsz video games, but we're tired of the genre being abandoned by prominent studios. To properly honor its legacy, we've chosen to develop our own game inspired by it, aiming to surpass its qualities with familiar jetpack and skiing mechanics.

Prerequisities

Download Godot Engine at https://godotengine.org/download

Getting started

  1. Clone the repository
  2. Open Godot Engine
  3. Navigate to the repository and import the project.godot
  4. Start coding or run the project!

Contributing

Before contributing, please take a moment to review our Contribution Guidelines in this repository. These guidelines outline best practices, coding standards, and other important informations to ensure that your contributions align with the project's goals and maintain consistency across the codebase.

We welcome contributions from the community, feel free to submit pull requests, report bugs, or share ideas for new features.

Community

Connect with fellow contributors, ask questions and stay updated on the latest developments by joining our Discord.

License

This project is licensed under the GPLv3. For more details, please refer to the LICENSE file.