enforce static typing

This commit is contained in:
anyreso 2024-04-19 06:19:21 +00:00 committed by Squinty
parent 09880cc957
commit e44426c2cc
36 changed files with 271 additions and 374 deletions

View file

@ -17,10 +17,10 @@ class_name ExplosiveDamageComponent extends Area3D
@export var damage : int = 100
@export var impulse_force : int = 1000
func _physics_process(_delta):
func _physics_process(_delta : float) -> void:
for body in get_overlapping_bodies():
if body is RigidBody3D:
var direction = (body.global_position - global_position).normalized()
var direction : Vector3 = (body.global_position - global_position).normalized()
body.apply_central_impulse(direction * impulse_force)
for area in get_overlapping_areas():