open-fpsz/weapons/space_gun/projectile.tscn
2024-04-14 23:00:21 +00:00

48 lines
1.6 KiB
Text

[gd_scene load_steps=7 format=3 uid="uid://dn1tcakam5egs"]
[ext_resource type="Script" path="res://weapons/space_gun/projectile.gd" id="1_4j1dp"]
[ext_resource type="PackedScene" uid="uid://8atq41j7wd55" path="res://weapons/space_gun/projectile_explosion.tscn" id="2_llml6"]
[ext_resource type="Script" path="res://weapons/space_gun/projectile_trail.gd" id="3_ygqbh"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4a265"]
transparency = 1
blend_mode = 1
cull_mode = 2
shading_mode = 0
vertex_color_use_as_albedo = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o6j55"]
albedo_color = Color(0, 0.498039, 0.854902, 1)
emission_enabled = true
emission = Color(0.482353, 0.65098, 1, 1)
[sub_resource type="SphereShape3D" id="SphereShape3D_umtte"]
radius = 0.15
[node name="Projectile" type="Node3D"]
script = ExtResource("1_4j1dp")
EXPLOSION = ExtResource("2_llml6")
[node name="Trail3D" type="MeshInstance3D" parent="."]
material_override = SubResource("StandardMaterial3D_4a265")
script = ExtResource("3_ygqbh")
_from_width = 0.15
_scale_acceleration = 0.5
_lifespan = 0.25
_start_color = Color(0, 0.498039, 0.854902, 1)
_end_color = Color(1, 1, 1, 0)
[node name="Mesh" type="CSGSphere3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.2, 0, 0, 0, 1, 0, 0, 0)
radius = 0.15
radial_segments = 24
rings = 8
material = SubResource("StandardMaterial3D_o6j55")
[node name="ShapeCast3D" type="ShapeCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.2, 0, 0, 0, 1, 0, 0, 0)
shape = SubResource("SphereShape3D_umtte")
target_position = Vector3(0, 0, 0)
margin = 0.1
max_results = 1
debug_shape_custom_color = Color(1, 0, 0, 1)