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33 lines
1.1 KiB
GDScript
33 lines
1.1 KiB
GDScript
# This file is part of open-fpsz.
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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class_name HUD extends CanvasLayer
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@export var health_bar:ProgressBar
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@export var energy_bar:ProgressBar
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@export var timer_label:Label
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@export var objective_label:Label
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@export var debug_label:Label
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@export var ammo_label:Label
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@export var throw_progress:TextureProgressBar
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@onready var player:Player = owner
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func _ready() -> void:
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health_bar.set_value(player.health.max_value)
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energy_bar.set_value(player.energy_max)
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func _on_ammo_changed(new_ammo: int) -> void:
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ammo_label.text = str(new_ammo)
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